Player Matchup

Bastet
Bastet
OGsnowLEOPARD_
Bastet
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,521 Elo+
Solo
Cerberus
Cerberus
Obstiinate
Cerberus
Level 159
God Stats
3W - 0L
1,560 SR
Queue Stats
260W - 315L
1,461 Elo+
Solo
Yu Huang
Yu Huang
SpicyXcReaper
Yu Huang
Level 129
God Stats
6W - 3L
1,702 SR
Queue Stats
336W - 314L
1,458 Elo+
Solo
Martichoras
Martichoras
The_Bait_
Martichoras
Level 122
God Stats
1W - 0L
1,562 SR
Queue Stats
149W - 129L
1,485 Elo+
Party 1
Ra
Ra
daft_punk77
Ra
Level 127
God Stats
3W - 1L
1,622 SR
Queue Stats
253W - 203L
1,524 Elo+
Party 1
Team Averages
Level 131
1,589 SR
1,490 Elo+

VS

Team Averages
Level 137
1,535 SR
1,409 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
CrazyElement
Arachne
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 86L
1,498 Elo+
Solo
Geb
Geb
Max_Moon101
Geb
Level 124
God Stats
2W - 1L
1,672 SR
Queue Stats
103W - 133L
1,375 Elo+
Party 2
Ix Chel
Ix Chel
XxVoidIWalkerxX
Ix Chel
Level 119
God Stats
0W - 1L
1,400 SR
Queue Stats
37W - 38L
1,088 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
idnavi
Morgan Le Fay
Level 146
God Stats
13W - 10L
1,602 SR
Queue Stats
435W - 435L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 9
6,588
824
5,805
6,165
2,616
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
Obstiinate
Cerberus
13
3 / 3 / 10
7,433
929
5,500
11,439
12,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Yu Huang
SpicyXcReaper
Yu Huang
12
1 / 2 / 11
6,902
863
5,964
7,627
3,141
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Martichoras
The_Bait_
Martichoras
12
3 / 1 / 7
7,207
901
8,678
7,664
3,454
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
5 / 1 / 8
8,583
1,073
7,959
8,229
6,434
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
9
1 / 1 / 0
5,759
720
2,321
2,477
796
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
CrazyElement
Arachne
11
1 / 4 / 2
6,268
784
8,464
7,879
4,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
0 / 3 / 7
7,128
891
7,774
13,538
8,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
2 / 3 / 3
6,903
863
4,077
6,680
2,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Morgan Le Fay
idnavi
Morgan Le Fay
15
5 / 3 / 1
8,070
1,009
10,368
6,432
2,520
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
22
14
Kills
9
9
Deaths
14
45
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
1
1
0
1
L
Arachne
CrazyElement
Arachne
1
4
2
0.5
L
0
3
7
1.17
W
2
2
9
3.25
W
Cerberus
Obstiinate
Cerberus
3
3
10
2.67
W
Yu Huang
SpicyXcReaper
Yu Huang
1
2
11
3.25
W
Martichoras
The_Bait_
Martichoras
3
1
7
6.5
L
2
3
3
1.17
W
5
1
8
9
L
Morgan Le Fay
idnavi
Morgan Le Fay
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,906
Damage
33,004
41,124
Taken
37,006
27,725
Mitigated
18,991
20,604
Healing
11,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
2,321
670
138
804
2,477
796
0
878
1,599
0
3,465
L
Arachne
CrazyElement
Arachne
8,464
6,059
435
1,651
7,879
4,312
0
4,281
3,598
0
11,490
L
7,774
339
576
3,960
13,538
8,655
0
7,060
6,198
14,855
0
W
5,805
1,589
729
1,352
6,165
2,616
0
2,654
3,447
0
7,835
W
Cerberus
Obstiinate
Cerberus
5,500
360
998
2,532
11,439
12,080
0
4,780
6,543
9,832
0
W
Yu Huang
SpicyXcReaper
Yu Huang
5,964
440
289
882
7,627
3,141
0
4,200
3,305
12,059
0
W
Martichoras
The_Bait_
Martichoras
8,678
1,564
642
1,919
7,664
3,454
0
5,246
2,371
0
26,338
L
4,077
388
935
1,938
6,680
2,708
245
3,118
3,514
10,882
0
W
7,959
1,066
7,192
4,069
8,229
6,434
31
5,339
2,890
26,069
0
L
Morgan Le Fay
idnavi
Morgan Le Fay
10,368
217
269
903
6,432
2,520
305
3,700
2,674
28,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,713
Gold Earned
34,128
131
Minions Killed
93
0
Camps Cleared
0
789,481
Distance Traveled
700,887
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
5,759
720
3
0
0
60,687
0
L
Arachne
6,268
784
11
1
0
173,644
0
L
Geb
7,128
891
18
2
0
155,898
0
W
Bastet
6,588
824
5
1
0
178,201
0
W
Cerberus
7,433
929
10
1
0
150,560
0
W
Yu Huang
6,902
863
20
3
0
161,965
0
W
Martichoras
7,207
901
58
7
0
154,580
0
L
Ix Chel
6,903
863
27
3
0
151,778
0
W
Ra
8,583
1,073
38
5
0
144,175
0
L
Morgan Le Fay
8,070
1,009
34
4
0
158,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role