Player Matchup

Horus
Horus
Dood7
Horus
Level 45
God Stats
3W - 1L
1,844 SR
Queue Stats
60W - 35L
1,652 Elo+
Solo
Freya
Freya
Stay Free Kids
Freya
Level 129
God Stats
21W - 9L
1,697 SR
Queue Stats
35W - 22L
1,664 Elo+
Party 2
Ullr
Ullr
TheAiryPickle
Ullr
Level 65
God Stats
21W - 11L
1,795 SR
Queue Stats
191W - 155L
1,596 Elo+
Party 1
King Arthur
King Arthur
WillGotLs
King Arthur
Level 82
God Stats
3W - 1L
1,673 SR
Queue Stats
183W - 115L
1,632 Elo+
Party 2
Bacchus
Bacchus
iCome4YourPickle
Bacchus
Level 112
God Stats
44W - 32L
1,636 SR
Queue Stats
270W - 231L
1,564 Elo+
Party 1
Team Averages
Level 87
1,729 SR
1,622 Elo+

VS

Team Averages
Level 65
1,541 SR
1,589 Elo+
Ratatoskr
Ratatoskr
KillingJoy115
Ratatoskr
Level 99
God Stats
6W - 5L
1,407 SR
Queue Stats
210W - 150L
1,614 Elo+
Solo
Ares
Ares
SteamyMushr00m
Ares
Level 38
God Stats
1W - 2L
1,329 SR
Queue Stats
59W - 65L
1,454 Elo+
Solo
Chronos
Chronos
Suavy2
Chronos
Level 67
God Stats
5W - 6L
1,619 SR
Queue Stats
203W - 154L
1,627 Elo+
Solo
Hachiman
Hachiman
ThineEmperor
Hachiman
Level 63
God Stats
5W - 4L
1,749 SR
Queue Stats
48W - 44L
1,642 Elo+
Solo
Ix Chel
Ix Chel
esdisi
Ix Chel
Level 58
God Stats
36W - 28L
1,600 SR
Queue Stats
311W - 283L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Dood7
Horus
15
7 / 1 / 5
8,820
630
9,936
13,079
6,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
4 / 2 / 0
8,340
596
7,520
7,818
3,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

13
4 / 2 / 2
8,159
583
7,677
8,378
3,746
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
WillGotLs
King Arthur
15
3 / 1 / 2
8,810
629
11,801
13,370
13,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 1 / 6
7,515
537
4,578
10,244
10,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
KillingJoy115
Ratatoskr
11
1 / 5 / 1
6,677
477
4,689
12,221
4,181
Thistlethorn Acorn

Thistlethorn Acorn

+40
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 2 / 2
7,238
517
4,203
9,898
9,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chronos
Suavy2
Chronos
12
0 / 4 / 0
6,994
500
7,222
15,800
6,960
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
ThineEmperor
Hachiman
12
1 / 3 / 2
7,167
512
4,274
9,552
3,800
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
esdisi
Ix Chel
14
3 / 4 / 0
7,896
564
9,691
8,710
3,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
18
Kills
7
7
Deaths
18
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Horus
Dood7
Horus
7
1
5
9.5
L
Ratatoskr
KillingJoy115
Ratatoskr
1
5
1
0.3
W
4
2
0
2
L
2
2
2
1.5
L
Chronos
Suavy2
Chronos
0
4
0
0
W
4
2
2
2.5
L
Hachiman
ThineEmperor
Hachiman
1
3
2
0.67
W
King Arthur
WillGotLs
King Arthur
3
1
2
4
L
Ix Chel
esdisi
Ix Chel
3
4
0
0.75
W
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,512
Damage
30,079
52,889
Taken
56,181
37,495
Mitigated
28,118
19,934
Healing
16,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Dood7
Horus
9,936
3,963
620
7,091
13,079
6,649
0
3,873
9,082
0
64,502
L
Ratatoskr
KillingJoy115
Ratatoskr
4,689
1,073
0
1,737
12,221
4,181
0
828
11,373
0
52,875
W
7,520
2,306
0
4,848
7,818
3,322
780
581
7,237
71,731
0
L
4,203
343
0
2,136
9,898
9,182
0
3,918
5,808
17,778
0
L
Chronos
Suavy2
Chronos
7,222
3,167
0
7,903
15,800
6,960
0
837
14,963
56,170
0
W
7,677
3,866
0
1,418
8,378
3,746
0
4,423
3,797
0
72,155
L
Hachiman
ThineEmperor
Hachiman
4,274
2,964
0
1,732
9,552
3,800
0
5,608
3,740
0
56,174
W
King Arthur
WillGotLs
King Arthur
11,801
1,038
0
3,622
13,370
13,509
0
7,437
5,889
837
73,225
L
Ix Chel
esdisi
Ix Chel
9,691
1,355
457
2,325
8,710
3,995
0
1,348
7,362
63,389
0
W
4,578
505
0
2,335
10,244
10,269
0
4,295
5,768
16,242
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,644
Gold Earned
35,972
478
Minions Killed
404
0
Camps Cleared
0
1,444,384
Distance Traveled
1,365,094
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,820
630
89
6
0
328,088
0
L
Ratatoskr
6,677
477
75
5
0
306,289
2
W
Freya
8,340
596
127
9
0
264,365
0
L
Ares
7,238
517
20
1
0
301,528
2
L
Chronos
6,994
500
100
7
0
264,464
3
W
Ullr
8,159
583
129
9
0
280,400
0
L
Hachiman
7,167
512
91
7
0
235,165
0
W
King Arthur
8,810
629
116
8
0
284,821
0
L
Ix Chel
7,896
564
118
8
0
257,648
0
W
Bacchus
7,515
537
17
1
0
286,710
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role