Player Matchup

Jing Wei
Jing Wei
DALARKS
Jing Wei
Level 142
God Stats
12W - 12L
1,539 SR
Queue Stats
503W - 505L
1,427 Elo+
Solo
Scylla
Scylla
ItsSkiip
Scylla
Level 42
God Stats
3W - 1L
1,870 SR
Queue Stats
43W - 22L
1,583 Elo+
Party 1
Sylvanus
Sylvanus
RUDEBOYPAB
Sylvanus
Level 168
God Stats
3W - 5L
1,431 SR
Queue Stats
138W - 140L
1,438 Elo+
Solo
Mercury
Mercury
camelmelts
Mercury
Level 83
God Stats
27W - 22L
1,516 SR
Queue Stats
68W - 50L
1,505 Elo+
Party 1
Odin
Odin
demaxxp_legend
Odin
Level 57
God Stats
2W - 4L
1,336 SR
Queue Stats
61W - 74L
1,407 Elo+
Solo
Team Averages
Level 98
1,538 SR
1,472 Elo+

VS

Team Averages
Level 110
1,550 SR
1,522 Elo+
Merlin
Merlin
Getsuga130060
Merlin
Level 143
God Stats
9W - 8L
1,458 SR
Queue Stats
435W - 428L
1,539 Elo+
Solo
Kuzenbo
Kuzenbo
PoppaTrigger
Kuzenbo
Level 45
God Stats
8W - 8L
1,434 SR
Queue Stats
67W - 115L
1,325 Elo+
Solo
Chernobog
Chernobog
Spudzy
Chernobog
Level 112
God Stats
7W - 2L
1,730 SR
Queue Stats
39W - 21L
1,493 Elo+
Solo
Ao Kuang
Ao Kuang
carlitostroll22
Ao Kuang
Level 123
God Stats
4W - 3L
1,630 SR
Queue Stats
59W - 55L
1,471 Elo+
Solo
Hades
Hades
ltls_What_ltls
Hades
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,785 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DALARKS
Jing Wei
8
1 / 2 / 1
5,392
539
3,678
6,911
2,452
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
ItsSkiip
Scylla
9
0 / 2 / 0
5,285
529
1,952
5,133
1,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
RUDEBOYPAB
Sylvanus
8
0 / 0 / 2
5,100
510
2,161
7,891
6,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Mercury
camelmelts
Mercury
11
3 / 0 / 0
5,948
595
3,262
8,104
2,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Short Bow

Short Bow

+15%
Attack Speed

8
0 / 1 / 1
4,502
450
1,354
7,261
3,527
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
6,471
647
6,203
4,050
2,155
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kuzenbo
PoppaTrigger
Kuzenbo
8
0 / 1 / 0
5,196
520
2,688
5,843
5,027
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Chernobog
Spudzy
Chernobog
10
1 / 0 / 1
5,497
550
4,742
4,202
1,445
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
12
3 / 2 / 0
6,340
634
5,434
10,685
3,875
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 0 / 0
5,421
542
3,110
4,812
1,933
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
6
4
Kills
5
5
Deaths
4
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
DALARKS
Jing Wei
1
2
1
0.75
W
1
1
0
1
L
Scylla
ItsSkiip
Scylla
0
2
0
0
W
Kuzenbo
PoppaTrigger
Kuzenbo
0
1
0
0
L
Sylvanus
RUDEBOYPAB
Sylvanus
0
0
2
1
W
Chernobog
Spudzy
Chernobog
1
0
1
1.5
L
Mercury
camelmelts
Mercury
3
0
0
3
W
Ao Kuang
3
2
0
1.5
L
0
1
1
0.5
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,407
Damage
22,177
35,300
Taken
29,592
16,654
Mitigated
14,435
9,762
Healing
10,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
DALARKS
Jing Wei
3,678
3,083
0
1,860
6,911
2,452
0
2,197
4,714
0
33,313
W
6,203
931
0
1,215
4,050
2,155
138
0
4,050
46,660
0
L
Scylla
ItsSkiip
Scylla
1,952
287
0
990
5,133
1,564
0
3,699
1,434
33,366
0
W
Kuzenbo
PoppaTrigger
Kuzenbo
2,688
1,080
0
1,701
5,843
5,027
0
797
5,046
18,443
0
L
Sylvanus
RUDEBOYPAB
Sylvanus
2,161
792
1,212
4,316
7,891
6,141
0
3,126
4,765
13,296
0
W
Chernobog
Spudzy
Chernobog
4,742
3,214
0
2,260
4,202
1,445
0
546
3,656
0
37,268
L
Mercury
camelmelts
Mercury
3,262
2,449
0
1,216
8,104
2,970
0
2,552
5,552
0
38,596
W
Ao Kuang
5,434
907
0
1,750
10,685
3,875
0
923
9,762
59,202
0
L
1,354
365
0
168
7,261
3,527
22
5,861
1,400
0
20,327
W
3,110
373
520
3,385
4,812
1,933
45
1,847
2,965
37,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,227
Gold Earned
28,925
251
Minions Killed
336
0
Camps Cleared
0
935,429
Distance Traveled
974,457
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,392
539
66
7
0
186,660
0
W
Merlin
6,471
647
75
8
0
168,696
0
L
Scylla
5,285
529
67
7
0
164,711
0
W
Kuzenbo
5,196
520
32
3
0
219,851
0
L
Sylvanus
5,100
510
21
2
0
155,279
3
W
Chernobog
5,497
550
67
7
0
177,444
1
L
Mercury
5,948
595
67
7
0
237,105
0
W
Ao Kuang
6,340
634
89
9
0
225,946
0
L
Odin
4,502
450
30
3
0
191,674
0
W
Hades
5,421
542
73
7
0
182,520
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role