Player Matchup

Ganesha
Ganesha
Cannonhappy
Ganesha
Level 121
God Stats
1W - 4L
1,337 SR
Queue Stats
114W - 114L
1,540 Elo+
Party 1
Xbalanque
Xbalanque
Haseox31
Xbalanque
Level 119
God Stats
13W - 9L
1,567 SR
Queue Stats
114W - 114L
1,540 Elo+
Party 1
Baron Samedi
Baron Samedi
Jimmyy2shoes
Baron Samedi
Level 127
God Stats
57W - 42L
1,573 SR
Queue Stats
115W - 114L
1,540 Elo+
Party 1
Team Averages
Level 122
1,492 SR
1,540 Elo+

VS

Team Averages
Level 123
1,595 SR
1,526 Elo+
Olorun
Olorun
BaxteR-DA-GreaT
Olorun
Level 159
God Stats
30W - 20L
1,584 SR
Queue Stats
411W - 416L
1,466 Elo+
Solo
Tyr
Tyr
PleXr
Tyr
Level 109
God Stats
2W - 0L
1,748 SR
Queue Stats
126W - 127L
1,534 Elo+
Solo
Baron Samedi
Baron Samedi
cooch102
Baron Samedi
Level 100
God Stats
2W - 2L
1,453 SR
Queue Stats
212W - 195L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Cannonhappy
Ganesha
12
1 / 5 / 4
8,783
732
7,285
15,954
19,662
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xbalanque
Haseox31
Xbalanque
9
0 / 7 / 3
7,727
644
6,088
10,158
5,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
Jimmyy2shoes
Baron Samedi
12
4 / 7 / 0
9,551
796
8,789
13,307
9,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 12
10,069
839
9,279
8,793
4,663
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tyr
PleXr
Tyr
14
7 / 2 / 11
10,815
901
7,994
17,188
16,098
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
cooch102
Baron Samedi
14
9 / 2 / 9
11,534
961
17,681
10,184
6,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
51
5
Kills
19
19
Deaths
6
7
Assists
32
Player
Kills
Deaths
Assists
KDA
W
3
2
12
4.5
L
Ganesha
Cannonhappy
Ganesha
1
5
4
0.6
L
Xbalanque
Haseox31
Xbalanque
0
7
3
0.21
L
Baron Samedi
Jimmyy2shoes
Baron Samedi
4
7
0
0.57
W
Tyr
PleXr
Tyr
7
2
11
6.25
W
Baron Samedi
cooch102
Baron Samedi
9
2
9
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,162
Damage
34,954
39,419
Taken
36,165
34,378
Mitigated
26,897
6,696
Healing
17,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,279
3,505
1,233
3,801
8,793
4,663
1,764
4,107
4,686
40,942
503
L
Ganesha
Cannonhappy
Ganesha
7,285
887
274
1,914
15,954
19,662
0
10,484
5,470
20,791
0
L
Xbalanque
Haseox31
Xbalanque
6,088
2,585
160
811
10,158
5,416
120
6,541
3,617
0
22,099
L
Baron Samedi
Jimmyy2shoes
Baron Samedi
8,789
973
866
2,671
13,307
9,300
0
10,053
3,254
30,555
0
W
Tyr
PleXr
Tyr
7,994
792
332
6,160
17,188
16,098
292
7,097
10,091
453
31,966
W
Baron Samedi
cooch102
Baron Samedi
17,681
1,805
1,821
3,725
10,184
6,136
1,042
5,394
4,790
54,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,061
Gold Earned
32,418
87
Minions Killed
143
0
Camps Cleared
0
515,666
Distance Traveled
638,770
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,069
839
53
4
0
201,448
3
L
Ganesha
8,783
732
5
0
0
193,347
0
L
Xbalanque
7,727
644
37
3
0
146,107
0
L
Baron Samedi
9,551
796
45
4
0
176,212
0
W
Tyr
10,815
901
32
3
0
247,755
0
W
Baron Samedi
11,534
961
58
5
0
189,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role