Player Matchup

Olorun
Olorun
Bacon JF
Olorun
Level 134
God Stats
0W - 3L
1,187 SR
Queue Stats
139W - 141L
1,527 Elo+
Party 1
Sol
Sol
Senz Lopz
Sol
Level 63
God Stats
1W - 2L
1,224 SR
Queue Stats
296W - 305L
1,518 Elo+
Party 1
Nu Wa
Nu Wa
Senz Marii
Nu Wa
Level 69
God Stats
12W - 7L
1,610 SR
Queue Stats
190W - 210L
1,476 Elo+
Party 1
Hun Batz
Hun Batz
Slaying_Ducky
Hun Batz
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
103W - 108L
1,431 Elo+
Party 2
Mercury
Mercury
ThePervy_Sage09
Mercury
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 66L
1,367 Elo+
Party 2
Team Averages
Level 71
1,404 SR
1,464 Elo+

VS

Team Averages
Level 117
1,526 SR
1,450 Elo+
Danzaburou
Danzaburou
A Long Nod
Danzaburou
Level 127
God Stats
7W - 4L
1,559 SR
Queue Stats
171W - 186L
1,468 Elo+
Party 3
Cupid
Cupid
CdnMayhem
Cupid
Level 159
God Stats
9W - 4L
1,615 SR
Queue Stats
460W - 470L
1,429 Elo+
Solo
Nu Wa
Nu Wa
Ericc137
Nu Wa
Level 126
God Stats
3W - 1L
1,680 SR
Queue Stats
115W - 127L
1,488 Elo+
Party 3
Cliodhna
Cliodhna
ForTheFallen58
Cliodhna
Level 148
God Stats
4W - 4L
1,279 SR
Queue Stats
620W - 590L
1,497 Elo+
Solo
Ganesha
Ganesha
Jasle
Ganesha
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
169W - 167L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Bacon JF
Olorun
17
2 / 4 / 8
9,564
736
12,815
13,079
5,653
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
2 / 2 / 5
9,106
700
9,973
9,087
3,196
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nu Wa
18
7 / 3 / 5
10,206
785
20,753
11,694
4,986
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
Slaying_Ducky
Hun Batz
18
7 / 10 / 7
11,561
889
16,630
17,152
8,955
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 7 / 7
8,071
621
3,841
12,127
4,735
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
A Long Nod
Danzaburou
18
4 / 2 / 11
10,773
829
8,126
12,354
4,518
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cupid
CdnMayhem
Cupid
18
8 / 4 / 11
10,967
844
10,549
12,909
4,879
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nu Wa
Ericc137
Nu Wa
19
9 / 3 / 12
12,158
935
15,282
10,439
3,615
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
16
4 / 5 / 18
10,487
807
16,692
23,814
8,396
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
Jasle
Ganesha
15
1 / 5 / 18
10,028
771
6,721
16,149
11,923
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
96
18
Kills
26
26
Deaths
19
32
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
A Long Nod
Danzaburou
4
2
11
4.75
L
Olorun
Bacon JF
Olorun
2
4
8
1.5
W
Cupid
CdnMayhem
Cupid
8
4
11
3.38
W
Nu Wa
Ericc137
Nu Wa
9
3
12
5
W
Cliodhna
4
5
18
2.6
W
Ganesha
Jasle
Ganesha
1
5
18
2
L
2
2
5
2.25
L
Nu Wa
7
3
5
3.17
L
Hun Batz
Slaying_Ducky
Hun Batz
7
10
7
1.05
L
0
7
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,012
Damage
57,370
63,139
Taken
75,665
27,525
Mitigated
33,331
17,488
Healing
25,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
A Long Nod
Danzaburou
8,126
3,213
1,097
3,710
12,354
4,518
3,378
7,173
5,181
0
33,640
L
Olorun
Bacon JF
Olorun
12,815
5,303
3,385
4,304
13,079
5,653
1,340
5,396
7,683
29,167
0
W
Cupid
CdnMayhem
Cupid
10,549
5,310
3,419
3,809
12,909
4,879
907
5,060
7,849
0
25,852
W
Nu Wa
Ericc137
Nu Wa
15,282
3,457
575
1,801
10,439
3,615
2,054
6,306
4,133
32,925
0
W
Cliodhna
16,692
1,147
877
7,187
23,814
8,396
442
13,488
10,326
0
31,833
W
Ganesha
Jasle
Ganesha
6,721
341
1,178
2,251
16,149
11,923
536
11,514
4,635
11,307
0
L
9,973
2,203
425
2,524
9,087
3,196
889
2,206
6,881
19,992
0
L
Nu Wa
20,753
7,555
926
3,123
11,694
4,986
1,438
4,730
6,964
39,628
0
L
Hun Batz
Slaying_Ducky
Hun Batz
16,630
1,614
334
111
17,152
8,955
497
4,970
12,182
0
32,634
L
3,841
1,210
667
1,689
12,127
4,735
0
4,701
7,426
0
7,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,508
Gold Earned
54,413
143
Minions Killed
146
0
Camps Cleared
0
1,068,010
Distance Traveled
1,153,817
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,773
829
47
4
0
221,418
0
L
Olorun
9,564
736
42
3
0
185,149
0
W
Cupid
10,967
844
42
3
0
212,013
0
W
Nu Wa
12,158
935
37
3
0
244,085
0
W
Cliodhna
10,487
807
18
1
0
253,267
0
W
Ganesha
10,028
771
2
0
0
223,034
0
L
Sol
9,106
700
24
2
0
201,419
0
L
Nu Wa
10,206
785
35
3
0
203,129
0
L
Hun Batz
11,561
889
31
2
0
227,596
0
L
Mercury
8,071
621
11
1
0
250,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role