Player Matchup

Discordia
Discordia
 
Discordia
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
BabyyShaee
Neith
Level 26
God Stats
25W - 44L
1,340 SR
Queue Stats
28W - 51L
1,278 Elo+
Party 1
Anubis
Anubis
LadyFran
Anubis
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 4L
1,736 Elo+
Party 2
Hercules
Hercules
StopRunnin
Hercules
Level 68
God Stats
22W - 36L
1,400 SR
Queue Stats
290W - 300L
1,379 Elo+
Party 1
Arachne
Arachne
mrtanman919
Arachne
Level 36
God Stats
4W - 6L
1,258 SR
Queue Stats
116W - 136L
1,211 Elo+
Solo
Team Averages
Level 62
1,400 SR
1,421 Elo+

VS

Team Averages
Level 44
1,497 SR
1,397 Elo+
Freya
Freya
Cyro1144
Freya
Level 91
God Stats
2W - 3L
1,346 SR
Queue Stats
363W - 320L
1,403 Elo+
Party 3
Ra
Ra
NightWeevil5106
Ra
Level 22
God Stats
3W - 2L
1,629 SR
Queue Stats
23W - 31L
1,318 Elo+
Party 4
Achilles
Achilles
dom1516
Achilles
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 30L
1,512 Elo+
Solo
Ymir
Ymir
jasonlnwa
Ymir
Level 24
God Stats
1W - 4L
1,422 SR
Queue Stats
134W - 111L
1,366 Elo+
Party 3
Pele
Pele
squrrel2
Pele
Level 46
God Stats
26W - 17L
1,589 SR
Queue Stats
236W - 225L
1,387 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
7 / 2 / 2
7,525
753
10,273
5,782
1,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
9
2 / 3 / 1
6,003
600
4,605
5,857
2,019
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
LadyFran
Anubis
14
6 / 0 / 0
8,705
871
6,062
6,416
2,985
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hercules
StopRunnin
Hercules
9
0 / 3 / 0
4,937
494
1,614
9,408
6,442
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Arachne
mrtanman919
Arachne
11
5 / 2 / 6
6,981
698
6,719
8,171
3,681
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Cyro1144
Freya
10
3 / 4 / 3
6,125
613
6,370
7,880
2,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
2 / 6 / 1
5,905
591
1,976
7,361
2,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
dom1516
Achilles
8
0 / 4 / 0
4,551
455
2,952
7,974
3,736
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ymir
10
4 / 2 / 3
6,410
641
4,119
8,837
6,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pele
9
1 / 4 / 1
5,360
536
2,133
11,484
3,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
18
20
Kills
10
10
Deaths
20
9
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
7
2
2
4
W
Neith
2
3
1
0.83
L
Freya
Cyro1144
Freya
3
4
3
1.13
W
Anubis
LadyFran
Anubis
6
0
0
6
L
2
6
1
0.42
W
Hercules
StopRunnin
Hercules
0
3
0
0
L
Achilles
dom1516
Achilles
0
4
0
0
L
Ymir
4
2
3
2.75
W
Arachne
mrtanman919
Arachne
5
2
6
4
L
Pele
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,273
Damage
17,550
35,634
Taken
43,536
17,078
Mitigated
19,281
13,581
Healing
9,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
10,273
1,034
0
510
5,782
1,951
535
1,535
4,141
47,897
0
W
Neith
4,605
998
218
1,270
5,857
2,019
482
3,252
2,113
0
34,275
L
Freya
Cyro1144
Freya
6,370
1,913
0
2,631
7,880
2,762
0
1,421
6,459
33,050
0
W
Anubis
LadyFran
Anubis
6,062
280
0
5,645
6,416
2,985
0
508
5,878
78,312
0
L
1,976
361
84
728
7,361
2,739
0
4,644
2,717
29,778
0
W
Hercules
StopRunnin
Hercules
1,614
559
39
2,670
9,408
6,442
176
4,210
4,449
0
24,405
L
Achilles
dom1516
Achilles
2,952
1,011
0
1,399
7,974
3,736
0
4,082
3,892
0
20,051
L
Ymir
4,119
966
0
500
8,837
6,045
0
1,693
7,144
21,005
0
W
Arachne
mrtanman919
Arachne
6,719
4,964
0
3,229
8,171
3,681
35
1,439
6,588
0
34,272
L
Pele
2,133
478
0
4,310
11,484
3,999
0
4,495
6,989
0
41,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,151
Gold Earned
28,351
340
Minions Killed
262
0
Camps Cleared
0
1,014,998
Distance Traveled
965,226
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,525
753
62
6
0
206,985
2
W
Neith
6,003
600
65
7
0
194,994
0
L
Freya
6,125
613
56
6
0
178,868
0
W
Anubis
8,705
871
140
14
0
190,232
0
L
Ra
5,905
591
64
6
0
197,245
3
W
Hercules
4,937
494
26
3
0
220,532
0
L
Achilles
4,551
455
22
2
0
166,480
0
L
Ymir
6,410
641
49
5
0
202,436
0
W
Arachne
6,981
698
47
5
0
202,255
0
L
Pele
5,360
536
71
7
0
220,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role