Player Matchup

Ullr
Ullr
BuzzLiteBrite
Ullr
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 32L
1,475 Elo+
Party 2
Ganesha
Ganesha
CamboSlice98
Ganesha
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,526 Elo+
Party 1
Shiva
Shiva
CapTain_NoUcks20
Shiva
Level 98
God Stats
1W - 0L
1,468 SR
Queue Stats
55W - 56L
1,446 Elo+
Party 1
Nox
Nox
Latigo
Nox
Level 78
God Stats
2W - 3L
1,311 SR
Queue Stats
250W - 244L
1,365 Elo+
Solo
Sol
Sol
QueenQwertyT
Sol
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 31L
1,480 Elo+
Party 2
Team Averages
Level 78
1,456 SR
1,458 Elo+

VS

Team Averages
Level 93
1,512 SR
1,480 Elo+
Ah Muzen Cab
Ah Muzen Cab
CLeVerKloGs_3
Ah Muzen Cab
Level 89
God Stats
1W - 6L
1,083 SR
Queue Stats
222W - 229L
1,508 Elo+
Solo
Nemesis
Nemesis
DynamiteD2000
Nemesis
Level 128
God Stats
2W - 6L
1,592 SR
Queue Stats
118W - 115L
1,482 Elo+
Solo
Jing Wei
Jing Wei
Godsdisciple
Jing Wei
Level 101
God Stats
3W - 1L
1,820 SR
Queue Stats
114W - 110L
1,506 Elo+
Solo
Fenrir
Fenrir
Goliath2020
Fenrir
Level 28
God Stats
0W - 3L
1,359 SR
Queue Stats
15W - 16L
1,464 Elo+
Solo
Ne Zha
Ne Zha
PraetorianX0
Ne Zha
Level 121
God Stats
2W - 2L
1,704 SR
Queue Stats
188W - 190L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 3 / 8
10,877
680
5,908
12,783
6,485
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
CamboSlice98
Ganesha
18
0 / 3 / 9
11,205
700
4,398
19,361
21,952
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
5 / 5 / 5
11,890
743
15,419
20,750
23,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nox
Latigo
Nox
20
10 / 4 / 1
13,568
848
19,537
10,507
6,212
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
1 / 3 / 8
10,739
671
6,711
12,122
6,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CLeVerKloGs_3
Ah Muzen Cab
20
2 / 2 / 11
12,549
784
15,356
13,109
6,096
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Nemesis
19
11 / 4 / 5
12,262
766
18,381
16,642
8,887
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jing Wei
Godsdisciple
Jing Wei
15
0 / 5 / 8
9,948
622
7,568
13,733
5,780
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
7
1 / 2 / 2
7,722
483
1,619
2,923
2,422
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ne Zha
18
4 / 4 / 9
10,499
656
14,698
15,694
8,774
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
53
17
Kills
18
18
Deaths
17
31
Assists
35
Player
Kills
Deaths
Assists
KDA
W
1
3
8
1.67
L
Ah Muzen Cab
CLeVerKloGs_3
Ah Muzen Cab
2
2
11
3.75
W
Ganesha
CamboSlice98
Ganesha
0
3
9
1.5
W
5
5
5
1.5
L
Nemesis
11
4
5
3.38
L
Jing Wei
Godsdisciple
Jing Wei
0
5
8
0.8
L
Fenrir
1
2
2
1
W
Nox
Latigo
Nox
10
4
1
2.63
L
Ne Zha
4
4
9
2.13
W
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,973
Damage
57,622
75,523
Taken
62,101
64,950
Mitigated
31,959
22,560
Healing
20,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,908
4,394
1,924
2,944
12,783
6,485
4,304
0
12,783
0
35,035
L
Ah Muzen Cab
CLeVerKloGs_3
Ah Muzen Cab
15,356
4,729
70
2,176
13,109
6,096
820
8,061
4,713
0
42,275
W
Ganesha
CamboSlice98
Ganesha
4,398
431
2,567
2,762
19,361
21,952
519
0
19,361
14,625
0
W
15,419
1,505
1,143
6,196
20,750
23,516
180
0
20,750
0
26,050
L
Nemesis
18,381
11,300
878
6,110
16,642
8,887
561
8,448
7,709
0
33,024
L
Jing Wei
Godsdisciple
Jing Wei
7,568
6,374
1,670
5,127
13,733
5,780
214
5,206
7,945
0
22,488
L
Fenrir
1,619
119
0
192
2,923
2,422
0
1,018
1,867
0
2,896
W
Nox
Latigo
Nox
19,537
266
828
261
10,507
6,212
2,379
0
10,507
32,824
0
L
Ne Zha
14,698
2,851
605
3,201
15,694
8,774
0
7,913
7,299
0
29,727
W
6,711
1,262
2,025
1,910
12,122
6,785
1,877
0
12,122
23,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,279
Gold Earned
52,980
171
Minions Killed
153
0
Camps Cleared
0
1,431,977
Distance Traveled
1,256,362
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
10,877
680
51
3
0
249,133
0
L
Ah Muzen Cab
12,549
784
48
3
0
308,759
0
W
Ganesha
11,205
700
3
0
0
285,402
0
W
Shiva
11,890
743
31
2
0
340,242
0
L
Nemesis
12,262
766
46
3
0
305,964
0
L
Jing Wei
9,948
622
38
2
0
278,686
0
L
Fenrir
7,722
483
3
0
0
57,683
0
W
Nox
13,568
848
46
3
0
272,695
0
L
Ne Zha
10,499
656
18
1
0
305,270
0
W
Sol
10,739
671
40
3
0
284,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role