Player Matchup

The Morrigan
The Morrigan
Diamond V
GVitalzz
The Morrigan
Diamond V
Level 164
God Stats
1W - 5L
1,783 SR
Queue Stats
303W - 292L
1,983 MMR
Solo
Hachiman
Hachiman
Diamond IV
RippersNightmare
Hachiman
Diamond IV
Level 170
God Stats
19W - 28L
1,664 SR
Queue Stats
899W - 892L
1,983 MMR
Solo
Arachne
Arachne
Diamond V
RoyalT2400
Arachne
Diamond V
Level 163
God Stats
59W - 34L
1,656 SR
Queue Stats
754W - 726L
2,005 MMR
Solo
Athena
Athena
Diamond V
Solar
Athena
Diamond V
Level 159
God Stats
3W - 6L
1,548 SR
Queue Stats
286W - 259L
2,000 MMR
Solo
Agni
Agni
Platinum II
icethecool1
Agni
Platinum II
Level 149
God Stats
17W - 10L
1,644 SR
Queue Stats
79W - 64L
2,018 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 161
1,659 SR
1,998 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 150
1,599 SR
1,978 MMR
Ix Chel
Ix Chel
Platinum I
EsterExposito
Ix Chel
Platinum I
Level 195
God Stats
2W - 3L
1,575 SR
Queue Stats
192W - 185L
1,935 MMR
Party 2
Persephone
Persephone
Platinum II
Phyrexcision
Persephone
Platinum II
Level 198
God Stats
4W - 8L
1,625 SR
Queue Stats
340W - 326L
1,860 MMR
Party 1
Rama
Rama
Diamond IV
RingOfZaturn
Rama
Diamond IV
Level 157
God Stats
92W - 89L
1,633 SR
Queue Stats
194W - 219L
2,097 MMR
Party 2
Fafnir
Fafnir
Diamond V
ShinyKabuto132
Fafnir
Diamond V
Level 43
God Stats
3W - 5L
1,494 SR
Queue Stats
62W - 56L
1,913 MMR
Solo
Thor
Thor
Diamond IV
chadtarheel
Thor
Diamond IV
Level 157
God Stats
11W - 8L
1,666 SR
Queue Stats
396W - 371L
2,087 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
GVitalzz
The Morrigan
16
2 / 3 / 2
10,025
668
8,649
9,995
4,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
3 / 3 / 2
9,176
612
10,348
11,427
4,037
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
RoyalT2400
Arachne
15
6 / 3 / 4
9,484
632
8,162
16,056
7,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
Solar
Athena
13
1 / 0 / 9
8,934
596
5,426
11,771
10,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
5 / 4 / 1
10,313
688
6,209
9,092
3,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bans
Maman BrigitteMorgan Le FayRaijin

VS

Bans
Ne ZhaPeleThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
13
0 / 2 / 4
7,895
526
7,243
10,584
4,958
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Persephone
Phyrexcision
Persephone
13
2 / 4 / 1
8,489
566
7,620
9,679
3,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
2 / 3 / 1
8,893
593
8,430
13,719
5,413
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 2 / 3
7,385
492
2,392
9,417
7,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
9 / 5 / 2
8,915
594
8,346
14,250
5,781
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
24
17
Kills
13
13
Deaths
16
18
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
0
2
4
1
W
The Morrigan
GVitalzz
The Morrigan
2
3
2
1
L
Persephone
Phyrexcision
Persephone
2
4
1
0.63
L
2
3
1
0.83
W
3
3
2
1.33
W
Arachne
RoyalT2400
Arachne
6
3
4
2.67
L
0
2
3
0.75
W
Athena
Solar
Athena
1
0
9
5.5
L
9
5
2
2
W
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,794
Damage
34,031
58,341
Taken
57,649
29,611
Mitigated
26,763
19,572
Healing
17,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
7,243
972
293
6,662
10,584
4,958
0
4,877
5,393
66,773
0
W
The Morrigan
GVitalzz
The Morrigan
8,649
1,691
0
3,948
9,995
4,205
122
5,166
4,829
70,661
2,915
L
Persephone
Phyrexcision
Persephone
7,620
463
0
2,029
9,679
3,331
0
5,714
3,909
73,756
0
L
8,430
6,895
0
4,950
13,719
5,413
166
756
12,963
0
85,544
W
10,348
7,066
0
4,356
11,427
4,037
1,994
490
10,937
0
78,015
W
Arachne
RoyalT2400
Arachne
8,162
5,925
0
7,304
16,056
7,287
3
4,581
11,475
0
77,249
L
2,392
748
0
2,403
9,417
7,280
0
2,518
6,899
29,861
0
W
Athena
Solar
Athena
5,426
2,111
0
2,798
11,771
10,678
0
2,918
8,853
29,125
0
L
8,346
3,239
0
1,379
14,250
5,781
0
3,992
10,224
0
60,441
W
6,209
865
0
1,166
9,092
3,404
0
4,720
4,372
93,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,932
Gold Earned
41,577
553
Minions Killed
537
0
Camps Cleared
0
1,592,668
Distance Traveled
1,358,573
19
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
7,895
526
108
7
0
228,784
2
W
The Morrigan
10,025
668
142
9
0
293,675
2
L
Persephone
8,489
566
138
9
0
295,778
0
L
Rama
8,893
593
158
11
0
274,816
3
W
Hachiman
9,176
612
126
8
0
280,204
3
W
Arachne
9,484
632
88
6
0
326,360
0
L
Fafnir
7,385
492
45
3
0
248,600
1
W
Athena
8,934
596
28
2
0
348,940
7
L
Thor
8,915
594
88
6
0
310,595
0
W
Agni
10,313
688
169
11
0
343,489
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role