Player Matchup

Janus
Janus
Sabann
Janus
Level 126
God Stats
0W - 3L
1,240 SR
Queue Stats
171W - 165L
1,574 Elo+
Party 2
Lancelot
Lancelot
Swagg Amp
Lancelot
Level 93
God Stats
1W - 2L
1,701 SR
Queue Stats
120W - 113L
1,582 Elo+
Party 2
Cthulhu
Cthulhu
Wòrm
Cthulhu
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 119L
1,602 Elo+
Party 2
Team Averages
Level 115
1,480 SR
1,586 Elo+

VS

Team Averages
Level 167
1,492 SR
1,615 Elo+
Susano
Susano
CammTheGemini
Susano
Level 158
God Stats
13W - 11L
1,566 SR
Queue Stats
810W - 505L
1,664 Elo+
Party 1
Baron Samedi
Baron Samedi
DARK DIAMOND844
Baron Samedi
Level 158
God Stats
28W - 21L
1,578 SR
Queue Stats
408W - 429L
1,563 Elo+
Party 1
Aphrodite
Aphrodite
Syeico
Aphrodite
Level 185
God Stats
3W - 1L
1,333 SR
Queue Stats
162W - 170L
1,617 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Sabann
Janus
13
0 / 8 / 5
11,065
692
15,508
18,575
6,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lancelot
Swagg Amp
Lancelot
12
3 / 7 / 3
11,193
700
12,662
17,102
7,403
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Wòrm
Cthulhu
14
3 / 2 / 3
11,168
698
14,937
18,512
16,874
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 1 / 5
13,392
837
19,075
24,724
23,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
DARK DIAMOND844
Baron Samedi
14
3 / 2 / 11
12,297
769
11,556
14,262
14,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Aphrodite
Syeico
Aphrodite
16
3 / 3 / 10
12,558
785
18,315
19,378
9,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
43
6
Kills
17
17
Deaths
6
11
Assists
26
Player
Kills
Deaths
Assists
KDA
W
11
1
5
13.5
W
Baron Samedi
DARK DIAMOND844
Baron Samedi
3
2
11
4.25
L
Janus
Sabann
Janus
0
8
5
0.31
L
Lancelot
Swagg Amp
Lancelot
3
7
3
0.64
W
Aphrodite
Syeico
Aphrodite
3
3
10
2.67
L
Cthulhu
Wòrm
Cthulhu
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,107
Damage
48,946
54,189
Taken
58,364
31,039
Mitigated
47,368
4,733
Healing
34,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,075
6,039
0
5,808
24,724
23,438
1,446
11,868
12,155
0
62,517
W
Baron Samedi
DARK DIAMOND844
Baron Samedi
11,556
1,029
2,183
4,921
14,262
14,290
376
7,347
6,595
28,479
0
L
Janus
Sabann
Janus
15,508
351
0
1,620
18,575
6,762
0
7,873
9,677
49,570
0
L
Lancelot
Swagg Amp
Lancelot
12,662
1,910
0
400
17,102
7,403
0
10,116
6,157
0
29,899
W
Aphrodite
Syeico
Aphrodite
18,315
2,488
10,066
11,835
19,378
9,640
1,271
10,333
8,777
69,846
0
L
Cthulhu
Wòrm
Cthulhu
14,937
1,234
334
2,379
18,512
16,874
0
10,530
6,967
35,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,426
Gold Earned
38,247
125
Minions Killed
180
0
Camps Cleared
0
876,108
Distance Traveled
861,724
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
13,392
837
58
4
0
328,220
0
W
Baron Samedi
12,297
769
35
2
0
225,910
0
L
Janus
11,065
692
61
4
0
266,494
0
L
Lancelot
11,193
700
32
2
0
300,299
0
W
Aphrodite
12,558
785
87
5
0
307,594
0
L
Cthulhu
11,168
698
32
2
0
309,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role