Player Matchup

King Arthur
King Arthur
lx sharkbait xl
King Arthur
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,472 Elo+
Party 1
Lancelot
Lancelot
lxl Thunder lxl
Lancelot
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,427 Elo+
Party 1
Merlin
Merlin
tankBOC1
Merlin
Level 90
God Stats
0W - 2L
1,275 SR
Queue Stats
6W - 9L
1,354 Elo+
Party 1
Team Averages
Level 87
1,425 SR
1,418 Elo+

VS

Team Averages
Level 78
1,708 SR
1,585 Elo+
Izanami
Izanami
Achromatic22
Izanami
Level 139
God Stats
3W - 2L
1,752 SR
Queue Stats
67W - 54L
1,564 Elo+
Party 2
Surtr
Surtr
R3C0NF0X
Surtr
Level 34
God Stats
6W - 2L
1,873 SR
Queue Stats
50W - 43L
1,574 Elo+
Party 2
Baba Yaga
Baba Yaga
WoodsierCat719
Baba Yaga
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,618 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
lx sharkbait xl
King Arthur
13
1 / 3 / 2
10,556
704
7,823
14,653
15,527
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Lancelot
11
2 / 5 / 1
10,219
681
9,925
13,527
6,045
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
tankBOC1
Merlin
14
1 / 3 / 3
10,587
706
15,755
8,174
3,541
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Achromatic22
Izanami
16
5 / 1 / 5
12,256
817
13,123
13,505
7,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Surtr
R3C0NF0X
Surtr
14
3 / 3 / 4
11,178
745
5,965
17,987
19,094
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baba Yaga
WoodsierCat719
Baba Yaga
15
3 / 0 / 7
11,851
790
13,550
8,708
3,931
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
4
Kills
11
11
Deaths
4
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Izanami
Achromatic22
Izanami
5
1
5
7.5
W
Surtr
R3C0NF0X
Surtr
3
3
4
1.67
W
Baba Yaga
WoodsierCat719
Baba Yaga
3
0
7
6.5
L
King Arthur
lx sharkbait xl
King Arthur
1
3
2
0.67
L
Lancelot
2
5
1
0.5
L
Merlin
tankBOC1
Merlin
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,503
Damage
32,638
36,354
Taken
40,200
25,113
Mitigated
30,049
1,754
Healing
10,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Achromatic22
Izanami
13,123
8,108
0
5,124
13,505
7,024
2,092
3,533
9,972
0
68,171
W
Surtr
R3C0NF0X
Surtr
5,965
1,940
0
2,965
17,987
19,094
377
8,946
9,041
394
16,644
W
Baba Yaga
WoodsierCat719
Baba Yaga
13,550
802
184
1,954
8,708
3,931
708
3,622
5,086
58,268
0
L
King Arthur
lx sharkbait xl
King Arthur
7,823
314
0
5
14,653
15,527
0
5,509
9,144
0
27,620
L
Lancelot
9,925
1,695
0
1,209
13,527
6,045
0
4,139
9,388
0
33,581
L
Merlin
tankBOC1
Merlin
15,755
326
0
540
8,174
3,541
0
4,683
3,491
59,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,362
Gold Earned
35,285
165
Minions Killed
182
0
Camps Cleared
0
869,025
Distance Traveled
805,755
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,256
817
94
6
0
266,281
3
W
Surtr
11,178
745
15
1
0
257,656
0
W
Baba Yaga
11,851
790
73
5
0
281,818
1
L
King Arthur
10,556
704
48
3
0
292,388
0
L
Lancelot
10,219
681
42
3
0
320,156
0
L
Merlin
10,587
706
75
5
0
256,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role