Player Matchup

Hel
Hel
ArchGhoulKen
Hel
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 92L
1,463 Elo+
Party 1
Danzaburou
Danzaburou
Ogeid-Lux
Danzaburou
Level 120
God Stats
2W - 3L
1,504 SR
Queue Stats
181W - 172L
1,476 Elo+
Solo
Chiron
Chiron
TheFinalDAY1
Chiron
Level 146
God Stats
2W - 2L
1,434 SR
Queue Stats
131W - 134L
1,535 Elo+
Solo
Mercury
Mercury
Vohelgar
Mercury
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 50L
1,534 Elo+
Party 1
Scylla
Scylla
wolverine2223
Scylla
Level 117
God Stats
1W - 1L
1,667 SR
Queue Stats
100W - 93L
1,480 Elo+
Party 1
Team Averages
Level 129
1,521 SR
1,498 Elo+

VS

Team Averages
Level 81
1,395 SR
1,462 Elo+
Yemoja
Yemoja
 
Yemoja
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
MedusaCascade
Vamana
Level 89
God Stats
1W - 1L
1,214 SR
Queue Stats
65W - 72L
1,467 Elo+
Party 2
Ne Zha
Ne Zha
Stegnuts020
Ne Zha
Level 28
God Stats
1W - 0L
1,476 SR
Queue Stats
7W - 9L
1,407 Elo+
Party 2
Hachiman
Hachiman
conniewonniee
Hachiman
Level 63
God Stats
9W - 5L
1,488 SR
Queue Stats
312W - 290L
1,504 Elo+
Solo
Chronos
Chronos
iiPoIntMaN xx
Chronos
Level 118
God Stats
2W - 1L
1,298 SR
Queue Stats
385W - 398L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 1
6,269
896
3,302
6,914
1,779
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
Ogeid-Lux
Danzaburou
11
1 / 3 / 1
6,106
872
3,829
6,673
2,583
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Chiron
12
1 / 3 / 0
6,325
904
2,727
6,974
2,356
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
Vohelgar
Mercury
10
1 / 5 / 4
6,184
883
1,259
8,103
2,726
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 3 / 1
5,972
853
6,973
5,562
1,445
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
12
0 / 2 / 12
7,168
1,024
1,414
9,068
7,423
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
4 / 1 / 11
7,523
1,075
4,452
9,048
8,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ne Zha
13
5 / 2 / 11
7,700
1,100
15,528
9,602
4,632
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
conniewonniee
Hachiman
15
8 / 0 / 8
8,589
1,227
7,579
7,147
3,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Chronos
13
1 / 1 / 13
7,316
1,045
4,443
4,746
2,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
73
4
Kills
18
18
Deaths
6
7
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
0
2
12
3
L
1
4
1
0.38
W
4
1
11
9.5
L
Danzaburou
Ogeid-Lux
Danzaburou
1
3
1
0.5
W
Ne Zha
5
2
11
5.25
L
Chiron
1
3
0
0.33
L
Mercury
Vohelgar
Mercury
1
5
4
0.6
W
Hachiman
conniewonniee
Hachiman
8
0
8
12
W
Chronos
1
1
13
7.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,090
Damage
33,416
34,226
Taken
39,611
10,889
Mitigated
26,039
9,060
Healing
19,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
1,414
432
7,626
1,844
9,068
7,423
322
3,117
5,951
4,302
0
L
3,302
241
2,235
1,488
6,914
1,779
0
322
6,504
5,704
0
W
4,452
1,649
1,310
1,890
9,048
8,572
609
2,187
6,861
0
8,756
L
Danzaburou
Ogeid-Lux
Danzaburou
3,829
888
243
522
6,673
2,583
0
1,645
4,983
0
13,263
W
Ne Zha
15,528
660
124
2,330
9,602
4,632
579
1,916
7,686
0
27,396
L
Chiron
2,727
128
812
1,492
6,974
2,356
0
1,074
5,860
0
11,690
L
Mercury
Vohelgar
Mercury
1,259
156
0
605
8,103
2,726
0
1,937
5,903
0
1,960
W
Hachiman
conniewonniee
Hachiman
7,579
3,942
1,689
1,747
7,147
3,245
2,246
1,676
5,471
0
15,260
W
Chronos
4,443
577
593
656
4,746
2,167
1,922
1,379
3,367
14,900
0
L
6,973
145
729
934
5,562
1,445
0
879
4,638
13,761
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,856
Gold Earned
38,296
67
Minions Killed
96
0
Camps Cleared
0
640,144
Distance Traveled
768,222
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,168
1,024
2
0
0
123,632
0
L
Hel
6,269
896
6
1
0
120,580
0
W
Vamana
7,523
1,075
9
1
0
162,352
0
L
Danzaburou
6,106
872
19
3
0
119,427
0
W
Ne Zha
7,700
1,100
30
4
0
166,430
0
L
Chiron
6,325
904
16
2
0
147,961
0
L
Mercury
6,184
883
3
0
0
124,731
0
W
Hachiman
8,589
1,227
26
4
0
157,121
0
W
Chronos
7,316
1,045
29
4
0
158,687
0
L
Scylla
5,972
853
23
3
0
127,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role