Player Matchup

Horus
Horus
Cheek_Seeker_420
Horus
Level 88
God Stats
3W - 2L
1,099 SR
Queue Stats
35W - 51L
1,388 Elo+
Party 1
Hades
Hades
Chriztomatic
Hades
Level 97
God Stats
6W - 3L
1,629 SR
Queue Stats
65W - 68L
1,524 Elo+
Party 1
Kumbhakarna
Kumbhakarna
MrNoodly
Kumbhakarna
Level 60
God Stats
73W - 41L
1,671 SR
Queue Stats
108W - 95L
1,536 Elo+
Party 1
Agni
Agni
XxBaDEdGaRXD2023
Agni
Level 61
God Stats
89W - 94L
1,489 SR
Queue Stats
267W - 277L
1,508 Elo+
Solo
Achilles
Achilles
old-gus69
Achilles
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 7L
1,170 Elo+
Party 1
Team Averages
Level 64
1,477 SR
1,425 Elo+

VS

Team Averages
Level 43
1,548 SR
1,538 Elo+
Izanami
Izanami
Reapererr
Izanami
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 27L
1,453 Elo+
Solo
Ratatoskr
Ratatoskr
Takkizzo
Ratatoskr
Level 45
God Stats
2W - 2L
1,460 SR
Queue Stats
66W - 22L
1,646 Elo+
Party 2
Kukulkan
Kukulkan
VALERA11
Kukulkan
Level 54
God Stats
105W - 98L
1,599 SR
Queue Stats
123W - 129L
1,531 Elo+
Solo
Rama
Rama
drakebane
Rama
Level 35
God Stats
4W - 2L
1,901 SR
Queue Stats
67W - 61L
1,502 Elo+
Solo
Thanatos
Thanatos
godSlayer1738
Thanatos
Level 24
God Stats
0W - 2L
1,282 SR
Queue Stats
21W - 10L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 0 / 25
10,646
1,183
10,279
12,119
14,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

18
15 / 0 / 16
12,867
1,430
18,646
9,684
7,107
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
MrNoodly
Kumbhakarna
16
1 / 1 / 28
10,500
1,167
6,378
11,967
15,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

18
12 / 2 / 21
11,923
1,325
18,825
6,217
2,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
old-gus69
Achilles
16
2 / 2 / 22
9,752
1,084
10,269
14,966
23,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Team 1 Tickets

325

VS

Team 2 Tickets

133

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Reapererr
Izanami
14
0 / 2 / 2
8,614
957
9,651
10,602
3,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ratatoskr
Takkizzo
Ratatoskr
14
1 / 14 / 3
8,969
997
10,172
21,060
8,444
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
VALERA11
Kukulkan
14
0 / 2 / 1
8,902
989
9,876
7,184
2,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Rama
14
0 / 6 / 2
8,939
993
11,425
14,730
5,407
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
godSlayer1738
Thanatos
14
4 / 12 / 0
9,898
1,100
8,238
16,906
6,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
13
36
Kills
5
5
Deaths
36
112
Assists
8
Player
Kills
Deaths
Assists
KDA
W
6
0
25
18.5
W
15
0
16
23
W
Kumbhakarna
MrNoodly
Kumbhakarna
1
1
28
15
L
Izanami
Reapererr
Izanami
0
2
2
0.5
L
Ratatoskr
Takkizzo
Ratatoskr
1
14
3
0.18
L
Kukulkan
VALERA11
Kukulkan
0
2
1
0.25
W
12
2
21
11.25
L
Rama
0
6
2
0.17
L
Thanatos
godSlayer1738
Thanatos
4
12
0
0.33
W
Achilles
old-gus69
Achilles
2
2
22
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,397
Damage
49,362
54,953
Taken
70,482
63,450
Mitigated
26,676
19,209
Healing
4,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,279
3,452
2,839
4,705
12,119
14,933
0
2,465
9,654
0
11,958
W
18,646
3,469
990
4,672
9,684
7,107
0
1,797
7,887
39,735
0
W
Kumbhakarna
MrNoodly
Kumbhakarna
6,378
985
265
1,143
11,967
15,041
0
2,634
9,333
11,750
0
L
Izanami
Reapererr
Izanami
9,651
7,076
0
891
10,602
3,452
0
4,437
5,558
0
17,518
L
Ratatoskr
Takkizzo
Ratatoskr
10,172
1,551
0
793
21,060
8,444
0
15,107
5,236
0
21,194
L
Kukulkan
VALERA11
Kukulkan
9,876
539
0
43
7,184
2,681
0
4,632
2,376
36,059
0
W
18,825
2,388
0
1,857
6,217
2,753
0
519
5,698
35,145
0
L
Rama
11,425
8,783
0
1,183
14,730
5,407
0
7,939
6,452
0
29,838
L
Thanatos
godSlayer1738
Thanatos
8,238
1,584
0
1,942
16,906
6,692
0
11,734
4,644
0
13,297
W
Achilles
old-gus69
Achilles
10,269
3,057
0
2,738
14,966
23,616
0
2,461
12,505
0
17,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,688
Gold Earned
45,322
138
Minions Killed
150
5
Camps Cleared
7
899,124
Distance Traveled
771,462
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,646
1,183
9
1
0
195,649
0
W
Hades
12,867
1,430
54
6
0
165,516
0
W
Kumbhakarna
10,500
1,167
13
1
0
192,278
0
L
Izanami
8,614
957
15
2
0
120,455
0
L
Ratatoskr
8,969
997
22
2
0
151,157
0
L
Kukulkan
8,902
989
67
7
1
187,289
0
W
Agni
11,923
1,325
46
5
4
171,499
0
L
Rama
8,939
993
38
4
4
159,794
0
L
Thanatos
9,898
1,100
8
1
2
152,767
0
W
Achilles
9,752
1,084
16
2
1
174,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role