Player Matchup

Apollo
Apollo
BlazeSKX
Apollo
Level 60
God Stats
2W - 3L
1,535 SR
Queue Stats
62W - 57L
1,520 Elo+
Party 1
Agni
Agni
Longneckasaurus
Agni
Level 164
God Stats
2W - 1L
1,643 SR
Queue Stats
237W - 194L
1,559 Elo+
Party 1
Cthulhu
Cthulhu
Polkaaa
Cthulhu
Level 88
God Stats
5W - 8L
1,516 SR
Queue Stats
162W - 127L
1,554 Elo+
Party 1
Achilles
Achilles
RonaIdMcDonaId
Achilles
Level 50
God Stats
2W - 1L
1,835 SR
Queue Stats
11W - 8L
1,500 Elo+
Party 1
Mercury
Mercury
StalinSama
Mercury
Level 151
God Stats
5W - 6L
1,399 SR
Queue Stats
163W - 147L
1,538 Elo+
Party 1
Team Averages
Level 103
1,585 SR
1,534 Elo+

VS

Team Averages
Level 104
1,694 SR
1,529 Elo+
Discordia
Discordia
Blam-Blam101
Discordia
Level 60
God Stats
4W - 4L
1,719 SR
Queue Stats
78W - 78L
1,452 Elo+
Solo
Janus
Janus
CoDGorilla091
Janus
Level 155
God Stats
3W - 2L
1,889 SR
Queue Stats
84W - 80L
1,559 Elo+
Party 2
Athena
Athena
Commander KA
Athena
Level 126
God Stats
6W - 10L
1,469 SR
Queue Stats
211W - 209L
1,501 Elo+
Solo
Gilgamesh
Gilgamesh
King_Thrasher_
Gilgamesh
Level 22
God Stats
2W - 1L
1,911 SR
Queue Stats
8W - 4L
1,546 Elo+
Party 2
Danzaburou
Danzaburou
fralopor
Danzaburou
Level 159
God Stats
1W - 1L
1,485 SR
Queue Stats
148W - 130L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BlazeSKX
Apollo
7
0 / 0 / 2
4,006
801
915
1,593
493
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

7
1 / 1 / 0
4,049
810
3,621
2,858
775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Polkaaa
Cthulhu
7
1 / 0 / 1
4,150
830
1,631
3,724
1,809
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Achilles
7
4 / 0 / 0
4,637
927
3,379
5,698
3,809
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
StalinSama
Mercury
7
2 / 0 / 0
4,240
848
1,502
4,497
1,301
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Blam-Blam101
Discordia
2
0 / 1 / 0
2,724
545
217
761
195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

6
1 / 1 / 0
3,614
723
1,228
3,731
993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Athena
6
0 / 1 / 0
3,174
635
838
3,636
2,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gilgamesh
King_Thrasher_
Gilgamesh
4
0 / 4 / 0
3,090
618
2,017
5,988
3,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
fralopor
Danzaburou
6
0 / 1 / 1
3,626
725
1,234
4,253
1,393
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
2
8
Kills
1
1
Deaths
8
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Discordia
Blam-Blam101
Discordia
0
1
0
0
W
Apollo
BlazeSKX
Apollo
0
0
2
1
L
1
1
0
1
L
Athena
0
1
0
0
L
Gilgamesh
King_Thrasher_
Gilgamesh
0
4
0
0
W
1
1
0
1
W
Cthulhu
Polkaaa
Cthulhu
1
0
1
1.5
W
Achilles
4
0
0
4
W
Mercury
StalinSama
Mercury
2
0
0
2
L
Danzaburou
fralopor
Danzaburou
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,048
Damage
5,534
18,370
Taken
18,369
8,187
Mitigated
8,605
5,525
Healing
4,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Blam-Blam101
Discordia
217
123
0
0
761
195
0
387
374
4,155
0
W
Apollo
BlazeSKX
Apollo
915
371
0
131
1,593
493
741
450
1,143
0
23,187
L
1,228
124
0
1,694
3,731
993
0
1,244
2,341
12,052
0
L
Athena
838
458
0
521
3,636
2,305
0
1,070
2,566
7,061
0
L
Gilgamesh
King_Thrasher_
Gilgamesh
2,017
731
0
1,034
5,988
3,719
0
0
5,988
0
9,989
W
3,621
358
0
750
2,858
775
0
680
2,178
19,031
0
W
Cthulhu
Polkaaa
Cthulhu
1,631
27
586
1,686
3,724
1,809
0
605
3,119
12,915
0
W
Achilles
3,379
808
0
1,197
5,698
3,809
0
0
5,386
0
18,137
W
Mercury
StalinSama
Mercury
1,502
758
0
1,175
4,497
1,301
26
548
3,949
0
21,429
L
Danzaburou
fralopor
Danzaburou
1,234
424
0
944
4,253
1,393
0
2,216
1,848
0
14,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,082
Gold Earned
16,228
170
Minions Killed
78
0
Camps Cleared
0
618,731
Distance Traveled
531,835
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
2,724
545
6
1
0
35,344
0
W
Apollo
4,006
801
46
9
0
98,465
0
L
Janus
3,614
723
24
5
0
141,897
0
L
Athena
3,174
635
10
2
0
108,520
0
L
Gilgamesh
3,090
618
12
2
0
117,946
0
W
Agni
4,049
810
36
7
0
127,430
0
W
Cthulhu
4,150
830
15
3
0
126,183
1
W
Achilles
4,637
927
37
7
0
114,397
0
W
Mercury
4,240
848
36
7
0
152,256
0
L
Danzaburou
3,626
725
26
5
0
128,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role