Player Matchup

Nemesis
Nemesis
DylanJas
Nemesis
Level 127
God Stats
1W - 1L
1,351 SR
Queue Stats
45W - 50L
1,492 Elo+
Party 3
Bastet
Bastet
FlatPup80837038
Bastet
Level 118
God Stats
4W - 3L
1,482 SR
Queue Stats
728W - 651L
1,560 Elo+
Party 2
Ullr
Ullr
ImBeingTrolled
Ullr
Level 107
God Stats
1W - 0L
1,561 SR
Queue Stats
3W - 1L
1,594 Elo+
Party 3
Charon
Charon
Tylerdarkblade
Charon
Level 134
God Stats
3W - 0L
1,611 SR
Queue Stats
76W - 66L
1,643 Elo+
Party 3
Hera
Hera
ntimchula
Hera
Level 123
God Stats
17W - 20L
1,570 SR
Queue Stats
661W - 557L
1,566 Elo+
Party 2
Team Averages
Level 122
1,515 SR
1,571 Elo+

VS

Team Averages
Level 94
1,489 SR
1,492 Elo+
Thoth
Thoth
 
Thoth
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
ATG93
Fenrir
Level 80
God Stats
7W - 5L
1,550 SR
Queue Stats
247W - 246L
1,499 Elo+
Party 1
Kuzenbo
Kuzenbo
JS Zesty
Kuzenbo
Level 119
God Stats
2W - 6L
1,449 SR
Queue Stats
227W - 227L
1,477 Elo+
Party 1
Sun Wukong
Sun Wukong
StayVaping420
Sun Wukong
Level 48
God Stats
0W - 4L
1,314 SR
Queue Stats
34W - 32L
1,483 Elo+
Party 1
Charybdis
Charybdis
TheCritorus
Charybdis
Level 64
God Stats
10W - 8L
1,631 SR
Queue Stats
133W - 136L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DylanJas
Nemesis
11
1 / 2 / 4
6,806
567
7,563
8,375
3,103
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
0 / 1 / 2
6,230
519
2,807
8,358
3,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
3 / 1 / 1
8,139
678
5,519
8,828
3,647
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
3 / 0 / 6
7,360
613
5,518
8,305
7,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hera
14
5 / 0 / 3
8,034
670
8,330
5,785
2,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
12
1 / 3 / 0
6,608
551
3,096
6,996
2,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fenrir
ATG93
Fenrir
9
2 / 2 / 0
5,877
490
1,311
8,698
3,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
JS Zesty
Kuzenbo
9
0 / 4 / 2
5,664
472
2,360
11,470
10,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
StayVaping420
Sun Wukong
10
1 / 3 / 0
6,063
505
7,377
12,173
8,267
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
TheCritorus
Charybdis
10
0 / 1 / 3
5,720
477
5,286
7,332
2,268
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
12
Kills
4
4
Deaths
13
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
1
3
0
0.33
L
Fenrir
ATG93
Fenrir
2
2
0
1
W
Nemesis
DylanJas
Nemesis
1
2
4
1.5
W
0
1
2
1
W
3
1
1
3.5
L
Kuzenbo
JS Zesty
Kuzenbo
0
4
2
0.25
L
Sun Wukong
StayVaping420
Sun Wukong
1
3
0
0.33
L
Charybdis
TheCritorus
Charybdis
0
1
3
1.5
W
3
0
6
6
W
Hera
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,737
Damage
19,430
39,651
Taken
46,669
19,348
Mitigated
26,587
10,795
Healing
9,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
3,096
155
0
1,500
6,996
2,295
0
3,775
3,221
48,791
0
L
Fenrir
ATG93
Fenrir
1,311
247
0
1,297
8,698
3,183
0
2,793
5,905
0
32,994
W
Nemesis
DylanJas
Nemesis
7,563
2,770
0
1,087
8,375
3,103
0
2,031
6,344
0
49,147
W
2,807
1,170
0
4,911
8,358
3,174
102
682
7,676
0
35,200
W
5,519
1,610
0
2,628
8,828
3,647
57
0
8,828
0
60,134
L
Kuzenbo
JS Zesty
Kuzenbo
2,360
755
0
2,866
11,470
10,574
0
2,624
8,846
14,765
0
L
Sun Wukong
StayVaping420
Sun Wukong
7,377
1,238
0
1,474
12,173
8,267
0
1,955
10,218
0
36,453
L
Charybdis
TheCritorus
Charybdis
5,286
2,761
0
2,601
7,332
2,268
0
2,701
4,631
0
42,601
W
5,518
1,338
0
1,709
8,305
7,128
106
1,320
6,985
21,957
0
W
Hera
8,330
1,669
0
460
5,785
2,296
551
1,747
4,038
81,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,569
Gold Earned
29,932
403
Minions Killed
317
0
Camps Cleared
0
1,294,094
Distance Traveled
1,213,584
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
6,608
551
98
8
0
217,977
1
L
Fenrir
5,877
490
64
5
0
278,082
4
W
Nemesis
6,806
567
74
6
0
265,251
0
W
Bastet
6,230
519
64
5
0
270,158
0
W
Ullr
8,139
678
102
9
0
228,237
2
L
Kuzenbo
5,664
472
23
2
0
251,367
1
L
Sun Wukong
6,063
505
52
4
0
239,549
0
L
Charybdis
5,720
477
80
7
0
226,609
0
W
Charon
7,360
613
29
2
0
265,238
0
W
Hera
8,034
670
134
11
0
265,210
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role