Player Matchup

Susano
Susano
NerfOsiris
Susano
Level 114
God Stats
1W - 1L
1,725 SR
Queue Stats
98W - 101L
1,481 Elo+
Party 1
Artemis
Artemis
Rhellington
Artemis
Level 123
God Stats
0W - 1L
1,563 SR
Queue Stats
90W - 105L
1,474 Elo+
Party 1
Kali
Kali
ThePariahKing
Kali
Level 81
God Stats
0W - 1L
1,242 SR
Queue Stats
132W - 127L
1,502 Elo+
Party 1
Cabrakan
Cabrakan
Venmine
Cabrakan
Level 84
God Stats
1W - 1L
1,879 SR
Queue Stats
53W - 71L
1,452 Elo+
Party 1
Anubis
Anubis
fatdoinksonly420
Anubis
Level 146
God Stats
65W - 79L
1,538 SR
Queue Stats
473W - 446L
1,504 Elo+
Solo
Team Averages
Level 110
1,589 SR
1,483 Elo+

VS

Team Averages
Level 127
1,614 SR
1,519 Elo+
Sun Wukong
Sun Wukong
ChilyAG
Sun Wukong
Level 154
God Stats
3W - 0L
1,872 SR
Queue Stats
248W - 257L
1,512 Elo+
Party 2
Geb
Geb
NWLT Zero
Geb
Level 128
God Stats
6W - 7L
1,441 SR
Queue Stats
310W - 300L
1,548 Elo+
Party 2
Ah Puch
Ah Puch
OceanioLupis
Ah Puch
Level 141
God Stats
15W - 13L
1,604 SR
Queue Stats
465W - 400L
1,566 Elo+
Solo
Arachne
Arachne
lsilver2709l
Arachne
Level 144
God Stats
11W - 12L
1,545 SR
Queue Stats
173W - 185L
1,537 Elo+
Party 2
Chiron
Chiron
nyxx777_
Chiron
Level 67
God Stats
3W - 1L
1,609 SR
Queue Stats
290W - 275L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
NerfOsiris
Susano
12
1 / 4 / 5
7,024
468
7,149
14,676
5,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
Rhellington
Artemis
12
1 / 0 / 1
6,944
463
4,578
6,584
2,658
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

13
0 / 1 / 0
7,349
490
11,433
15,039
11,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cabrakan
Venmine
Cabrakan
10
0 / 4 / 6
6,851
457
3,965
14,188
14,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
6 / 3 / 0
8,630
575
9,346
12,998
7,488
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ChilyAG
Sun Wukong
15
1 / 0 / 2
9,618
641
7,864
13,030
10,857
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 3 / 7
7,798
520
4,446
11,869
10,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ah Puch
OceanioLupis
Ah Puch
15
9 / 2 / 0
9,780
652
17,630
9,337
3,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
lsilver2709l
Arachne
12
0 / 4 / 4
7,616
508
4,170
13,065
4,301
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chiron
nyxx777_
Chiron
14
2 / 0 / 0
8,388
559
7,912
7,395
2,889
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
25
8
Kills
12
12
Deaths
9
12
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
ChilyAG
Sun Wukong
1
0
2
2
W
0
3
7
1.17
L
Susano
NerfOsiris
Susano
1
4
5
0.88
W
Ah Puch
OceanioLupis
Ah Puch
9
2
0
4.5
L
Artemis
Rhellington
Artemis
1
0
1
1.5
L
0
1
0
0
L
Cabrakan
Venmine
Cabrakan
0
4
6
0.75
L
6
3
0
2
W
Arachne
lsilver2709l
Arachne
0
4
4
0.5
W
Chiron
nyxx777_
Chiron
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,471
Damage
42,022
63,485
Taken
54,696
41,088
Mitigated
31,840
21,124
Healing
15,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
ChilyAG
Sun Wukong
7,864
1,263
0
1,761
13,030
10,857
54
78
12,952
0
77,221
W
4,446
738
0
1,723
11,869
10,186
243
4,999
6,870
19,968
0
L
Susano
NerfOsiris
Susano
7,149
1,460
0
4,399
14,676
5,537
0
5,481
9,195
0
53,259
W
Ah Puch
OceanioLupis
Ah Puch
17,630
357
0
4,068
9,337
3,607
456
3,437
5,900
75,185
0
L
Artemis
Rhellington
Artemis
4,578
1,711
0
2,609
6,584
2,658
513
321
6,263
0
50,220
L
11,433
4,768
0
5,961
15,039
11,317
0
1,592
13,447
0
64,487
L
Cabrakan
Venmine
Cabrakan
3,965
588
0
1,655
14,188
14,088
0
6,395
7,793
10,204
0
L
9,346
176
0
6,500
12,998
7,488
0
8,287
4,711
85,644
0
W
Arachne
lsilver2709l
Arachne
4,170
3,074
0
3,134
13,065
4,301
65
4,516
8,549
0
52,950
W
Chiron
nyxx777_
Chiron
7,912
2,415
273
4,301
7,395
2,889
1,289
281
7,114
0
70,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,798
Gold Earned
43,200
455
Minions Killed
473
0
Camps Cleared
0
1,439,605
Distance Traveled
1,524,513
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,618
641
140
9
0
280,992
0
W
Geb
7,798
520
17
1
0
297,379
4
L
Susano
7,024
468
83
6
0
336,685
1
W
Ah Puch
9,780
652
121
8
0
317,477
2
L
Artemis
6,944
463
97
6
0
240,062
2
L
Kali
7,349
490
103
7
0
314,078
0
L
Cabrakan
6,851
457
4
0
0
285,162
3
L
Anubis
8,630
575
168
11
0
263,618
1
W
Arachne
7,616
508
76
5
0
341,922
4
W
Chiron
8,388
559
119
8
0
286,743
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role