Player Matchup

Ymir
Ymir
PotomekZeusa
Ymir
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,463 Elo+
Party 1
Sol
Sol
SicraftPL
Sol
Level 45
God Stats
0W - 6L
1,432 SR
Queue Stats
3W - 9L
1,463 Elo+
Party 1
Thanatos
Thanatos
TomekTornado
Thanatos
Level 2
God Stats
0W - 3L
1,432 SR
Queue Stats
1W - 9L
1,186 Elo+
Party 1
Team Averages
Level 23
1,455 SR
1,371 Elo+

VS

Team Averages
Level 91
1,644 SR
1,697 Elo+
Khepri
Khepri
Marcooshek
Khepri
Level 23
God Stats
49W - 23L
1,769 SR
Queue Stats
93W - 60L
1,657 Elo+
Party 2
Anhur
Anhur
compkevinWorstEU
Anhur
Level 144
God Stats
2W - 1L
1,567 SR
Queue Stats
318W - 115L
1,766 Elo+
Party 2
Ra
Ra
vMiist
Ra
Level 106
God Stats
18W - 18L
1,596 SR
Queue Stats
472W - 371L
1,670 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 1
8,204
631
4,591
19,052
17,679
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
0 / 5 / 0
7,881
606
5,919
9,888
2,394
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
TomekTornado
Thanatos
10
2 / 11 / 0
8,739
672
4,092
16,146
4,855
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Marcooshek
Khepri
13
1 / 1 / 18
10,149
781
3,369
7,841
10,671
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
17 / 0 / 4
12,800
985
22,694
8,864
4,464
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ra
14
4 / 1 / 14
10,742
826
14,716
6,207
3,395
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
58
2
Kills
22
22
Deaths
2
1
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Khepri
Marcooshek
Khepri
1
1
18
10
L
0
6
1
0.08
L
0
5
0
0
L
Thanatos
TomekTornado
Thanatos
2
11
0
0.18
W
17
0
4
19
W
Ra
4
1
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,602
Damage
40,779
45,086
Taken
22,912
24,928
Mitigated
18,530
4,147
Healing
4,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Marcooshek
Khepri
3,369
32
0
0
7,841
10,671
226
2,649
5,192
16,135
0
L
4,591
318
0
250
19,052
17,679
0
8,304
10,519
25,087
0
L
5,919
1,458
0
976
9,888
2,394
0
3,657
6,125
27,774
0
L
Thanatos
TomekTornado
Thanatos
4,092
903
0
2,921
16,146
4,855
0
5,903
10,176
0
15,677
W
22,694
13,783
0
545
8,864
4,464
1,579
4,590
4,274
0
70,449
W
Ra
14,716
1,250
1,813
2,098
6,207
3,395
409
3,673
2,534
61,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,824
Gold Earned
33,691
88
Minions Killed
191
0
Camps Cleared
0
620,653
Distance Traveled
714,383
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,149
781
21
2
0
218,546
0
L
Ymir
8,204
631
41
3
0
194,105
0
L
Sol
7,881
606
30
2
0
225,739
0
L
Thanatos
8,739
672
17
1
0
200,809
0
W
Anhur
12,800
985
94
7
0
235,049
0
W
Ra
10,742
826
76
6
0
260,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role