Player Matchup

Apollo
Apollo
ChikaConeBrat
Apollo
Level 169
God Stats
10W - 1L
1,790 SR
Queue Stats
309W - 308L
1,482 Elo+
Party 2
Hun Batz
Hun Batz
ErlikHan
Hun Batz
Level 144
God Stats
2W - 0L
1,735 SR
Queue Stats
112W - 113L
1,524 Elo+
Solo
King Arthur
King Arthur
Froseh_
King Arthur
Level 60
God Stats
12W - 9L
1,532 SR
Queue Stats
225W - 214L
1,488 Elo+
Solo
Aphrodite
Aphrodite
JagodicaBombica
Aphrodite
Level 155
God Stats
1W - 2L
1,248 SR
Queue Stats
27W - 28L
1,401 Elo+
Party 2
Poseidon
Poseidon
武林风起自当气吞山河
Poseidon
Level 83
God Stats
1W - 1L
1,289 SR
Queue Stats
165W - 126L
1,540 Elo+
Solo
Team Averages
Level 122
1,519 SR
1,487 Elo+

VS

Team Averages
Level 100
1,547 SR
1,429 Elo+
Thor
Thor
 
Thor
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
EaSyBbY
Surtr
Level 35
God Stats
1W - 2L
1,469 SR
Queue Stats
8W - 17L
1,295 Elo+
Party 1
Baron Samedi
Baron Samedi
ReyVana
Baron Samedi
Level 200
God Stats
2W - 5L
1,468 SR
Queue Stats
811W - 808L
1,533 Elo+
Solo
Rama
Rama
Shinobi1KinObi
Rama
Level 121
God Stats
3W - 8L
1,524 SR
Queue Stats
295W - 298L
1,456 Elo+
Solo
Ix Chel
Ix Chel
elvintlc
Ix Chel
Level 38
God Stats
2W - 2L
1,774 SR
Queue Stats
38W - 45L
1,361 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 1 / 3
8,330
641
13,639
9,349
3,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hun Batz
ErlikHan
Hun Batz
14
5 / 2 / 4
8,112
624
9,113
10,298
4,411
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
Froseh_
King Arthur
10
1 / 1 / 2
6,228
479
9,216
14,209
7,401
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Aphrodite
JagodicaBombica
Aphrodite
9
0 / 2 / 3
5,569
428
4,766
7,707
3,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 2 / 5
8,363
643
11,868
11,294
6,057
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
1 / 4 / 3
6,165
474
4,482
13,992
5,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Surtr
EaSyBbY
Surtr
12
3 / 3 / 0
7,413
570
8,686
17,585
12,814
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Baron Samedi
ReyVana
Baron Samedi
10
2 / 1 / 4
6,652
512
8,672
10,481
8,410
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
1 / 5 / 1
6,544
503
3,591
11,776
4,284
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ix Chel
elvintlc
Ix Chel
11
1 / 3 / 1
6,332
487
7,478
10,176
4,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
17
16
Kills
8
8
Deaths
16
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
4
3
0.63
W
9
1
3
10.5
L
Surtr
EaSyBbY
Surtr
3
3
0
1
W
Hun Batz
ErlikHan
Hun Batz
5
2
4
3.5
W
King Arthur
Froseh_
King Arthur
1
1
2
2
W
Aphrodite
JagodicaBombica
Aphrodite
0
2
3
0.75
L
Baron Samedi
ReyVana
Baron Samedi
2
1
4
4
L
1
5
1
0.3
L
Ix Chel
elvintlc
Ix Chel
1
3
1
0.5
W
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,602
Damage
32,909
52,857
Taken
64,010
25,194
Mitigated
35,462
21,190
Healing
24,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
4,482
934
0
3,539
13,992
5,782
0
1,862
12,130
0
36,875
W
13,639
8,321
0
4,133
9,349
3,936
904
1,616
7,733
0
59,300
L
Surtr
EaSyBbY
Surtr
8,686
2,856
0
6,526
17,585
12,814
0
10,295
7,290
1,024
50,153
W
Hun Batz
ErlikHan
Hun Batz
9,113
1,828
0
930
10,298
4,411
0
2,420
7,878
0
69,045
W
King Arthur
Froseh_
King Arthur
9,216
422
0
3,546
14,209
7,401
0
7,604
6,605
0
43,695
W
Aphrodite
JagodicaBombica
Aphrodite
4,766
611
2,208
3,371
7,707
3,389
0
3,847
3,860
28,240
0
L
Baron Samedi
ReyVana
Baron Samedi
8,672
763
3,142
3,690
10,481
8,410
56
2,116
8,365
26,162
0
L
3,591
3,096
0
2,528
11,776
4,284
0
607
11,169
0
44,998
L
Ix Chel
elvintlc
Ix Chel
7,478
727
1,494
3,082
10,176
4,172
0
1,684
8,492
54,438
0
W
11,868
3,735
0
7,002
11,294
6,057
39
959
10,335
77,656
2,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,602
Gold Earned
33,106
442
Minions Killed
341
0
Camps Cleared
0
1,345,940
Distance Traveled
1,194,497
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,165
474
57
4
0
247,174
0
W
Apollo
8,330
641
85
7
0
250,449
4
L
Surtr
7,413
570
77
6
0
242,640
0
W
Hun Batz
8,112
624
110
8
0
307,863
2
W
King Arthur
6,228
479
63
5
0
266,449
0
W
Aphrodite
5,569
428
42
3
0
230,305
0
L
Baron Samedi
6,652
512
21
2
0
243,865
0
L
Rama
6,544
503
89
7
0
219,587
0
L
Ix Chel
6,332
487
97
7
0
241,231
0
W
Poseidon
8,363
643
142
11
0
290,874
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role