Player Matchup

Set
Set
BraveKoifish
Set
Level 87
God Stats
3W - 3L
1,626 SR
Queue Stats
404W - 361L
1,535 Elo+
Solo
Nu Wa
Nu Wa
Finndea
Nu Wa
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 61L
1,589 Elo+
Solo
Cthulhu
Cthulhu
OneCalledThunk
Cthulhu
Level 129
God Stats
3W - 2L
1,699 SR
Queue Stats
81W - 79L
1,551 Elo+
Party 1
Bakasura
Bakasura
ShiggyDiggler
Bakasura
Level 128
God Stats
12W - 13L
1,526 SR
Queue Stats
458W - 467L
1,529 Elo+
Party 1
Izanami
Izanami
urbanmonkey2055
Izanami
Level 140
God Stats
3W - 7L
1,442 SR
Queue Stats
398W - 399L
1,528 Elo+
Party 1
Team Averages
Level 102
1,559 SR
1,547 Elo+

VS

Team Averages
Level 110
1,479 SR
1,565 Elo+
Arachne
Arachne
Akeeny
Arachne
Level 136
God Stats
1W - 1L
1,617 SR
Queue Stats
97W - 90L
1,534 Elo+
Solo
Sobek
Sobek
CloudClout7
Sobek
Level 107
God Stats
2W - 2L
1,406 SR
Queue Stats
57W - 43L
1,618 Elo+
Party 2
Athena
Athena
Dataka
Athena
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 40L
1,568 Elo+
Party 2
Ishtar
Ishtar
HollowwwGOD
Ishtar
Level 105
God Stats
4W - 4L
1,607 SR
Queue Stats
376W - 403L
1,567 Elo+
Solo
Sol
Sol
Ramilish
Sol
Level 94
God Stats
2W - 1L
1,267 SR
Queue Stats
50W - 40L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 3
10,231
787
12,125
20,405
15,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nu Wa
Finndea
Nu Wa
15
1 / 2 / 9
8,996
692
15,278
7,409
3,317
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
1 / 5 / 8
9,370
721
12,426
16,422
20,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bakasura
ShiggyDiggler
Bakasura
16
3 / 5 / 6
9,475
729
14,402
13,269
8,339
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 4 / 9
9,414
724
13,867
10,229
4,772
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Akeeny
Arachne
17
4 / 0 / 14
10,386
799
7,110
12,178
13,212
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

17
5 / 3 / 10
10,831
833
6,090
21,046
29,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Athena
Dataka
Athena
17
3 / 3 / 12
10,924
840
9,239
22,450
26,044
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ishtar
17
3 / 3 / 11
10,453
804
15,444
13,476
7,724
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
4 / 2 / 9
10,245
788
25,055
15,511
7,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
75
11
Kills
19
19
Deaths
11
35
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Arachne
Akeeny
Arachne
4
0
14
11
L
5
3
3
2.17
W
5
3
10
3.33
W
Athena
Dataka
Athena
3
3
12
3
L
Nu Wa
Finndea
Nu Wa
1
2
9
2.75
W
Ishtar
3
3
11
2.83
L
1
5
8
1
W
4
2
9
4.25
L
Bakasura
ShiggyDiggler
Bakasura
3
5
6
1.2
L
1
4
9
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,098
Damage
62,938
67,734
Taken
84,661
52,746
Mitigated
84,356
19,721
Healing
30,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Akeeny
Arachne
7,110
3,243
2,308
5,558
12,178
13,212
659
4,224
6,981
0
13,241
L
12,125
5,382
474
7,054
20,405
15,427
440
13,180
7,125
0
27,309
W
6,090
367
1,673
4,423
21,046
29,501
184
4,534
15,316
15,209
0
W
Athena
Dataka
Athena
9,239
2,443
2,228
5,268
22,450
26,044
587
6,504
14,430
18,667
0
L
Nu Wa
Finndea
Nu Wa
15,278
4,709
1,171
1,124
7,409
3,317
1,081
4,681
2,627
29,452
0
W
Ishtar
15,444
8,394
1,315
1,553
13,476
7,724
1,605
4,840
8,000
0
35,195
L
12,426
85
1,628
2,581
16,422
20,891
330
9,323
6,871
20,171
0
W
25,055
10,242
764
5,853
15,511
7,875
1,417
6,407
8,739
66,045
0
L
Bakasura
ShiggyDiggler
Bakasura
14,402
5,871
322
1,977
13,269
8,339
1,167
8,658
4,453
0
16,187
L
13,867
6,343
977
2,413
10,229
4,772
1,829
4,542
5,599
0
30,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,486
Gold Earned
52,839
185
Minions Killed
192
0
Camps Cleared
0
1,185,151
Distance Traveled
1,252,904
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,386
799
22
2
0
278,507
0
L
Set
10,231
787
32
2
0
245,764
0
W
Sobek
10,831
833
14
1
0
276,860
0
W
Athena
10,924
840
17
1
0
258,056
0
L
Nu Wa
8,996
692
31
2
0
231,106
0
W
Ishtar
10,453
804
41
3
0
202,552
0
L
Cthulhu
9,370
721
35
3
0
239,907
0
W
Sol
10,245
788
98
8
0
236,929
0
L
Bakasura
9,475
729
37
3
0
234,358
0
L
Izanami
9,414
724
50
4
0
234,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role