Player Matchup

Geb
Geb
KonL
Geb
Level 53
God Stats
2W - 2L
1,668 SR
Queue Stats
128W - 122L
1,521 Elo+
Party 1
Ra
Ra
Nedac
Ra
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,555 Elo+
Party 2
Bellona
Bellona
TripleDarpy
Bellona
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,568 Elo+
Party 2
Xbalanque
Xbalanque
Velocirapitron
Xbalanque
Level 125
God Stats
9W - 14L
1,603 SR
Queue Stats
271W - 292L
1,563 Elo+
Solo
Tiamat
Tiamat
xDominator861x
Tiamat
Level 142
God Stats
2W - 10L
1,229 SR
Queue Stats
337W - 356L
1,520 Elo+
Party 1
Team Averages
Level 74
1,500 SR
1,546 Elo+

VS

Team Averages
Level 117
1,502 SR
1,613 Elo+
Maman Brigitte
Maman Brigitte
Lobb3r
Maman Brigitte
Level 146
God Stats
1W - 1L
1,559 SR
Queue Stats
30W - 11L
1,699 Elo+
Party 3
Freya
Freya
Pineapolis
Freya
Level 117
God Stats
2W - 0L
1,809 SR
Queue Stats
14W - 17L
1,456 Elo+
Party 4
Sylvanus
Sylvanus
awfrick
Sylvanus
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
253W - 221L
1,594 Elo+
Solo
Cu Chulainn
Cu Chulainn
gussybutterhead
Cu Chulainn
Level 100
God Stats
1W - 0L
1,357 SR
Queue Stats
21W - 5L
1,816 Elo+
Party 3
Loki
Loki
mikeyyg
Loki
Level 128
God Stats
1W - 1L
1,285 SR
Queue Stats
20W - 18L
1,498 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
KonL
Geb
13
1 / 6 / 6
8,205
746
8,915
16,830
14,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ra
15
4 / 8 / 5
9,013
819
8,151
14,951
7,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
TripleDarpy
Bellona
11
1 / 9 / 3
6,861
624
9,624
21,090
20,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
Velocirapitron
Xbalanque
17
6 / 6 / 5
9,615
874
19,379
12,706
6,035
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 4 / 9
8,573
779
14,852
10,979
9,851
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
Lobb3r
Maman Brigitte
17
8 / 3 / 18
10,198
927
12,499
15,331
10,082
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Freya
16
4 / 2 / 20
9,311
846
16,709
15,633
10,142
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
awfrick
Sylvanus
15
1 / 3 / 23
9,204
837
5,364
18,284
19,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cu Chulainn
gussybutterhead
Cu Chulainn
18
8 / 2 / 22
10,446
950
20,059
18,460
25,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Loki
mikeyyg
Loki
16
12 / 5 / 13
10,303
937
16,198
12,545
6,816
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
129
14
Kills
33
33
Deaths
15
28
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Geb
KonL
Geb
1
6
6
0.67
W
Maman Brigitte
Lobb3r
Maman Brigitte
8
3
18
5.67
L
Ra
4
8
5
0.81
W
Freya
4
2
20
7
L
Bellona
TripleDarpy
Bellona
1
9
3
0.28
L
Xbalanque
Velocirapitron
Xbalanque
6
6
5
1.42
W
Sylvanus
awfrick
Sylvanus
1
3
23
4.17
W
Cu Chulainn
gussybutterhead
Cu Chulainn
8
2
22
9.5
W
Loki
mikeyyg
Loki
12
5
13
3.7
L
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,921
Damage
70,829
76,556
Taken
80,253
58,916
Mitigated
71,889
15,453
Healing
41,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
KonL
Geb
8,915
562
1,498
3,109
16,830
14,966
23
6,940
9,311
12,393
0
W
Maman Brigitte
Lobb3r
Maman Brigitte
12,499
495
1,170
2,616
15,331
10,082
992
5,589
9,554
21,892
0
L
Ra
8,151
344
1,170
2,521
14,951
7,263
0
6,078
8,434
20,172
0
W
Freya
16,709
5,754
1,626
5,775
15,633
10,142
1,434
7,932
7,573
24,011
0
L
Bellona
TripleDarpy
Bellona
9,624
2,316
530
2,257
21,090
20,801
0
11,952
8,333
0
13,334
L
Xbalanque
Velocirapitron
Xbalanque
19,379
6,239
732
788
12,706
6,035
408
4,214
8,203
0
31,747
W
Sylvanus
awfrick
Sylvanus
5,364
1,841
13,355
7,130
18,284
19,649
632
6,754
11,312
10,494
0
W
Cu Chulainn
gussybutterhead
Cu Chulainn
20,059
1,546
1,886
6,271
18,460
25,200
696
6,271
11,907
0
34,535
W
Loki
mikeyyg
Loki
16,198
2,462
782
691
12,545
6,816
532
5,116
7,098
0
29,669
L
14,852
723
319
2,529
10,979
9,851
0
4,658
6,030
24,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,267
Gold Earned
49,462
118
Minions Killed
114
0
Camps Cleared
0
897,933
Distance Traveled
1,074,683
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,205
746
9
1
0
186,050
0
W
Maman Brigitte
10,198
927
25
2
0
228,048
0
L
Ra
9,013
819
24
2
0
161,737
0
W
Freya
9,311
846
17
2
0
230,017
0
L
Bellona
6,861
624
6
1
0
188,174
0
L
Xbalanque
9,615
874
51
5
0
176,667
0
W
Sylvanus
9,204
837
10
1
0
174,066
0
W
Cu Chulainn
10,446
950
32
3
0
230,217
0
W
Loki
10,303
937
30
3
0
212,335
0
L
Tiamat
8,573
779
28
3
0
185,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role