Player Matchup

Pele
Pele
Pike1099
Pele
Level 98
God Stats
5W - 2L
1,296 SR
Queue Stats
157W - 150L
1,374 Elo+
Party 1
Achilles
Achilles
St-MEME
Achilles
Level 60
God Stats
31W - 30L
1,482 SR
Queue Stats
147W - 149L
1,372 Elo+
Party 1
Sol
Sol
chilifries89
Sol
Level 82
God Stats
8W - 6L
1,598 SR
Queue Stats
174W - 109L
1,486 Elo+
Solo
Team Averages
Level 80
1,459 SR
1,411 Elo+

VS

Team Averages
Level 35
1,419 SR
1,332 Elo+
King Arthur
King Arthur
GuyFlyWhite
King Arthur
Level 15
God Stats
5W - 10L
1,354 SR
Queue Stats
9W - 19L
1,305 Elo+
Party 2
Martichoras
Martichoras
RinsablePilot89
Martichoras
Level 41
God Stats
1W - 2L
1,550 SR
Queue Stats
13W - 16L
1,336 Elo+
Solo
Merlin
Merlin
TheMailmanx41
Merlin
Level 49
God Stats
4W - 8L
1,352 SR
Queue Stats
49W - 76L
1,355 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
11
5 / 0 / 8
8,466
847
7,518
9,105
3,465
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
St-MEME
Achilles
10
4 / 4 / 7
8,071
807
6,753
11,220
10,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
4 / 1 / 7
8,803
880
8,950
5,710
2,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GuyFlyWhite
King Arthur
9
1 / 6 / 3
7,117
712
6,524
12,452
8,761
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Martichoras
RinsablePilot89
Martichoras
9
1 / 2 / 3
7,032
703
4,184
6,252
2,393
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
1 / 5 / 1
6,962
696
4,803
8,072
2,363
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
13
Kills
3
5
Deaths
13
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
King Arthur
GuyFlyWhite
King Arthur
1
6
3
0.42
W
Pele
5
0
8
9
L
Martichoras
RinsablePilot89
Martichoras
1
2
3
1.25
W
Achilles
St-MEME
Achilles
4
4
7
1.88
L
1
5
1
0.3
W
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,221
Damage
15,511
26,035
Taken
26,776
15,825
Mitigated
13,517
5,345
Healing
3,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
GuyFlyWhite
King Arthur
6,524
288
0
1,035
12,452
8,761
96
4,405
7,706
0
17,606
W
Pele
7,518
683
0
737
9,105
3,465
414
2,762
6,343
0
25,130
L
Martichoras
RinsablePilot89
Martichoras
4,184
1,419
0
565
6,252
2,393
0
3,037
3,096
0
19,158
W
Achilles
St-MEME
Achilles
6,753
871
0
1,116
11,220
10,128
24
1,597
9,623
0
10,370
L
4,803
254
0
2,177
8,072
2,363
376
1,732
6,076
30,704
0
W
8,950
2,229
268
3,224
5,710
2,232
775
714
4,996
40,073
2,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,340
Gold Earned
21,111
100
Minions Killed
87
0
Camps Cleared
0
534,197
Distance Traveled
502,917
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,117
712
33
3
0
174,797
0
W
Pele
8,466
847
25
3
0
198,549
0
L
Martichoras
7,032
703
27
3
0
173,935
3
W
Achilles
8,071
807
2
0
0
159,383
2
L
Merlin
6,962
696
27
3
0
154,185
1
W
Sol
8,803
880
73
7
0
176,265
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role