Player Matchup

Chang'e
Chang'e
Gold I
Jedi2044
Chang'e
Gold I
Level 157
God Stats
4W - 3L
1,615 SR
Queue Stats
111W - 97L
1,627 MMR
Solo
Horus
Horus
Gold III
Jellolard
Horus
Gold III
Level 121
God Stats
14W - 14L
1,638 SR
Queue Stats
90W - 85L
1,560 MMR
Party 4
Charybdis
Charybdis
Gold I
Jokertegn
Charybdis
Gold I
Level 153
God Stats
21W - 13L
1,535 SR
Queue Stats
128W - 116L
1,711 MMR
Party 4
Bastet
Bastet
Gold III
OffSweat
Bastet
Gold III
Level 87
God Stats
27W - 16L
1,717 SR
Queue Stats
246W - 251L
1,445 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Platinum II
Siruped
Morgan Le Fay
Platinum II
Level 109
God Stats
48W - 38L
1,579 SR
Queue Stats
477W - 481L
1,840 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 125
1,617 SR
1,637 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 101
1,561 SR
1,613 MMR
Janus
Janus
Gold II
 
Janus
Gold II
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Gold III
Blargpow
Chaac
Gold III
Level 89
God Stats
0W - 2L
1,580 SR
Queue Stats
34W - 37L
1,584 MMR
Party 3
Hachiman
Hachiman
Gold II
Breezynm
Hachiman
Gold II
Level 69
God Stats
1W - 2L
1,418 SR
Queue Stats
6W - 7L
1,659 MMR
Party 1
Thor
Thor
Gold II
DangerousDon
Thor
Gold II
Level 117
God Stats
1W - 1L
1,807 SR
Queue Stats
59W - 49L
1,707 MMR
Party 3
Athena
Athena
Gold II
SiberianGiraffe
Athena
Gold II
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 56L
1,613 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Jedi2044
Chang'e
12
2 / 3 / 4
6,881
626
9,544
10,454
4,866
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Horus
Jellolard
Horus
10
0 / 0 / 8
6,527
593
4,445
6,602
4,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charybdis
Jokertegn
Charybdis
11
5 / 1 / 0
7,319
665
8,116
6,315
2,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
OffSweat
Bastet
12
6 / 0 / 2
6,945
631
5,558
7,265
2,712
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
Siruped
Morgan Le Fay
12
2 / 0 / 2
6,860
624
3,401
3,415
1,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
ThanatosRaijinMartichorasThoth

VS

Bans
ArachnePeleAo KuangAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
1 / 3 / 1
6,195
563
3,828
7,335
2,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Blargpow
Chaac
9
2 / 5 / 1
5,698
518
5,066
11,800
7,626
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
Breezynm
Hachiman
9
1 / 3 / 0
5,524
502
2,626
7,268
1,629
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 3 / 1
5,582
507
4,171
10,580
3,277
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 1 / 2
5,182
471
3,796
7,872
5,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
15
Kills
4
4
Deaths
15
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
3
1
0.5
L
Chaac
Blargpow
Chaac
2
5
1
0.5
L
Hachiman
Breezynm
Hachiman
1
3
0
0.33
L
0
3
1
0.17
W
Chang'e
Jedi2044
Chang'e
2
3
4
1.33
W
Horus
Jellolard
Horus
0
0
8
4
W
Charybdis
Jokertegn
Charybdis
5
1
0
5
W
Bastet
OffSweat
Bastet
6
0
2
7
L
0
1
2
1
W
Morgan Le Fay
Siruped
Morgan Le Fay
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,064
Damage
19,487
34,051
Taken
44,855
15,093
Mitigated
20,242
16,228
Healing
9,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
3,828
167
0
750
7,335
2,401
0
2,617
4,718
41,941
0
L
Chaac
Blargpow
Chaac
5,066
1,448
0
2,448
11,800
7,626
0
7,191
4,609
0
26,837
L
Hachiman
Breezynm
Hachiman
2,626
1,662
0
2,222
7,268
1,629
0
0
7,268
0
31,497
L
4,171
681
0
912
10,580
3,277
0
1,419
9,161
0
44,614
W
Chang'e
Jedi2044
Chang'e
9,544
730
200
5,776
10,454
4,866
0
1,851
8,555
46,682
0
W
Horus
Jellolard
Horus
4,445
1,830
570
2,643
6,602
4,129
318
2,125
4,423
0
10,687
W
Charybdis
Jokertegn
Charybdis
8,116
4,850
0
3,352
6,315
2,173
2,046
2,000
4,231
0
59,820
W
Bastet
OffSweat
Bastet
5,558
1,342
0
2,296
7,265
2,712
1,030
680
6,551
0
47,310
L
3,796
1,732
0
3,063
7,872
5,309
0
1,718
6,154
7,542
0
W
Morgan Le Fay
Siruped
Morgan Le Fay
3,401
177
0
1,391
3,415
1,213
0
700
2,667
47,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,532
Gold Earned
28,181
353
Minions Killed
264
0
Camps Cleared
0
1,147,135
Distance Traveled
1,145,233
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,195
563
91
8
0
247,433
2
L
Chaac
5,698
518
48
4
0
212,499
2
L
Hachiman
5,524
502
59
5
0
216,624
1
L
Thor
5,582
507
56
5
0
222,964
0
W
Chang'e
6,881
626
62
6
0
191,032
2
W
Horus
6,527
593
18
2
0
262,907
2
W
Charybdis
7,319
665
107
10
0
195,335
0
W
Bastet
6,945
631
66
6
0
263,958
3
L
Athena
5,182
471
10
1
0
245,713
0
W
Morgan Le Fay
6,860
624
100
9
0
233,903
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role