Player Matchup

Loki
Loki
Al-Iskxnder
Loki
Level 101
God Stats
5W - 6L
1,112 SR
Queue Stats
162W - 169L
1,540 Elo+
Solo
Bacchus
Bacchus
CreamOnCakeKun
Bacchus
Level 125
God Stats
17W - 5L
1,751 SR
Queue Stats
127W - 108L
1,572 Elo+
Party 2
Cliodhna
Cliodhna
JustAGuyFromGuaM
Cliodhna
Level 126
God Stats
1W - 2L
1,206 SR
Queue Stats
127W - 106L
1,554 Elo+
Party 2
Eset
Eset
Stevey671
Eset
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 48L
1,567 Elo+
Party 2
Anhur
Anhur
UrMomsSocks
Anhur
Level 129
God Stats
11W - 5L
1,629 SR
Queue Stats
133W - 115L
1,560 Elo+
Party 2
Team Averages
Level 118
1,439 SR
1,559 Elo+

VS

Team Averages
Level 130
1,539 SR
1,554 Elo+
Fafnir
Fafnir
Elropx
Fafnir
Level 158
God Stats
1W - 1L
1,917 SR
Queue Stats
167W - 166L
1,559 Elo+
Solo
Chronos
Chronos
Jumbotron1018
Chronos
Level 116
God Stats
46W - 32L
1,643 SR
Queue Stats
140W - 128L
1,534 Elo+
Solo
Lancelot
Lancelot
Sawwe
Lancelot
Level 114
God Stats
0W - 4L
1,154 SR
Queue Stats
88W - 69L
1,580 Elo+
Party 1
Janus
Janus
visualtraining
Janus
Level 103
God Stats
5W - 6L
1,466 SR
Queue Stats
322W - 293L
1,525 Elo+
Party 1
Ratatoskr
Ratatoskr
xTHExMOPEDx
Ratatoskr
Level 157
God Stats
8W - 9L
1,513 SR
Queue Stats
541W - 473L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 0
7,797
780
6,653
6,325
1,955
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
1 / 0 / 1
5,206
521
2,587
5,217
4,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
3 / 1 / 1
6,598
660
5,567
7,199
2,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Eset
10
2 / 1 / 3
6,145
615
5,308
5,182
1,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
0 / 1 / 1
5,548
555
2,199
6,026
2,138
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Elropx
Fafnir
8
2 / 0 / 0
5,972
597
3,261
6,587
6,308
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chronos
10
0 / 2 / 2
5,690
569
3,670
6,072
1,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
Sawwe
Lancelot
9
0 / 2 / 2
5,124
512
3,643
6,968
2,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 2 / 0
5,570
557
3,064
6,570
2,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
xTHExMOPEDx
Ratatoskr
9
0 / 4 / 0
5,215
522
2,501
9,808
2,970
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
7
10
Kills
3
3
Deaths
10
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
4
0
0
4
W
1
0
1
1.5
L
Fafnir
Elropx
Fafnir
2
0
0
2
L
Chronos
0
2
2
0.5
W
3
1
1
3.5
L
Lancelot
Sawwe
Lancelot
0
2
2
0.5
W
Eset
2
1
3
3.5
W
0
1
1
0.5
L
1
2
0
0.5
L
Ratatoskr
xTHExMOPEDx
Ratatoskr
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,314
Damage
16,139
29,949
Taken
36,005
12,461
Mitigated
16,012
9,815
Healing
8,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,653
1,806
0
1,188
6,325
1,955
0
0
6,325
0
60,655
W
2,587
478
0
2,147
5,217
4,087
0
2,363
2,854
12,064
0
L
Fafnir
Elropx
Fafnir
3,261
943
112
3,775
6,587
6,308
0
1,918
4,669
11,463
0
L
Chronos
3,670
1,443
0
711
6,072
1,907
417
1,175
4,897
46,548
0
W
5,567
729
0
4,187
7,199
2,549
533
1,743
5,396
0
49,632
L
Lancelot
Sawwe
Lancelot
3,643
751
0
419
6,968
2,532
0
1,160
5,808
0
35,743
W
Eset
5,308
464
71
485
5,182
1,732
396
2,291
2,761
36,584
0
W
2,199
1,499
0
1,737
6,026
2,138
520
3,378
2,618
0
37,305
L
3,064
414
0
1,298
6,570
2,295
69
3,642
2,928
44,239
0
L
Ratatoskr
xTHExMOPEDx
Ratatoskr
2,501
244
0
2,107
9,808
2,970
0
0
9,808
0
36,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,294
Gold Earned
27,571
340
Minions Killed
306
0
Camps Cleared
0
1,124,859
Distance Traveled
1,134,633
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,797
780
120
12
0
245,474
0
W
Bacchus
5,206
521
9
1
0
220,365
3
L
Fafnir
5,972
597
12
1
0
227,453
3
L
Chronos
5,690
569
93
9
0
188,878
2
W
Cliodhna
6,598
660
82
8
0
240,955
0
L
Lancelot
5,124
512
52
5
0
264,824
0
W
Eset
6,145
615
59
6
0
218,024
0
W
Anhur
5,548
555
70
7
0
200,041
1
L
Janus
5,570
557
92
9
0
223,546
1
L
Ratatoskr
5,215
522
57
6
0
229,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role