Player Matchup

Ix Chel
Ix Chel
Nofloah
Ix Chel
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,677 Elo+
Party 2
Mulan
Mulan
QCElysiums
Mulan
Level 146
God Stats
0W - 3L
1,242 SR
Queue Stats
137W - 132L
1,520 Elo+
Solo
Martichoras
Martichoras
ThatOneAsianG
Martichoras
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Team Averages
Level 125
1,414 SR
1,566 Elo+

VS

Team Averages
Level 102
1,700 SR
1,614 Elo+
Arachne
Arachne
 
Arachne
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Aetroph
Chang'e
Level 175
God Stats
1W - 0L
1,837 SR
Queue Stats
10W - 1L
1,874 Elo+
Party 1
Sobek
Sobek
PaIest
Sobek
Level 29
God Stats
2W - 1L
1,764 SR
Queue Stats
5W - 8L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Nofloah
Ix Chel
11
1 / 4 / 2
8,088
735
10,849
9,442
4,350
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
11
3 / 3 / 1
8,120
738
8,753
12,398
14,610
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Martichoras
ThatOneAsianG
Martichoras
9
0 / 4 / 2
7,318
665
4,012
8,448
3,693
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
3 / 3 / 6
8,626
784
7,447
12,686
7,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
Aetroph
Chang'e
13
6 / 1 / 5
9,818
893
16,263
9,919
3,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sobek
PaIest
Sobek
12
2 / 0 / 7
8,621
784
2,548
11,239
9,837
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
4
Kills
11
11
Deaths
4
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
3
3
6
2
W
Chang'e
Aetroph
Chang'e
6
1
5
8.5
L
Ix Chel
Nofloah
Ix Chel
1
4
2
0.5
W
Sobek
PaIest
Sobek
2
0
7
5.5
L
Mulan
3
3
1
1.17
L
Martichoras
ThatOneAsianG
Martichoras
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,614
Damage
26,258
30,288
Taken
33,844
22,653
Mitigated
21,070
4,357
Healing
16,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
7,447
4,600
0
4,225
12,686
7,329
296
4,281
8,405
0
21,754
W
Chang'e
Aetroph
Chang'e
16,263
974
3,105
5,210
9,919
3,904
243
3,537
6,382
54,888
0
L
Ix Chel
Nofloah
Ix Chel
10,849
1,936
944
534
9,442
4,350
0
6,123
3,203
38,890
0
W
Sobek
PaIest
Sobek
2,548
166
0
3,823
11,239
9,837
135
3,383
7,856
13,179
0
L
Mulan
8,753
864
0
2,097
12,398
14,610
0
8,072
4,128
426
25,299
L
Martichoras
ThatOneAsianG
Martichoras
4,012
1,590
0
782
8,448
3,693
0
5,157
3,126
0
21,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,526
Gold Earned
27,065
136
Minions Killed
108
0
Camps Cleared
0
549,791
Distance Traveled
648,254
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,626
784
13
1
0
211,807
0
W
Chang'e
9,818
893
81
7
0
212,433
0
L
Ix Chel
8,088
735
63
6
0
182,683
0
W
Sobek
8,621
784
14
1
0
224,014
0
L
Mulan
8,120
738
29
3
0
196,328
6
L
Martichoras
7,318
665
44
4
0
170,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role