Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ganesha
Ganesha
Magician_369
Ganesha
Level 161
God Stats
8W - 12L
1,442 SR
Queue Stats
160W - 179L
1,422 Elo+
Party 3
Hel
Hel
OwNin_yOu44
Hel
Level 143
God Stats
7W - 8L
1,342 SR
Queue Stats
221W - 234L
1,457 Elo+
Party 1
Ishtar
Ishtar
PB1CUP
Ishtar
Level 104
God Stats
16W - 21L
1,511 SR
Queue Stats
166W - 187L
1,385 Elo+
Party 1
Pele
Pele
TheOneTrueMyth
Pele
Level 159
God Stats
1W - 3L
1,340 SR
Queue Stats
66W - 76L
1,404 Elo+
Party 3
Team Averages
Level 130
1,427 SR
1,434 Elo+

VS

Team Averages
Level 131
1,543 SR
1,434 Elo+
Chaac
Chaac
AdvEnturEr LUNK
Chaac
Level 68
God Stats
4W - 3L
1,575 SR
Queue Stats
123W - 167L
1,421 Elo+
Party 2
Anubis
Anubis
Bats39
Anubis
Level 124
God Stats
3W - 5L
1,383 SR
Queue Stats
152W - 196L
1,443 Elo+
Party 2
Lancelot
Lancelot
FourRanger
Lancelot
Level 148
God Stats
5W - 4L
1,544 SR
Queue Stats
138W - 192L
1,428 Elo+
Party 2
Cupid
Cupid
biggysed
Cupid
Level 158
God Stats
7W - 5L
1,587 SR
Queue Stats
316W - 287L
1,428 Elo+
Party 4
Ymir
Ymir
silva3jy
Ymir
Level 157
God Stats
3W - 1L
1,624 SR
Queue Stats
372W - 364L
1,451 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
9
2 / 2 / 0
5,344
668
5,054
7,563
3,736
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Ganesha
Magician_369
Ganesha
7
0 / 1 / 0
4,179
522
1,187
5,214
2,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 2 / 0
4,489
561
1,540
4,240
885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ishtar
PB1CUP
Ishtar
7
0 / 1 / 0
4,225
528
3,252
4,482
1,492
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
0 / 2 / 0
4,029
504
361
4,802
1,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 2 / 1
4,858
607
2,851
6,886
5,306
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

Anubis
Bats39
Anubis
9
2 / 0 / 1
5,434
679
2,442
2,288
978
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lancelot
FourRanger
Lancelot
9
1 / 0 / 0
4,855
607
1,803
4,866
1,626
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cupid
biggysed
Cupid
9
1 / 0 / 1
4,974
622
4,535
3,364
1,068
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ymir
7
1 / 0 / 1
4,838
605
2,185
5,424
3,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
11
2
Kills
7
8
Deaths
2
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
2
0
1
W
2
2
1
1.25
W
Anubis
Bats39
Anubis
2
0
1
2.5
W
Lancelot
FourRanger
Lancelot
1
0
0
1
L
Ganesha
Magician_369
Ganesha
0
1
0
0
L
0
2
0
0
L
Ishtar
PB1CUP
Ishtar
0
1
0
0
L
0
2
0
0
W
Cupid
biggysed
Cupid
1
0
1
1.5
W
Ymir
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,394
Damage
13,816
26,301
Taken
22,828
10,089
Mitigated
12,364
7,746
Healing
9,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
5,054
979
0
1,531
7,563
3,736
0
0
7,563
0
35,924
W
2,851
471
0
2,332
6,886
5,306
0
0
6,886
0
21,400
W
Anubis
Bats39
Anubis
2,442
48
0
1,662
2,288
978
385
861
1,427
37,034
0
W
Lancelot
FourRanger
Lancelot
1,803
856
0
1,286
4,866
1,626
0
397
4,469
0
34,982
L
Ganesha
Magician_369
Ganesha
1,187
313
0
1,434
5,214
2,601
0
1,714
3,500
8,185
0
L
1,540
0
312
1,710
4,240
885
0
1,959
2,281
26,882
0
L
Ishtar
PB1CUP
Ishtar
3,252
1,838
0
1,171
4,482
1,492
0
483
3,999
0
25,872
L
361
39
0
1,588
4,802
1,375
0
471
4,331
0
14,318
W
Cupid
biggysed
Cupid
4,535
2,771
549
2,218
3,364
1,068
0
491
2,873
0
31,730
W
Ymir
2,185
1,114
0
1,361
5,424
3,386
0
978
4,446
14,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,266
Gold Earned
24,959
193
Minions Killed
229
0
Camps Cleared
0
747,779
Distance Traveled
747,687
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,344
668
53
7
0
159,510
1
W
Chaac
4,858
607
34
4
0
124,716
0
W
Anubis
5,434
679
66
8
0
127,527
0
W
Lancelot
4,855
607
57
7
0
184,937
0
L
Ganesha
4,179
522
1
0
0
171,329
2
L
Hel
4,489
561
57
7
0
147,302
0
L
Ishtar
4,225
528
50
6
0
151,147
0
L
Pele
4,029
504
32
4
0
118,491
0
W
Cupid
4,974
622
60
8
0
145,364
2
W
Ymir
4,838
605
12
2
0
165,143
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role