Player Matchup

Kuzenbo
Kuzenbo
MCane19
Kuzenbo
Level 148
God Stats
10W - 3L
1,745 SR
Queue Stats
334W - 343L
1,470 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
UpstreamClaw247
Morgan Le Fay
Level 106
God Stats
2W - 3L
1,593 SR
Queue Stats
75W - 92L
1,457 Elo+
Solo
Osiris
Osiris
Zakumbaya
Osiris
Level 156
God Stats
1W - 0L
1,375 SR
Queue Stats
12W - 2L
1,718 Elo+
Party 2
Scylla
Scylla
anthonykeith
Scylla
Level 128
God Stats
5W - 6L
1,419 SR
Queue Stats
39W - 29L
1,537 Elo+
Solo
Loki
Loki
daikiii123
Loki
Level 95
God Stats
6W - 5L
1,580 SR
Queue Stats
36W - 35L
1,453 Elo+
Party 2
Team Averages
Level 127
1,542 SR
1,527 Elo+

VS

Team Averages
Level 113
1,550 SR
1,514 Elo+
Nu Wa
Nu Wa
CraftyCas23
Nu Wa
Level 127
God Stats
46W - 48L
1,525 SR
Queue Stats
50W - 61L
1,481 Elo+
Solo
Baron Samedi
Baron Samedi
Drhazardrulz5335
Baron Samedi
Level 106
God Stats
13W - 9L
1,604 SR
Queue Stats
154W - 141L
1,561 Elo+
Solo
Skadi
Skadi
PreludeToOmega
Skadi
Level 88
God Stats
2W - 1L
1,695 SR
Queue Stats
370W - 361L
1,538 Elo+
Party 1
Chernobog
Chernobog
Reqenox
Chernobog
Level 88
God Stats
11W - 8L
1,607 SR
Queue Stats
34W - 26L
1,473 Elo+
Solo
Erlang Shen
Erlang Shen
UgOtJiZeDoN86
Erlang Shen
Level 157
God Stats
10W - 16L
1,321 SR
Queue Stats
171W - 187L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
MCane19
Kuzenbo
13
1 / 0 / 8
8,026
1,147
5,235
5,555
9,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morgan Le Fay
UpstreamClaw247
Morgan Le Fay
13
7 / 1 / 2
8,883
1,269
9,303
5,880
4,796
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
Zakumbaya
Osiris
13
2 / 2 / 7
8,044
1,149
8,563
9,221
6,515
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
13
1 / 0 / 10
7,880
1,126
11,567
3,174
1,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 0 / 4
8,109
1,158
10,506
6,280
3,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

377

VS

Team 2 Tickets

263

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 0
6,529
933
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
Drhazardrulz5335
Baron Samedi
13
1 / 2 / 1
7,691
1,099
9,860
9,165
4,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 4 / 3
7,208
1,030
5,298
9,713
3,701
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chernobog
Reqenox
Chernobog
12
2 / 3 / 1
7,699
1,100
5,282
14,163
5,461
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Erlang Shen
UgOtJiZeDoN86
Erlang Shen
12
0 / 4 / 2
7,814
1,116
5,944
16,821
15,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
10
13
Kills
3
3
Deaths
13
31
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
Baron Samedi
Drhazardrulz5335
Baron Samedi
1
2
1
0.75
W
Kuzenbo
MCane19
Kuzenbo
1
0
8
5
L
0
4
3
0.38
L
Chernobog
Reqenox
Chernobog
2
3
1
0.83
L
Erlang Shen
UgOtJiZeDoN86
Erlang Shen
0
4
2
0.25
W
Morgan Le Fay
UpstreamClaw247
Morgan Le Fay
7
1
2
8
W
Osiris
Zakumbaya
Osiris
2
2
7
2.75
W
Scylla
1
0
10
6
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,174
Damage
26,384
30,110
Taken
49,862
24,895
Mitigated
28,899
3,222
Healing
6,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
L
Baron Samedi
Drhazardrulz5335
Baron Samedi
9,860
772
1,024
814
9,165
4,615
0
6,020
3,003
29,507
0
W
Kuzenbo
MCane19
Kuzenbo
5,235
2,041
0
708
5,555
9,242
0
2,042
3,513
14,725
0
L
5,298
2,323
0
284
9,713
3,701
0
3,225
6,402
0
13,718
L
Chernobog
Reqenox
Chernobog
5,282
2,342
0
50
14,163
5,461
0
7,069
6,918
0
15,651
L
Erlang Shen
UgOtJiZeDoN86
Erlang Shen
5,944
2,518
151
3,717
16,821
15,122
0
9,041
7,434
4,367
14,280
W
Morgan Le Fay
UpstreamClaw247
Morgan Le Fay
9,303
2,093
0
657
5,880
4,796
0
1,545
4,335
12,577
0
W
Osiris
Zakumbaya
Osiris
8,563
4,390
0
1,000
9,221
6,515
0
3,139
6,082
0
20,179
W
Scylla
11,567
575
0
0
3,174
1,165
0
612
2,562
20,782
0
W
10,506
3,610
0
857
6,280
3,177
0
3,512
2,768
0
26,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,942
Gold Earned
36,941
119
Minions Killed
106
6
Camps Cleared
3
719,313
Distance Traveled
495,282
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,529
933
0
0
0
0
0
L
Baron Samedi
7,691
1,099
53
8
0
125,366
0
W
Kuzenbo
8,026
1,147
19
3
0
145,162
0
L
Skadi
7,208
1,030
20
3
0
103,500
0
L
Chernobog
7,699
1,100
15
2
0
131,556
0
L
Erlang Shen
7,814
1,116
18
3
3
134,860
0
W
Morgan Le Fay
8,883
1,269
11
2
0
125,168
0
W
Osiris
8,044
1,149
24
3
3
131,069
0
W
Scylla
7,880
1,126
28
4
1
162,679
0
W
Loki
8,109
1,158
37
5
2
155,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role