Player Matchup

Janus
Janus
CopyOWB
Janus
Level 109
God Stats
0W - 4L
1,174 SR
Queue Stats
204W - 205L
1,464 Elo+
Party 2
Maui
Maui
CurbsideKey144
Maui
Level 119
God Stats
13W - 13L
1,472 SR
Queue Stats
284W - 275L
1,501 Elo+
Party 2
Hades
Hades
DirtyMT
Hades
Level 98
God Stats
2W - 6L
1,339 SR
Queue Stats
211W - 215L
1,458 Elo+
Party 2
Izanami
Izanami
Pendantalpaca82
Izanami
Level 76
God Stats
5W - 7L
1,374 SR
Queue Stats
89W - 93L
1,495 Elo+
Party 2
Chiron
Chiron
PrincessPoggers
Chiron
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 165L
1,458 Elo+
Solo
Team Averages
Level 89
1,371 SR
1,475 Elo+

VS

Team Averages
Level 75
1,598 SR
1,496 Elo+
Ah Puch
Ah Puch
BlueGunner
Ah Puch
Level 122
God Stats
4W - 0L
1,885 SR
Queue Stats
84W - 58L
1,580 Elo+
Party 1
Pele
Pele
VizeAcrius
Pele
Level 103
God Stats
1W - 0L
1,349 SR
Queue Stats
91W - 64L
1,581 Elo+
Party 1
Anhur
Anhur
Willough7
Anhur
Level 15
God Stats
1W - 4L
1,518 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 1
Horus
Horus
edgydolphin1564
Horus
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,265 Elo+
Party 1
Discordia
Discordia
mateoREX2
Discordia
Level 106
God Stats
22W - 8L
1,737 SR
Queue Stats
267W - 204L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
CopyOWB
Janus
11
2 / 1 / 0
5,961
542
2,458
4,319
1,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 3 / 7
6,130
557
3,029
9,193
7,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hades
DirtyMT
Hades
9
0 / 5 / 0
4,715
429
923
8,613
4,782
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
5 / 1 / 0
6,728
612
6,455
5,990
1,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
0 / 1 / 0
5,895
536
2,221
7,446
2,801
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BlueGunner
Ah Puch
13
5 / 0 / 0
7,966
724
6,102
4,631
2,369
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
4 / 0 / 1
6,836
621
4,986
8,748
3,096
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anhur
Willough7
Anhur
8
0 / 3 / 0
4,849
441
1,702
5,756
1,562
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 4 / 1
4,773
434
1,610
7,277
5,444
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Discordia
mateoREX2
Discordia
12
2 / 0 / 2
6,955
632
8,311
3,153
977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
15
7
Kills
11
11
Deaths
7
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
BlueGunner
Ah Puch
5
0
0
5
L
Janus
CopyOWB
Janus
2
1
0
2
L
0
3
7
1.17
L
Hades
DirtyMT
Hades
0
5
0
0
L
5
1
0
5
L
0
1
0
0
W
4
0
1
4.5
W
Anhur
Willough7
Anhur
0
3
0
0
W
0
4
1
0.13
W
Discordia
mateoREX2
Discordia
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,086
Damage
22,711
35,561
Taken
29,565
18,316
Mitigated
13,448
10,870
Healing
7,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
BlueGunner
Ah Puch
6,102
369
0
3,166
4,631
2,369
2,204
678
3,953
63,932
0
L
Janus
CopyOWB
Janus
2,458
513
0
500
4,319
1,298
0
1,840
2,079
40,573
0
L
3,029
657
0
2,841
9,193
7,667
96
1,995
7,086
15,835
0
L
Hades
DirtyMT
Hades
923
44
105
1,767
8,613
4,782
0
6,758
1,827
21,569
0
L
6,455
4,411
0
3,537
5,990
1,768
287
0
5,990
0
54,729
L
2,221
603
196
1,924
7,446
2,801
468
3,025
4,166
0
47,085
W
4,986
1,265
0
1,558
8,748
3,096
0
2,236
6,424
0
50,158
W
Anhur
Willough7
Anhur
1,702
1,478
0
260
5,756
1,562
0
881
4,875
0
18,952
W
1,610
895
360
1,737
7,277
5,444
0
1,972
5,283
0
15,973
W
Discordia
mateoREX2
Discordia
8,311
511
0
500
3,153
977
54
517
2,620
45,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,429
Gold Earned
31,379
309
Minions Killed
323
0
Camps Cleared
0
973,437
Distance Traveled
1,115,663
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,966
724
97
9
0
174,674
0
L
Janus
5,961
542
92
8
0
164,837
2
L
Maui
6,130
557
21
2
0
204,513
3
L
Hades
4,715
429
33
3
0
180,525
0
L
Izanami
6,728
612
85
8
0
195,233
0
L
Chiron
5,895
536
78
7
0
228,329
0
W
Pele
6,836
621
70
6
0
269,137
0
W
Anhur
4,849
441
32
3
0
204,876
0
W
Horus
4,773
434
23
2
0
226,965
0
W
Discordia
6,955
632
101
9
0
240,011
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role