Player Matchup

Nemesis
Nemesis
CommanderWeeb
Nemesis
Level 85
God Stats
6W - 3L
1,469 SR
Queue Stats
111W - 104L
1,459 Elo+
Solo
Ymir
Ymir
JustClickRT
Ymir
Level 65
God Stats
9W - 8L
1,626 SR
Queue Stats
205W - 210L
1,548 Elo+
Party 2
Kukulkan
Kukulkan
Seaphoenix
Kukulkan
Level 110
God Stats
10W - 3L
1,609 SR
Queue Stats
106W - 85L
1,494 Elo+
Party 2
Chiron
Chiron
ThatOneGuyAiden
Chiron
Level 84
God Stats
2W - 1L
1,500 SR
Queue Stats
157W - 131L
1,523 Elo+
Party 2
Baron Samedi
Baron Samedi
Valhalla_Ragnark
Baron Samedi
Level 152
God Stats
5W - 5L
1,487 SR
Queue Stats
304W - 301L
1,467 Elo+
Solo
Team Averages
Level 99
1,538 SR
1,498 Elo+

VS

Team Averages
Level 105
1,432 SR
1,457 Elo+
Artemis
Artemis
 
Artemis
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
AuroraF1re
Anubis
Level 65
God Stats
9W - 12L
1,508 SR
Queue Stats
84W - 86L
1,485 Elo+
Party 1
Nu Wa
Nu Wa
Donpireso
Nu Wa
Level 95
God Stats
7W - 6L
1,532 SR
Queue Stats
105W - 106L
1,485 Elo+
Party 1
Ares
Ares
Freelancer00hio
Ares
Level 118
God Stats
11W - 15L
1,333 SR
Queue Stats
14W - 19L
1,330 Elo+
Party 1
Lancelot
Lancelot
GodKazius
Lancelot
Level 101
God Stats
9W - 7L
1,289 SR
Queue Stats
107W - 106L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
11
2 / 1 / 6
6,593
507
5,562
9,990
3,478
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 1 / 5
7,239
557
3,096
9,402
6,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
Seaphoenix
Kukulkan
13
7 / 1 / 4
8,071
621
13,456
6,004
1,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 1 / 4
7,693
592
9,129
10,966
4,117
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Baron Samedi
Valhalla_Ragnark
Baron Samedi
13
3 / 1 / 0
8,175
629
4,929
8,822
4,895
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
0 / 5 / 1
6,265
482
8,995
10,200
3,954
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
AuroraF1re
Anubis
11
1 / 6 / 3
6,758
520
5,702
11,410
5,808
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nu Wa
Donpireso
Nu Wa
13
0 / 3 / 1
7,375
567
7,113
5,504
1,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
1 / 2 / 0
5,961
459
3,452
10,656
8,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Lancelot
GodKazius
Lancelot
12
3 / 2 / 0
7,280
560
6,151
12,135
5,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
18
Kills
5
5
Deaths
18
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
5
1
0.1
L
Anubis
AuroraF1re
Anubis
1
6
3
0.42
W
Nemesis
2
1
6
5
L
Nu Wa
Donpireso
Nu Wa
0
3
1
0.17
L
1
2
0
0.5
L
Lancelot
GodKazius
Lancelot
3
2
0
1.5
W
2
1
5
4.5
W
Kukulkan
Seaphoenix
Kukulkan
7
1
4
9
W
4
1
4
6
W
Baron Samedi
Valhalla_Ragnark
Baron Samedi
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,172
Damage
31,413
45,184
Taken
49,905
20,967
Mitigated
25,367
15,142
Healing
14,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
8,995
3,623
0
2,486
10,200
3,954
387
609
9,591
0
49,892
L
Anubis
AuroraF1re
Anubis
5,702
268
0
3,599
11,410
5,808
0
7,356
4,054
38,040
0
W
Nemesis
5,562
1,307
0
1,127
9,990
3,478
0
2,002
7,988
0
37,809
L
Nu Wa
Donpireso
Nu Wa
7,113
1,644
0
1,361
5,504
1,936
0
4,336
1,168
57,775
0
L
3,452
76
0
2,225
10,656
8,459
0
3,571
7,085
14,445
0
L
Lancelot
GodKazius
Lancelot
6,151
661
144
4,455
12,135
5,210
0
5,609
6,526
0
50,467
W
3,096
548
0
2,840
9,402
6,487
0
4,127
5,275
29,359
0
W
Kukulkan
Seaphoenix
Kukulkan
13,456
1,869
0
1,459
6,004
1,990
456
3,432
2,572
62,883
0
W
9,129
3,422
305
3,653
10,966
4,117
456
1,708
9,258
0
53,195
W
Baron Samedi
Valhalla_Ragnark
Baron Samedi
4,929
346
0
5,758
8,822
4,895
0
4,998
3,824
70,501
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,771
Gold Earned
33,639
407
Minions Killed
321
0
Camps Cleared
0
1,317,958
Distance Traveled
1,327,929
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,265
482
69
5
0
216,640
0
L
Anubis
6,758
520
74
6
0
261,238
0
W
Nemesis
6,593
507
54
4
0
315,337
0
L
Nu Wa
7,375
567
99
8
0
246,184
0
L
Ares
5,961
459
11
1
0
267,066
0
L
Lancelot
7,280
560
68
5
0
336,801
0
W
Ymir
7,239
557
35
3
0
261,576
2
W
Kukulkan
8,071
621
113
9
0
252,552
0
W
Chiron
7,693
592
74
6
0
261,499
0
W
Baron Samedi
8,175
629
131
10
0
226,994
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role