Player Matchup

Cerberus
Cerberus
Blu3_Dr3am-_-1
Cerberus
Level 68
God Stats
3W - 2L
1,518 SR
Queue Stats
210W - 234L
1,457 Elo+
Party 4
Kukulkan
Kukulkan
GsusConGe
Kukulkan
Level 28
God Stats
5W - 1L
1,500 SR
Queue Stats
58W - 33L
1,538 Elo+
Party 2
Arachne
Arachne
Me11owPanda
Arachne
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,468 Elo+
Party 4
Chaac
Chaac
PetuHeri1_1
Chaac
Level 87
God Stats
54W - 33L
1,666 SR
Queue Stats
177W - 133L
1,578 Elo+
Party 2
Cernunnos
Cernunnos
onscreenjeans21
Cernunnos
Level 70
God Stats
25W - 16L
1,542 SR
Queue Stats
73W - 52L
1,466 Elo+
Party 4
Team Averages
Level 56
1,545 SR
1,501 Elo+

VS

Team Averages
Level 38
1,520 SR
1,347 Elo+
Thor
Thor
AMilli73
Thor
Level 39
God Stats
0W - 1L
1,314 SR
Queue Stats
12W - 25L
1,297 Elo+
Party 1
Izanami
Izanami
FuzzyNubkins311
Izanami
Level 17
God Stats
0W - 1L
1,688 SR
Queue Stats
2W - 2L
1,487 Elo+
Party 3
Bacchus
Bacchus
MasterFeef1345
Bacchus
Level 47
God Stats
0W - 3L
1,513 SR
Queue Stats
7W - 17L
1,258 Elo+
Party 3
Chaac
Chaac
Rude_Yout
Chaac
Level 19
God Stats
4W - 9L
1,505 SR
Queue Stats
8W - 23L
1,206 Elo+
Party 1
Zhong Kui
Zhong Kui
eschwifty11
Zhong Kui
Level 69
God Stats
27W - 16L
1,582 SR
Queue Stats
129W - 158L
1,485 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
10
2 / 1 / 2
6,480
540
3,698
9,910
5,280
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
GsusConGe
Kukulkan
11
0 / 1 / 3
6,664
555
4,699
5,018
1,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
Me11owPanda
Arachne
12
4 / 1 / 2
7,024
585
4,384
9,482
3,518
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
6 / 0 / 3
8,310
693
10,591
10,329
7,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
onscreenjeans21
Cernunnos
11
2 / 0 / 2
6,533
544
5,764
5,338
2,089
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
10
0 / 1 / 1
5,359
447
875
8,574
2,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 2 / 0
5,462
455
3,841
7,274
2,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 1 / 2
5,779
482
4,843
9,025
9,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
Rude_Yout
Chaac
8
0 / 6 / 0
4,676
390
3,783
10,397
4,872
Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Zhong Kui
eschwifty11
Zhong Kui
11
2 / 4 / 0
6,281
523
9,573
10,964
7,350
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
14
Kills
3
3
Deaths
14
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Thor
0
1
1
0.5
W
Cerberus
2
1
2
3
L
1
2
0
0.5
W
Kukulkan
GsusConGe
Kukulkan
0
1
3
1.5
L
0
1
2
1
W
Arachne
Me11owPanda
Arachne
4
1
2
5
W
6
0
3
7.5
L
Chaac
Rude_Yout
Chaac
0
6
0
0
L
Zhong Kui
eschwifty11
Zhong Kui
2
4
0
0.5
W
Cernunnos
onscreenjeans21
Cernunnos
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,136
Damage
22,915
40,077
Taken
46,234
20,549
Mitigated
27,107
15,226
Healing
15,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
875
155
0
4,001
8,574
2,966
0
390
8,074
0
32,283
W
Cerberus
3,698
165
134
2,962
9,910
5,280
0
4,352
5,558
24,033
0
L
3,841
2,417
0
1,398
7,274
2,195
0
1,100
6,174
0
43,384
W
Kukulkan
GsusConGe
Kukulkan
4,699
816
0
500
5,018
1,925
252
3,493
1,525
49,633
0
L
4,843
523
253
3,458
9,025
9,724
0
3,460
5,552
19,359
0
W
Arachne
Me11owPanda
Arachne
4,384
3,138
0
3,695
9,482
3,518
0
2,818
6,664
0
45,501
W
10,591
2,797
0
6,194
10,329
7,737
689
1,594
8,735
0
57,407
L
Chaac
Rude_Yout
Chaac
3,783
611
0
1,638
10,397
4,872
0
263
9,521
0
21,564
L
Zhong Kui
eschwifty11
Zhong Kui
9,573
381
0
4,674
10,964
7,350
0
3,069
7,686
45,202
0
W
Cernunnos
onscreenjeans21
Cernunnos
5,764
2,485
0
1,741
5,338
2,089
0
2,159
3,179
0
41,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,011
Gold Earned
27,557
358
Minions Killed
247
0
Camps Cleared
0
1,192,796
Distance Traveled
1,141,797
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,359
447
52
4
0
246,489
0
W
Cerberus
6,480
540
68
6
0
232,640
0
L
Izanami
5,462
455
70
6
0
208,234
2
W
Kukulkan
6,664
555
85
7
0
224,867
0
L
Bacchus
5,779
482
23
2
0
244,972
2
W
Arachne
7,024
585
71
6
0
281,514
2
W
Chaac
8,310
693
78
7
0
250,814
2
L
Chaac
4,676
390
23
2
0
225,876
0
L
Zhong Kui
6,281
523
79
7
0
216,226
0
W
Cernunnos
6,533
544
56
5
0
202,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role