Player Matchup

Sol
Sol
AKA-3D
Sol
Level 121
God Stats
3W - 4L
1,457 SR
Queue Stats
198W - 185L
1,413 Elo+
Solo
Ullr
Ullr
Brumpins
Ullr
Level 32
God Stats
1W - 2L
1,589 SR
Queue Stats
90W - 106L
1,426 Elo+
Solo
Da Ji
Da Ji
CAPSxxLIVE
Da Ji
Level 45
God Stats
0W - 2L
1,245 SR
Queue Stats
122W - 189L
1,444 Elo+
Solo
Fenrir
Fenrir
chi1510
Fenrir
Level 18
God Stats
0W - 2L
1,274 SR
Queue Stats
31W - 42L
1,428 Elo+
Solo
Ravana
Ravana
infamouslykill
Ravana
Level 121
God Stats
0W - 7L
1,003 SR
Queue Stats
330W - 316L
1,394 Elo+
Solo
Team Averages
Level 67
1,314 SR
1,421 Elo+

VS

Team Averages
Level 68
1,537 SR
1,348 Elo+
Ares
Ares
BluntmanFour20
Ares
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 24L
1,116 Elo+
Solo
Fenrir
Fenrir
Daddydeemon
Fenrir
Level 108
God Stats
5W - 2L
1,588 SR
Queue Stats
380W - 404L
1,436 Elo+
Solo
Hachiman
Hachiman
DanVill97
Hachiman
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 16L
1,422 Elo+
Solo
Anubis
Anubis
SasukeBankai
Anubis
Level 159
God Stats
11W - 7L
1,595 SR
Queue Stats
412W - 448L
1,484 Elo+
Solo
Izanami
Izanami
prplemnkey94
Izanami
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
AKA-3D
Sol
20
6 / 9 / 10
11,962
797
14,708
17,898
7,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Ullr
18
5 / 10 / 2
10,536
702
10,315
21,345
10,384
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
6
0 / 7 / 4
4,547
303
0
6,591
2,402
Fenrir
chi1510
Fenrir
8
1 / 8 / 6
8,074
538
1,295
13,313
7,089
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

20
6 / 9 / 11
12,116
808
12,009
16,484
8,280
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 6 / 15
10,339
689
3,250
19,291
23,971
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
14
5 / 4 / 6
10,152
677
5,080
15,264
7,636
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hachiman
DanVill97
Hachiman
19
5 / 4 / 15
12,558
837
9,422
12,843
6,914
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
17
6 / 6 / 9
12,194
813
14,294
13,375
7,477
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
prplemnkey94
Izanami
20
26 / 5 / 6
14,957
997
35,093
16,339
8,285
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
94
18
Kills
43
43
Deaths
25
33
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Sol
AKA-3D
Sol
6
9
10
1.22
W
1
6
15
1.42
L
Ullr
5
10
2
0.6
L
Da Ji
0
7
4
0.29
W
Fenrir
5
4
6
2
W
Hachiman
DanVill97
Hachiman
5
4
15
3.13
W
Anubis
6
6
9
1.75
L
Fenrir
chi1510
Fenrir
1
8
6
0.5
L
6
9
11
1.28
W
Izanami
prplemnkey94
Izanami
26
5
6
5.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,327
Damage
67,139
75,631
Taken
77,112
35,392
Mitigated
54,283
7,696
Healing
17,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
AKA-3D
Sol
14,708
3,996
22
3,070
17,898
7,237
174
5,217
12,681
32,149
0
W
3,250
576
547
613
19,291
23,971
1,154
4,248
14,721
11,929
0
L
Ullr
10,315
4,790
210
1,729
21,345
10,384
105
4,398
16,849
0
24,421
L
Da Ji
0
0
0
0
6,591
2,402
0
1,800
4,791
0
0
W
Fenrir
5,080
1,404
981
4,241
15,264
7,636
449
3,476
11,568
0
13,738
W
Hachiman
DanVill97
Hachiman
9,422
6,231
0
3,530
12,843
6,914
2,079
1,944
10,769
0
31,106
W
Anubis
14,294
52
409
2,936
13,375
7,477
222
2,295
10,986
26,664
0
L
Fenrir
chi1510
Fenrir
1,295
126
146
530
13,313
7,089
0
1,761
11,552
0
1,295
L
12,009
2,909
696
1,293
16,484
8,280
124
4,368
11,983
0
29,772
W
Izanami
prplemnkey94
Izanami
35,093
28,846
149
3,600
16,339
8,285
4,474
1,873
13,305
0
63,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,235
Gold Earned
60,200
100
Minions Killed
157
0
Camps Cleared
0
600,117
Distance Traveled
1,070,486
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,962
797
47
3
0
162,147
0
W
Ares
10,339
689
13
1
0
247,990
0
L
Ullr
10,536
702
25
2
0
204,220
0
L
Da Ji
4,547
303
0
0
0
0
0
W
Fenrir
10,152
677
13
1
0
176,257
0
W
Hachiman
12,558
837
40
3
0
226,836
0
W
Anubis
12,194
813
31
2
0
196,273
0
L
Fenrir
8,074
538
0
0
0
28,877
0
L
Ravana
12,116
808
28
2
0
204,873
0
W
Izanami
14,957
997
60
4
0
223,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role