Player Matchup

Merlin
Merlin
Cheesecake12187
Merlin
Level 21
God Stats
6W - 6L
1,625 SR
Queue Stats
31W - 47L
1,351 Elo+
Party 2
Awilix
Awilix
Dumb Jelly
Awilix
Level 35
God Stats
2W - 6L
1,249 SR
Queue Stats
63W - 54L
1,419 Elo+
Solo
Xbalanque
Xbalanque
LordArkmar
Xbalanque
Level 82
God Stats
40W - 38L
1,527 SR
Queue Stats
315W - 315L
1,432 Elo+
Party 2
King Arthur
King Arthur
STR1KA09
King Arthur
Level 69
God Stats
6W - 9L
1,303 SR
Queue Stats
7W - 11L
1,288 Elo+
Party 3
Erlang Shen
Erlang Shen
mike26wazowski8
Erlang Shen
Level 105
God Stats
2W - 0L
1,734 SR
Queue Stats
34W - 31L
1,463 Elo+
Party 3
Team Averages
Level 62
1,488 SR
1,391 Elo+

VS

Team Averages
Level 54
1,480 SR
1,444 Elo+
Freya
Freya
Adonian2112
Freya
Level 45
God Stats
1W - 7L
1,345 SR
Queue Stats
16W - 24L
1,441 Elo+
Party 1
Sun Wukong
Sun Wukong
BlueGuy28
Sun Wukong
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 31L
1,343 Elo+
Party 1
Fenrir
Fenrir
DemonicZer0
Fenrir
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 16L
1,467 Elo+
Party 1
Set
Set
JjokerP
Set
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
84W - 71L
1,528 Elo+
Party 1
Baron Samedi
Baron Samedi
Seidr Moon
Baron Samedi
Level 69
God Stats
5W - 1L
1,557 SR
Queue Stats
224W - 225L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 2
7,005
539
4,935
6,348
2,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
Dumb Jelly
Awilix
14
14 / 1 / 1
8,892
684
14,267
8,803
4,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Xbalanque
LordArkmar
Xbalanque
12
1 / 1 / 2
7,105
547
3,820
4,450
1,900
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
STR1KA09
King Arthur
12
1 / 0 / 9
6,718
517
9,374
11,295
10,064
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Erlang Shen
mike26wazowski8
Erlang Shen
13
1 / 0 / 2
7,265
559
5,421
10,357
9,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 0
7,062
543
3,947
9,880
3,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
BlueGuy28
Sun Wukong
10
0 / 1 / 0
5,828
448
4,907
9,651
6,476
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fenrir
7
0 / 6 / 2
5,019
386
3,135
10,560
3,067
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Set
11
1 / 6 / 1
6,316
486
7,494
12,730
5,611
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
Seidr Moon
Baron Samedi
9
0 / 2 / 2
5,588
430
6,444
9,114
5,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
18
Kills
3
3
Deaths
18
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
L
Sun Wukong
BlueGuy28
Sun Wukong
0
1
0
0
W
1
1
2
2
L
Fenrir
0
6
2
0.17
W
Awilix
Dumb Jelly
Awilix
14
1
1
14.5
L
Set
1
6
1
0.25
W
Xbalanque
LordArkmar
Xbalanque
1
1
2
2
W
King Arthur
STR1KA09
King Arthur
1
0
9
5.5
L
Baron Samedi
Seidr Moon
Baron Samedi
0
2
2
0.5
W
Erlang Shen
mike26wazowski8
Erlang Shen
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,817
Damage
25,927
41,253
Taken
51,935
27,804
Mitigated
24,257
10,495
Healing
12,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,947
1,402
0
3,245
9,880
3,692
0
0
9,880
37,057
0
L
Sun Wukong
BlueGuy28
Sun Wukong
4,907
1,716
0
3,245
9,651
6,476
0
875
8,674
0
28,567
W
4,935
472
0
1,150
6,348
2,232
47
1,361
4,987
39,022
0
L
Fenrir
3,135
1,098
0
389
10,560
3,067
0
262
10,264
0
13,896
W
Awilix
Dumb Jelly
Awilix
14,267
5,783
0
1,708
8,803
4,127
0
1,074
7,729
0
73,696
L
Set
7,494
3,379
0
1,775
12,730
5,611
0
2,618
9,734
0
43,480
W
Xbalanque
LordArkmar
Xbalanque
3,820
1,606
0
1,161
4,450
1,900
1,206
2,721
1,729
0
52,122
W
King Arthur
STR1KA09
King Arthur
9,374
977
275
1,044
11,295
10,064
0
4,627
6,668
0
43,230
L
Baron Samedi
Seidr Moon
Baron Samedi
6,444
861
601
2,836
9,114
5,411
0
543
8,448
32,840
0
W
Erlang Shen
mike26wazowski8
Erlang Shen
5,421
2,709
0
5,157
10,357
9,481
0
608
9,749
0
44,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,985
Gold Earned
29,813
370
Minions Killed
255
0
Camps Cleared
0
1,339,792
Distance Traveled
1,306,327
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,062
543
81
6
0
276,840
0
L
Sun Wukong
5,828
448
43
3
0
272,924
4
W
Merlin
7,005
539
63
5
0
226,787
0
L
Fenrir
5,019
386
22
2
0
264,739
0
W
Awilix
8,892
684
93
7
0
320,279
2
L
Set
6,316
486
70
5
0
253,294
0
W
Xbalanque
7,105
547
93
7
0
241,443
8
W
King Arthur
6,718
517
53
4
0
292,281
0
L
Baron Samedi
5,588
430
39
3
0
238,530
2
W
Erlang Shen
7,265
559
68
5
0
259,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role