Player Matchup

Atlas
Atlas
BBBsloan20
Atlas
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 12L
1,121 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
D3v0id
Ah Muzen Cab
Level 126
God Stats
1W - 1L
1,549 SR
Queue Stats
13W - 17L
1,286 Elo+
Party 1
Baba Yaga
Baba Yaga
Dandawg11
Baba Yaga
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,367 Elo+
Party 1
Xing Tian
Xing Tian
MJN Stuty9368
Xing Tian
Level 109
God Stats
1W - 0L
1,331 SR
Queue Stats
6W - 19L
1,228 Elo+
Party 1
Izanami
Izanami
MikeSmells23
Izanami
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 11L
1,198 Elo+
Party 1
Team Averages
Level 119
1,476 SR
1,240 Elo+

VS

Team Averages
Level 93
1,532 SR
1,510 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Negrodamis202
Anubis
Level 108
God Stats
7W - 6L
1,770 SR
Queue Stats
491W - 491L
1,526 Elo+
Party 2
Rama
Rama
T0OSpooky
Rama
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 49L
1,507 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ThisKittyIsClean
Morgan Le Fay
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 104L
1,452 Elo+
Solo
Fafnir
Fafnir
datloudperuano
Fafnir
Level 144
God Stats
1W - 4L
1,392 SR
Queue Stats
415W - 424L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
15
3 / 3 / 11
10,180
925
5,663
14,878
17,153
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ah Muzen Cab
D3v0id
Ah Muzen Cab
18
9 / 2 / 6
11,266
1,024
19,112
13,828
6,255
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baba Yaga
Dandawg11
Baba Yaga
17
6 / 2 / 9
10,154
923
15,242
11,899
5,548
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xing Tian
MJN Stuty9368
Xing Tian
14
0 / 3 / 14
8,590
781
2,683
10,184
10,601
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
MikeSmells23
Izanami
15
4 / 2 / 12
9,405
855
13,269
10,221
3,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
2 / 7 / 5
8,032
730
11,096
18,325
8,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
1 / 4 / 8
8,303
755
9,004
9,786
5,019
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rama
16
6 / 3 / 4
9,108
828
9,987
9,317
4,162
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
ThisKittyIsClean
Morgan Le Fay
13
2 / 3 / 3
7,777
707
7,956
6,450
3,878
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 5 / 10
7,574
689
6,865
19,558
16,410
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
41
22
Kills
11
12
Deaths
22
52
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
2
7
5
0.64
W
Atlas
3
3
11
2.83
W
Ah Muzen Cab
D3v0id
Ah Muzen Cab
9
2
6
6
W
Baba Yaga
Dandawg11
Baba Yaga
6
2
9
5.25
W
Xing Tian
MJN Stuty9368
Xing Tian
0
3
14
2.33
W
Izanami
MikeSmells23
Izanami
4
2
12
5
L
1
4
8
1.25
L
Rama
6
3
4
2.67
L
Morgan Le Fay
ThisKittyIsClean
Morgan Le Fay
2
3
3
1.17
L
0
5
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,969
Damage
44,908
61,010
Taken
63,436
43,421
Mitigated
37,840
22,273
Healing
17,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
11,096
1,218
0
3,412
18,325
8,371
0
6,233
12,092
0
23,847
W
Atlas
5,663
1,723
3,030
2,634
14,878
17,153
0
5,665
9,213
7,867
520
W
Ah Muzen Cab
D3v0id
Ah Muzen Cab
19,112
10,641
617
3,411
13,828
6,255
2,956
5,030
8,798
0
47,734
W
Baba Yaga
Dandawg11
Baba Yaga
15,242
989
1,625
5,323
11,899
5,548
1,012
5,983
5,916
29,886
0
W
Xing Tian
MJN Stuty9368
Xing Tian
2,683
177
1,052
377
10,184
10,601
223
3,686
6,498
5,472
149
W
Izanami
MikeSmells23
Izanami
13,269
8,153
603
3,601
10,221
3,864
4,388
3,461
6,760
0
30,431
L
9,004
450
0
2,892
9,786
5,019
0
4,143
5,643
18,890
0
L
Rama
9,987
8,522
1,283
2,512
9,317
4,162
0
4,794
4,523
0
19,567
L
Morgan Le Fay
ThisKittyIsClean
Morgan Le Fay
7,956
977
0
506
6,450
3,878
86
2,675
3,775
16,723
0
L
6,865
2,215
1,377
5,957
19,558
16,410
0
5,074
14,484
10,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,595
Gold Earned
40,794
131
Minions Killed
104
0
Camps Cleared
0
1,123,603
Distance Traveled
981,669
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,032
730
17
2
0
230,790
0
W
Atlas
10,180
925
0
0
0
205,074
0
W
Ah Muzen Cab
11,266
1,024
63
6
0
228,935
0
W
Baba Yaga
10,154
923
28
3
0
242,379
0
W
Xing Tian
8,590
781
10
1
0
224,492
0
W
Izanami
9,405
855
30
3
0
222,723
0
L
Anubis
8,303
755
23
2
0
200,540
0
L
Rama
9,108
828
27
2
0
196,918
0
L
Morgan Le Fay
7,777
707
29
3
0
162,485
0
L
Fafnir
7,574
689
8
1
0
190,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role