Player Matchup

King Arthur
King Arthur
Kolbayye69
King Arthur
Level 48
God Stats
1W - 0L
1,409 SR
Queue Stats
9W - 7L
1,354 Elo+
Party 1
Danzaburou
Danzaburou
Mercurius3624
Danzaburou
Level 29
God Stats
17W - 3L
1,803 SR
Queue Stats
66W - 25L
1,677 Elo+
Party 1
Hel
Hel
RagingWidow
Hel
Level 89
God Stats
21W - 6L
1,539 SR
Queue Stats
112W - 33L
1,643 Elo+
Party 1
Loki
Loki
YmirIsHere132
Loki
Level 25
God Stats
23W - 2L
1,869 SR
Queue Stats
95W - 18L
1,750 Elo+
Party 1
Ah Puch
Ah Puch
lethalsponge
Ah Puch
Level 125
God Stats
19W - 2L
1,643 SR
Queue Stats
228W - 49L
1,782 Elo+
Party 1
Team Averages
Level 63
1,653 SR
1,641 Elo+

VS

Team Averages
Level 122
1,572 SR
1,478 Elo+
Thoth
Thoth
Alpha28
Thoth
Level 106
God Stats
1W - 1L
1,542 SR
Queue Stats
45W - 48L
1,468 Elo+
Solo
Nike
Nike
Gamble02
Nike
Level 142
God Stats
0W - 1L
1,954 SR
Queue Stats
2W - 3L
1,369 Elo+
Party 2
Ix Chel
Ix Chel
PrincessRayla
Ix Chel
Level 117
God Stats
10W - 29L
1,398 SR
Queue Stats
89W - 123L
1,374 Elo+
Solo
Surtr
Surtr
SavageMyGuy
Surtr
Level 142
God Stats
0W - 1L
1,563 SR
Queue Stats
3W - 2L
1,760 Elo+
Party 2
Charybdis
Charybdis
WhiskeeOnIce
Charybdis
Level 103
God Stats
0W - 1L
1,405 SR
Queue Stats
36W - 43L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Kolbayye69
King Arthur
14
0 / 1 / 11
8,058
806
6,549
8,672
7,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
Mercurius3624
Danzaburou
14
1 / 1 / 6
7,850
785
3,230
6,063
2,661
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
1 / 1 / 10
8,137
814
9,713
7,101
4,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
11 / 1 / 1
9,647
965
15,132
10,783
5,143
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Puch
lethalsponge
Ah Puch
15
6 / 1 / 6
8,983
898
14,159
13,631
9,497
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Alpha28
Thoth
13
0 / 7 / 2
7,286
729
3,201
9,523
2,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nike
13
0 / 2 / 4
7,212
721
7,069
12,357
8,689
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ix Chel
13
1 / 3 / 2
7,339
734
6,228
9,849
3,717
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 5 / 3
7,303
730
6,459
14,156
10,580
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
WhiskeeOnIce
Charybdis
13
2 / 2 / 2
7,623
762
6,038
8,829
3,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
18
19
Kills
5
5
Deaths
19
34
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Thoth
Alpha28
Thoth
0
7
2
0.14
L
Nike
0
2
4
1
W
King Arthur
Kolbayye69
King Arthur
0
1
11
5.5
W
Danzaburou
Mercurius3624
Danzaburou
1
1
6
4
L
Ix Chel
1
3
2
0.67
W
1
1
10
6
L
2
5
3
0.7
L
Charybdis
WhiskeeOnIce
Charybdis
2
2
2
1.5
W
11
1
1
11.5
W
Ah Puch
lethalsponge
Ah Puch
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,783
Damage
28,995
46,250
Taken
54,714
29,163
Mitigated
28,937
17,392
Healing
5,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Alpha28
Thoth
3,201
334
0
488
9,523
2,519
0
1,023
8,388
19,688
0
L
Nike
7,069
0
0
480
12,357
8,689
0
6,541
5,687
0
14,238
W
King Arthur
Kolbayye69
King Arthur
6,549
690
0
716
8,672
7,554
164
2,404
6,268
0
19,123
W
Danzaburou
Mercurius3624
Danzaburou
3,230
429
0
341
6,063
2,661
606
1,885
4,178
0
22,628
L
Ix Chel
6,228
848
236
2,019
9,849
3,717
66
2,989
6,727
20,495
0
W
9,713
380
4,278
3,988
7,101
4,308
429
142
6,959
26,970
0
L
6,459
1,659
0
997
14,156
10,580
0
8,122
5,784
356
16,098
L
Charybdis
WhiskeeOnIce
Charybdis
6,038
1,490
0
825
8,829
3,432
159
5,197
3,581
0
16,578
W
15,132
3,546
0
1,283
10,783
5,143
0
1,982
8,801
0
42,360
W
Ah Puch
lethalsponge
Ah Puch
14,159
1,247
0
6,786
13,631
9,497
656
3,151
10,480
32,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,675
Gold Earned
36,763
232
Minions Killed
162
0
Camps Cleared
0
1,042,547
Distance Traveled
916,937
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,286
729
47
5
0
169,654
0
L
Nike
7,212
721
24
2
0
206,998
1
W
King Arthur
8,058
806
40
4
0
217,761
0
W
Danzaburou
7,850
785
48
5
0
195,657
0
L
Ix Chel
7,339
734
28
3
0
184,062
0
W
Hel
8,137
814
48
5
0
206,368
0
L
Surtr
7,303
730
25
3
0
185,280
0
L
Charybdis
7,623
762
38
4
0
170,943
0
W
Loki
9,647
965
56
6
0
234,121
0
W
Ah Puch
8,983
898
40
4
0
188,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role