Player Matchup

Tsukuyomi
Tsukuyomi
MikeAHones
Tsukuyomi
Level 126
God Stats
8W - 7L
1,805 SR
Queue Stats
717W - 725L
1,342 Elo+
Solo
Nu Wa
Nu Wa
UmbraFlame
Nu Wa
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,447 Elo+
Party 2
Izanami
Izanami
pinur
Izanami
Level 40
God Stats
12W - 7L
1,606 SR
Queue Stats
13W - 12L
1,375 Elo+
Party 2
Team Averages
Level 78
1,637 SR
1,388 Elo+

VS

Team Averages
Level 71
1,421 SR
1,401 Elo+
Ne Zha
Ne Zha
DANNYER240
Ne Zha
Level 91
God Stats
2W - 6L
1,438 SR
Queue Stats
57W - 62L
1,395 Elo+
Party 1
Ao Kuang
Ao Kuang
Dr suave sucks
Ao Kuang
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 27L
1,409 Elo+
Party 1
Cerberus
Cerberus
Shinchan117
Cerberus
Level 56
God Stats
0W - 1L
1,324 SR
Queue Stats
36W - 45L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
MikeAHones
Tsukuyomi
15
11 / 3 / 7
12,823
916
16,959
13,731
5,191
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
14
4 / 3 / 12
11,560
826
14,919
9,476
3,121
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
pinur
Izanami
15
4 / 1 / 12
11,970
855
14,979
7,878
2,819
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
DANNYER240
Ne Zha
13
2 / 7 / 1
10,110
722
8,163
16,565
5,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
13
5 / 7 / 2
11,053
790
9,558
18,524
6,439
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
Shinchan117
Cerberus
11
0 / 5 / 2
9,228
659
5,124
21,250
17,161
Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
12
19
Kills
7
7
Deaths
19
31
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
DANNYER240
Ne Zha
2
7
1
0.36
L
Ao Kuang
5
7
2
0.86
W
Tsukuyomi
MikeAHones
Tsukuyomi
11
3
7
4.83
L
Cerberus
Shinchan117
Cerberus
0
5
2
0.2
W
Nu Wa
4
3
12
3.33
W
Izanami
pinur
Izanami
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,857
Damage
22,845
31,085
Taken
56,339
11,131
Mitigated
28,984
4,879
Healing
10,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
DANNYER240
Ne Zha
8,163
2,266
644
3,568
16,565
5,384
0
3,930
12,635
0
34,877
L
Ao Kuang
9,558
2,649
0
2,194
18,524
6,439
0
4,584
13,940
30,365
0
W
Tsukuyomi
MikeAHones
Tsukuyomi
16,959
3,802
0
2,936
13,731
5,191
906
5,683
8,048
0
48,762
L
Cerberus
Shinchan117
Cerberus
5,124
152
159
3,686
21,250
17,161
20
6,606
14,644
37,613
0
W
Nu Wa
14,919
4,422
0
0
9,476
3,121
1,085
6,461
3,015
42,248
0
W
Izanami
pinur
Izanami
14,979
11,063
0
1,943
7,878
2,819
670
3,233
4,645
0
52,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,353
Gold Earned
30,391
148
Minions Killed
146
0
Camps Cleared
0
768,930
Distance Traveled
669,978
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
10,110
722
50
4
0
239,169
3
L
Ao Kuang
11,053
790
26
2
0
215,340
0
W
Tsukuyomi
12,823
916
29
2
0
280,779
5
L
Cerberus
9,228
659
70
5
0
215,469
0
W
Nu Wa
11,560
826
47
3
0
243,658
0
W
Izanami
11,970
855
72
5
0
244,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role