Player Matchup

Hun Batz
Hun Batz
El_Don_II
Hun Batz
Level 91
God Stats
11W - 5L
1,701 SR
Queue Stats
110W - 126L
1,396 Elo+
Party 1
Vulcan
Vulcan
Stiggy_nino
Vulcan
Level 107
God Stats
4W - 3L
1,479 SR
Queue Stats
13W - 19L
1,540 Elo+
Party 1
Ao Kuang
Ao Kuang
foshi_machete
Ao Kuang
Level 68
God Stats
8W - 16L
1,447 SR
Queue Stats
29W - 50L
1,272 Elo+
Party 1
Neith
Neith
ryzznn_
Neith
Level 67
God Stats
12W - 7L
1,497 SR
Queue Stats
29W - 39L
1,316 Elo+
Party 1
Gilgamesh
Gilgamesh
xingfree
Gilgamesh
Level 67
God Stats
5W - 7L
1,131 SR
Queue Stats
11W - 24L
1,264 Elo+
Party 1
Team Averages
Level 80
1,451 SR
1,358 Elo+

VS

Team Averages
Level 79
1,429 SR
1,381 Elo+
Bacchus
Bacchus
AnimeConquest
Bacchus
Level 28
God Stats
0W - 1L
1,513 SR
Queue Stats
0W - 3L
1,220 Elo+
Party 2
Artemis
Artemis
Darklink_gold
Artemis
Level 131
God Stats
10W - 6L
1,581 SR
Queue Stats
34W - 24L
1,516 Elo+
Solo
Hercules
Hercules
Stinkig
Hercules
Level 107
God Stats
24W - 28L
1,459 SR
Queue Stats
508W - 480L
1,473 Elo+
Solo
Hades
Hades
ravenzawa12
Hades
Level 64
God Stats
0W - 2L
1,294 SR
Queue Stats
1W - 4L
1,220 Elo+
Party 2
Loki
Loki
youngster775
Loki
Level 65
God Stats
1W - 3L
1,299 SR
Queue Stats
26W - 22L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
El_Don_II
Hun Batz
16
6 / 2 / 7
9,911
496
6,239
15,746
17,425
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vulcan
18
5 / 2 / 6
10,755
538
22,217
7,443
3,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ao Kuang
foshi_machete
Ao Kuang
18
13 / 0 / 2
11,336
567
13,112
12,701
5,892
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
ryzznn_
Neith
17
2 / 3 / 5
10,772
539
11,859
12,468
6,057
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
xingfree
Gilgamesh
16
2 / 2 / 5
10,234
512
14,555
23,065
27,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
12
0 / 9 / 3
7,480
374
4,952
18,430
18,050
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Artemis
15
2 / 2 / 1
9,283
464
9,158
13,557
5,389
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hercules
Stinkig
Hercules
17
1 / 5 / 1
11,110
556
14,418
24,594
21,810
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
2 / 5 / 0
9,110
456
2,603
15,652
7,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
4 / 7 / 3
9,012
451
9,055
17,984
6,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
17
28
Kills
9
9
Deaths
28
25
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bacchus
0
9
3
0.17
L
Artemis
2
2
1
1.25
W
Hun Batz
El_Don_II
Hun Batz
6
2
7
4.75
W
Vulcan
5
2
6
4
L
Hercules
Stinkig
Hercules
1
5
1
0.3
W
Ao Kuang
foshi_machete
Ao Kuang
13
0
2
14
L
2
5
0
0.4
W
Neith
ryzznn_
Neith
2
3
5
1.5
W
Gilgamesh
xingfree
Gilgamesh
2
2
5
2.25
L
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,982
Damage
40,186
71,423
Taken
90,217
60,221
Mitigated
59,632
22,872
Healing
18,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
4,952
623
221
2,672
18,430
18,050
266
8,596
9,834
27,353
0
L
Artemis
9,158
3,350
0
1,014
13,557
5,389
0
3,378
10,179
0
62,802
W
Hun Batz
El_Don_II
Hun Batz
6,239
1,443
253
1,614
15,746
17,425
891
1,601
14,145
0
54,342
W
Vulcan
22,217
9,765
0
1,183
7,443
3,366
1,014
4,215
3,228
103,191
0
L
Hercules
Stinkig
Hercules
14,418
4,362
0
7,785
24,594
21,810
0
4,045
19,205
0
101,482
W
Ao Kuang
foshi_machete
Ao Kuang
13,112
2,703
456
5,714
12,701
5,892
2,449
506
12,195
53,677
1,213
L
2,603
181
0
2,076
15,652
7,471
410
12,081
3,571
46,313
0
W
Neith
ryzznn_
Neith
11,859
5,642
163
5,311
12,468
6,057
3,755
1,233
11,235
0
93,883
W
Gilgamesh
xingfree
Gilgamesh
14,555
5,291
0
8,178
23,065
27,481
866
0
23,065
2,650
64,884
L
9,055
2,235
0
4,576
17,984
6,912
0
7,292
10,477
0
56,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,008
Gold Earned
45,995
511
Minions Killed
446
0
Camps Cleared
0
1,955,383
Distance Traveled
1,771,020
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,480
374
26
1
0
337,608
0
L
Artemis
9,283
464
91
5
0
363,243
0
W
Hun Batz
9,911
496
67
3
0
399,295
0
W
Vulcan
10,755
538
142
7
0
385,946
4
L
Hercules
11,110
556
174
9
0
335,723
2
W
Ao Kuang
11,336
567
61
3
0
451,074
5
L
Hades
9,110
456
85
4
0
315,526
0
W
Neith
10,772
539
142
7
0
332,302
0
W
Gilgamesh
10,234
512
99
5
0
386,766
4
L
Loki
9,012
451
70
4
0
418,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role