Player Matchup

Cthulhu
Cthulhu
DamoclesSPQR
Cthulhu
Level 157
God Stats
2W - 0L
1,560 SR
Queue Stats
103W - 108L
1,509 Elo+
Party 1
Raijin
Raijin
LoFV3N0M
Raijin
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 23L
1,509 Elo+
Party 1
Nu Wa
Nu Wa
OlympiaGang
Nu Wa
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,452 Elo+
Party 1
Chiron
Chiron
PeaceManPeyton
Chiron
Level 86
God Stats
1W - 0L
1,579 SR
Queue Stats
12W - 12L
1,462 Elo+
Party 1
Aphrodite
Aphrodite
SCRIN321
Aphrodite
Level 148
God Stats
5W - 0L
1,650 SR
Queue Stats
49W - 41L
1,568 Elo+
Party 1
Team Averages
Level 108
1,558 SR
1,500 Elo+

VS

Team Averages
Level 84
1,506 SR
1,473 Elo+
He Bo
He Bo
AleMadrigalL
He Bo
Level 124
God Stats
4W - 6L
1,493 SR
Queue Stats
255W - 256L
1,507 Elo+
Solo
Hel
Hel
DivineRobo
Hel
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,445 Elo+
Solo
Neith
Neith
MikeDienda03
Neith
Level 99
God Stats
12W - 7L
1,593 SR
Queue Stats
361W - 343L
1,453 Elo+
Party 2
Vamana
Vamana
Scaryfoal130488
Vamana
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 114L
1,489 Elo+
Solo
Set
Set
phry45
Set
Level 106
God Stats
3W - 3L
1,444 SR
Queue Stats
526W - 532L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DamoclesSPQR
Cthulhu
15
5 / 2 / 16
9,537
867
10,459
16,235
17,687
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
LoFV3N0M
Raijin
15
2 / 2 / 12
9,000
818
5,770
11,031
5,201
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
7 / 1 / 14
10,459
951
16,868
9,760
4,304
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

17
6 / 1 / 14
9,737
885
10,179
10,062
4,001
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Aphrodite
SCRIN321
Aphrodite
15
3 / 1 / 17
9,172
834
3,273
8,174
4,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 3
8,352
759
10,833
11,144
3,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
0 / 7 / 4
7,459
678
3,759
12,435
6,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
2 / 3 / 5
8,529
775
14,371
11,222
4,508
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 0 / 0
5,989
544
1,173
2,556
1,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Set
phry45
Set
14
1 / 7 / 1
7,104
646
5,117
12,802
14,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
19
23
Kills
6
7
Deaths
23
73
Assists
13
Player
Kills
Deaths
Assists
KDA
L
3
6
3
0.75
W
Cthulhu
DamoclesSPQR
Cthulhu
5
2
16
6.5
L
0
7
4
0.29
W
Raijin
LoFV3N0M
Raijin
2
2
12
4
L
2
3
5
1.5
W
7
1
14
14
W
6
1
14
13
W
Aphrodite
SCRIN321
Aphrodite
3
1
17
11.5
L
0
0
0
0
L
Set
phry45
Set
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,549
Damage
35,253
55,262
Taken
50,159
35,216
Mitigated
30,966
34,180
Healing
10,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,833
447
296
131
11,144
3,886
377
7,597
3,547
27,037
0
W
Cthulhu
DamoclesSPQR
Cthulhu
10,459
244
3,450
2,091
16,235
17,687
182
2,121
13,656
16,132
0
L
3,759
307
3,175
3,051
12,435
6,348
0
8,847
3,588
11,923
0
W
Raijin
LoFV3N0M
Raijin
5,770
585
319
1,876
11,031
5,201
1,341
2,787
8,101
18,210
0
L
14,371
1,932
295
2,536
11,222
4,508
560
7,493
3,729
0
36,832
W
16,868
5,848
955
981
9,760
4,304
2,887
2,557
6,929
45,985
0
W
10,179
1,300
1,713
3,252
10,062
4,001
1,313
3,201
6,611
0
14,709
W
Aphrodite
SCRIN321
Aphrodite
3,273
599
14,364
5,179
8,174
4,023
903
3,194
4,729
6,733
0
L
1,173
499
67
222
2,556
1,532
0
2,356
200
0
2,777
L
Set
phry45
Set
5,117
1,197
6
876
12,802
14,692
0
10,077
2,725
0
15,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,905
Gold Earned
37,433
124
Minions Killed
120
0
Camps Cleared
0
1,168,983
Distance Traveled
804,007
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,352
759
30
3
0
165,566
0
W
Cthulhu
9,537
867
11
1
0
218,893
0
L
Hel
7,459
678
24
2
0
183,822
0
W
Raijin
9,000
818
34
3
0
213,113
0
L
Neith
8,529
775
41
4
0
205,016
0
W
Nu Wa
10,459
951
60
5
0
227,177
0
W
Chiron
9,737
885
14
1
0
261,055
0
W
Aphrodite
9,172
834
5
0
0
248,745
0
L
Vamana
5,989
544
2
0
0
67,089
0
L
Set
7,104
646
23
2
0
182,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role