Player Matchup

Kali
Kali
DatSenpaiTho
Kali
Level 87
God Stats
6W - 4L
1,633 SR
Queue Stats
75W - 58L
1,511 Elo+
Party 2
Sol
Sol
Scsquar3d
Sol
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,554 Elo+
Party 3
Anubis
Anubis
TNBRsdevour
Anubis
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,554 Elo+
Party 3
Odin
Odin
TNBSnMA
Odin
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 10L
1,478 Elo+
Party 3
Arachne
Arachne
watzon
Arachne
Level 109
God Stats
5W - 2L
1,788 SR
Queue Stats
80W - 64L
1,497 Elo+
Party 2
Team Averages
Level 59
1,584 SR
1,519 Elo+

VS

Team Averages
Level 137
1,871 SR
1,938 Elo+
Persephone
Persephone
ALLgoodGirl
Persephone
Level 145
God Stats
12W - 4L
1,919 SR
Queue Stats
675W - 365L
1,847 Elo+
Party 1
Neith
Neith
ANGELO677
Neith
Level 120
God Stats
7W - 6L
1,428 SR
Queue Stats
86W - 83L
1,473 Elo+
Solo
Mulan
Mulan
Dudemun
Mulan
Level 148
God Stats
77W - 3L
2,135 SR
Queue Stats
584W - 15L
2,158 Elo+
Party 1
Horus
Horus
Siccabitur
Horus
Level 128
God Stats
46W - 4L
2,028 SR
Queue Stats
643W - 32L
2,120 Elo+
Party 1
Baron Samedi
Baron Samedi
echo784512
Baron Samedi
Level 146
God Stats
16W - 1L
1,848 SR
Queue Stats
1,097W - 84L
2,090 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
6,143
1,024
1,812
3,743
1,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
0 / 6 / 0
6,692
1,115
5,770
13,236
5,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anubis
12
0 / 7 / 0
6,641
1,107
5,701
12,548
6,123
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Odin
TNBSnMA
Odin
11
0 / 4 / 0
6,477
1,080
3,365
9,578
7,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
watzon
Arachne
11
0 / 2 / 0
6,134
1,022
30
2,642
1,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

202

VS

Team 2 Tickets

400

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
ALLgoodGirl
Persephone
13
4 / 0 / 17
8,246
1,374
10,341
1,949
816
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
ANGELO677
Neith
14
5 / 0 / 7
7,764
1,294
5,764
3,344
1,390
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
Dudemun
Mulan
13
3 / 0 / 17
8,610
1,435
4,758
4,158
3,234
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Horus
13
5 / 0 / 10
8,251
1,375
4,315
4,755
3,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
echo784512
Baron Samedi
14
5 / 0 / 16
8,679
1,447
12,650
4,898
2,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
89
0
Kills
22
22
Deaths
0
0
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Persephone
ALLgoodGirl
Persephone
4
0
17
12.5
W
Neith
ANGELO677
Neith
5
0
7
8.5
L
0
3
0
0
W
Mulan
Dudemun
Mulan
3
0
17
11.5
L
0
6
0
0
W
Horus
5
0
10
10
L
Anubis
0
7
0
0
L
Odin
TNBSnMA
Odin
0
4
0
0
W
Baron Samedi
echo784512
Baron Samedi
5
0
16
13
L
Arachne
watzon
Arachne
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,678
Damage
37,828
41,747
Taken
19,104
21,787
Mitigated
11,978
2,879
Healing
10,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
ALLgoodGirl
Persephone
10,341
956
0
764
1,949
816
0
1,329
581
24,935
0
W
Neith
ANGELO677
Neith
5,764
2,272
142
1,502
3,344
1,390
0
2,045
1,260
0
22,243
L
1,812
344
0
302
3,743
1,786
0
1,269
2,397
0
4,617
W
Mulan
Dudemun
Mulan
4,758
585
0
2,183
4,158
3,234
0
1,907
2,011
0
11,586
L
5,770
1,442
0
1,102
13,236
5,259
0
7,485
5,568
19,674
908
W
Horus
4,315
1,420
350
1,745
4,755
3,818
0
3,118
1,478
66
6,079
L
Anubis
5,701
447
0
879
12,548
6,123
0
7,929
4,538
21,589
0
L
Odin
TNBSnMA
Odin
3,365
900
0
224
9,578
7,300
0
5,333
4,155
0
8,382
W
Baron Samedi
echo784512
Baron Samedi
12,650
1,377
975
2,384
4,898
2,720
0
2,873
1,893
25,164
0
L
Arachne
watzon
Arachne
30
30
0
372
2,642
1,319
0
1,041
1,563
0
3,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,087
Gold Earned
41,550
98
Minions Killed
129
6
Camps Cleared
5
410,274
Distance Traveled
568,149
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
8,246
1,374
42
7
0
115,154
0
W
Neith
7,764
1,294
40
7
2
112,138
0
L
Kali
6,143
1,024
1
0
0
48,567
0
W
Mulan
8,610
1,435
16
3
0
95,863
0
L
Sol
6,692
1,115
40
7
4
114,326
0
W
Horus
8,251
1,375
4
1
2
115,174
0
L
Anubis
6,641
1,107
38
6
1
92,367
0
L
Odin
6,477
1,080
15
3
0
111,692
0
W
Baron Samedi
8,679
1,447
27
5
1
129,820
0
L
Arachne
6,134
1,022
4
1
1
43,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role