Player Matchup

Kukulkan
Kukulkan
Gold III
JIF Creamy
Kukulkan
Gold III
Level 149
God Stats
12W - 7L
1,600 SR
Queue Stats
84W - 95L
1,537 MMR
Solo
Charybdis
Charybdis
Silver I
JacksonvilleMan
Charybdis
Silver I
Level 106
God Stats
9W - 8L
1,620 SR
Queue Stats
13W - 17L
1,359 MMR
Party 2
Ne Zha
Ne Zha
Gold II
OrlandoMan
Ne Zha
Gold II
Level 58
God Stats
1W - 1L
1,469 SR
Queue Stats
27W - 24L
1,724 MMR
Party 2
Nike
Nike
Gold III
Warbeast83
Nike
Gold III
Level 189
God Stats
187W - 200L
1,502 SR
Queue Stats
896W - 929L
1,536 MMR
Solo
Da Ji
Da Ji
Gold I
polarprotege
Da Ji
Gold I
Level 155
God Stats
3W - 3L
1,632 SR
Queue Stats
198W - 198L
1,537 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 131
1,565 SR
1,539 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 135
1,565 SR
1,537 MMR
Athena
Athena
Gold II
GirlPowerAlways
Athena
Gold II
Level 181
God Stats
9W - 6L
1,604 SR
Queue Stats
81W - 76L
1,522 MMR
Party 1
Raijin
Raijin
Bronze III
J8stin
Raijin
Bronze III
Level 105
God Stats
2W - 0L
1,788 SR
Queue Stats
58W - 39L
1,546 MMR
Solo
Hachiman
Hachiman
Silver I
Kneptomb
Hachiman
Silver I
Level 126
God Stats
8W - 12L
1,578 SR
Queue Stats
80W - 82L
1,546 MMR
Solo
Cliodhna
Cliodhna
Gold II
Panther2342
Cliodhna
Gold II
Level 105
God Stats
31W - 27L
1,586 SR
Queue Stats
80W - 74L
1,529 MMR
Party 1
Thoth
Thoth
Gold IV
TyrantsShadow
Thoth
Gold IV
Level 159
God Stats
1W - 1L
1,270 SR
Queue Stats
79W - 74L
1,540 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
JIF Creamy
Kukulkan
11
0 / 5 / 1
6,841
489
5,850
7,415
2,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
JacksonvilleMan
Charybdis
13
1 / 2 / 1
7,771
555
6,357
10,495
3,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
OrlandoMan
Ne Zha
11
2 / 0 / 1
7,461
533
5,397
11,943
8,730
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

8
0 / 8 / 0
5,729
409
4,264
13,828
7,529
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 3 / 1
7,602
543
2,946
11,604
5,126
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bans
ChernobogIx ChelSolHades

VS

Bans
RatatoskrChronosThanatosArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 7
7,537
538
4,409
13,436
12,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Raijin
J8stin
Raijin
15
5 / 0 / 2
10,031
717
6,447
9,026
5,453
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
Kneptomb
Hachiman
14
2 / 0 / 3
8,222
587
7,837
8,426
3,325
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cliodhna
Panther2342
Cliodhna
13
4 / 2 / 7
7,760
554
8,196
11,559
4,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

13
4 / 1 / 5
7,820
559
6,975
6,511
2,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
42
4
Kills
18
18
Deaths
4
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
3
1
7
6.5
W
Raijin
J8stin
Raijin
5
0
2
6
L
Kukulkan
JIF Creamy
Kukulkan
0
5
1
0.1
L
Charybdis
JacksonvilleMan
Charybdis
1
2
1
0.75
W
Hachiman
Kneptomb
Hachiman
2
0
3
3.5
L
Ne Zha
OrlandoMan
Ne Zha
2
0
1
2.5
W
Cliodhna
Panther2342
Cliodhna
4
2
7
3.75
W
4
1
5
6.5
L
0
8
0
0
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,814
Damage
33,864
55,285
Taken
48,958
28,017
Mitigated
28,076
11,528
Healing
21,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,409
1,808
0
2,305
13,436
12,684
112
3,576
9,860
21,218
0
W
Raijin
J8stin
Raijin
6,447
921
0
6,440
9,026
5,453
0
0
9,026
83,976
0
L
Kukulkan
JIF Creamy
Kukulkan
5,850
272
0
750
7,415
2,770
0
4,507
2,908
52,878
0
L
Charybdis
JacksonvilleMan
Charybdis
6,357
3,482
0
5,905
10,495
3,862
635
678
9,817
0
69,749
W
Hachiman
Kneptomb
Hachiman
7,837
4,103
0
5,371
8,426
3,325
770
0
8,426
0
71,241
L
Ne Zha
OrlandoMan
Ne Zha
5,397
1,380
0
2,941
11,943
8,730
280
4,610
7,333
0
27,937
W
Cliodhna
Panther2342
Cliodhna
8,196
466
0
5,968
11,559
4,359
0
352
11,207
0
51,274
W
6,975
581
0
941
6,511
2,255
0
2,342
4,169
49,881
0
L
4,264
336
0
1,410
13,828
7,529
0
3,804
10,024
0
35,531
L
2,946
945
0
522
11,604
5,126
0
4,232
7,372
0
58,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,404
Gold Earned
41,370
402
Minions Killed
441
0
Camps Cleared
0
1,295,604
Distance Traveled
1,470,121
14
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,537
538
18
1
0
295,199
10
W
Raijin
10,031
717
144
10
0
261,860
6
L
Kukulkan
6,841
489
87
6
0
274,440
0
L
Charybdis
7,771
555
138
10
0
247,563
4
W
Hachiman
8,222
587
119
9
0
288,314
5
L
Ne Zha
7,461
533
30
2
0
287,832
3
W
Cliodhna
7,760
554
76
5
0
341,520
3
W
Thoth
7,820
559
84
6
0
283,228
0
L
Nike
5,729
409
49
4
0
237,679
6
L
Da Ji
7,602
543
98
7
0
248,090
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role