Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Maui
Maui
Bruce_Leroy_3_16
Maui
Level 129
God Stats
2W - 1L
1,307 SR
Queue Stats
289W - 271L
1,428 Elo+
Party 3
Erlang Shen
Erlang Shen
Ironmanbland
Erlang Shen
Level 69
God Stats
30W - 26L
1,574 SR
Queue Stats
200W - 207L
1,458 Elo+
Solo
Discordia
Discordia
Miralax
Discordia
Level 198
God Stats
2W - 1L
1,449 SR
Queue Stats
306W - 393L
1,466 Elo+
Party 1
Zhong Kui
Zhong Kui
sakanarai
Zhong Kui
Level 146
God Stats
2W - 1L
1,436 SR
Queue Stats
350W - 396L
1,400 Elo+
Party 1
Team Averages
Level 135
1,453 SR
1,450 Elo+

VS

Team Averages
Level 79
1,436 SR
1,404 Elo+
Thor
Thor
AH3ARD0FJOOZ
Thor
Level 113
God Stats
2W - 8L
1,441 SR
Queue Stats
134W - 178L
1,366 Elo+
Solo
Thanatos
Thanatos
MajinKami
Thanatos
Level 58
God Stats
11W - 23L
1,404 SR
Queue Stats
254W - 248L
1,434 Elo+
Party 2
Neith
Neith
comegetyourjooce
Neith
Level 62
God Stats
5W - 6L
1,566 SR
Queue Stats
31W - 32L
1,428 Elo+
Party 2
Nu Wa
Nu Wa
its-ElementZ
Nu Wa
Level 92
God Stats
19W - 15L
1,612 SR
Queue Stats
143W - 156L
1,429 Elo+
Party 2
Achilles
Achilles
xXAlcatraz95Xx
Achilles
Level 68
God Stats
3W - 9L
1,159 SR
Queue Stats
130W - 137L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
3 / 2 / 0
9,026
531
7,910
13,569
4,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 0 / 4
8,039
473
2,539
13,048
11,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Erlang Shen
Ironmanbland
Erlang Shen
13
0 / 1 / 3
8,096
476
7,299
17,039
13,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Miralax
Discordia
13
0 / 6 / 6
8,128
478
7,221
11,085
3,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
sakanarai
Zhong Kui
17
10 / 1 / 0
10,780
634
17,935
17,748
13,864
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 2
7,846
462
6,457
13,973
6,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
MajinKami
Thanatos
14
4 / 4 / 2
8,670
510
8,210
15,932
6,865
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
1 / 3 / 2
8,545
503
8,814
10,581
3,801
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 1 / 5
8,939
526
14,911
11,787
4,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
16
1 / 1 / 0
9,451
556
7,655
15,392
11,964
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
21
13
Kills
10
10
Deaths
13
13
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
3
2
0
1.5
L
1
4
2
0.5
W
0
0
4
2
W
Erlang Shen
Ironmanbland
Erlang Shen
0
1
3
1.5
L
Thanatos
MajinKami
Thanatos
4
4
2
1.25
W
Discordia
Miralax
Discordia
0
6
6
0.5
L
1
3
2
0.67
L
3
1
5
5.5
W
Zhong Kui
sakanarai
Zhong Kui
10
1
0
10
L
Achilles
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,904
Damage
46,047
72,489
Taken
67,665
46,480
Mitigated
34,519
24,309
Healing
19,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
7,910
4,816
0
7,066
13,569
4,298
838
2,018
11,461
0
75,574
L
6,457
1,439
210
4,168
13,973
6,904
205
5,382
8,591
0
44,807
W
2,539
558
0
1,688
13,048
11,344
156
3,188
9,572
29,764
0
W
Erlang Shen
Ironmanbland
Erlang Shen
7,299
4,025
0
6,360
17,039
13,812
1,129
1,573
15,333
0
49,413
L
Thanatos
MajinKami
Thanatos
8,210
1,800
0
9,215
15,932
6,865
0
6,627
9,305
0
52,599
W
Discordia
Miralax
Discordia
7,221
46
0
734
11,085
3,162
335
3,131
7,732
55,098
0
L
8,814
2,807
0
1,203
10,581
3,801
1,078
971
9,610
0
63,694
L
14,911
4,845
0
370
11,787
4,985
717
9,375
2,412
52,028
0
W
Zhong Kui
sakanarai
Zhong Kui
17,935
2,189
0
8,461
17,748
13,864
448
4,040
13,480
104,966
2,560
L
Achilles
7,655
1,592
0
4,648
15,392
11,964
420
4,522
10,870
0
70,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,069
Gold Earned
43,451
455
Minions Killed
399
0
Camps Cleared
0
1,666,919
Distance Traveled
1,583,220
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,026
531
116
7
0
297,584
0
L
Thor
7,846
462
70
4
0
205,674
0
W
Maui
8,039
473
45
3
0
343,388
0
W
Erlang Shen
8,096
476
63
4
0
369,836
0
L
Thanatos
8,670
510
67
4
0
380,357
0
W
Discordia
8,128
478
90
5
0
307,672
0
L
Neith
8,545
503
83
5
0
325,526
0
L
Nu Wa
8,939
526
80
5
0
314,520
0
W
Zhong Kui
10,780
634
141
8
0
348,439
0
L
Achilles
9,451
556
99
6
0
357,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role