Player Matchup

Nemesis
Nemesis
Bansh33Vibes
Nemesis
Level 126
God Stats
3W - 0L
1,971 SR
Queue Stats
16W - 17L
1,457 Elo+
Party 2
Surtr
Surtr
CSMRYAN
Surtr
Level 113
God Stats
6W - 3L
1,601 SR
Queue Stats
14W - 18L
1,403 Elo+
Party 2
Aphrodite
Aphrodite
IrViinGRC9
Aphrodite
Level 164
God Stats
18W - 11L
1,498 SR
Queue Stats
60W - 45L
1,507 Elo+
Solo
Charon
Charon
Nunuk2
Charon
Level 136
God Stats
12W - 10L
1,602 SR
Queue Stats
193W - 205L
1,457 Elo+
Solo
Sol
Sol
xMxIxLxFxYx
Sol
Level 49
God Stats
2W - 1L
1,298 SR
Queue Stats
9W - 11L
1,416 Elo+
Party 2
Team Averages
Level 118
1,594 SR
1,448 Elo+

VS

Team Averages
Level 121
1,503 SR
1,462 Elo+
Hou Yi
Hou Yi
Harito25
Hou Yi
Level 128
God Stats
3W - 1L
1,857 SR
Queue Stats
7W - 8L
1,438 Elo+
Party 1
Poseidon
Poseidon
NoobMaster19
Poseidon
Level 108
God Stats
4W - 4L
1,524 SR
Queue Stats
28W - 25L
1,481 Elo+
Party 1
Horus
Horus
RyanNibiru
Horus
Level 28
God Stats
0W - 1L
1,386 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hel
Hel
jhoncelll
Hel
Level 195
God Stats
8W - 15L
1,512 SR
Queue Stats
143W - 138L
1,397 Elo+
Solo
Ganesha
Ganesha
offdarksaga
Ganesha
Level 147
God Stats
0W - 2L
1,237 SR
Queue Stats
140W - 148L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Bansh33Vibes
Nemesis
16
9 / 2 / 1
9,466
1,052
9,075
7,589
3,282
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Surtr
CSMRYAN
Surtr
13
1 / 5 / 11
7,544
838
8,405
14,427
11,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
IrViinGRC9
Aphrodite
13
1 / 2 / 8
7,634
848
7,221
11,234
5,858
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Charon
Nunuk2
Charon
13
1 / 1 / 10
8,049
894
7,499
8,750
6,010
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
2 / 4 / 5
7,208
801
10,765
9,546
3,995
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Harito25
Hou Yi
14
5 / 3 / 3
8,015
891
9,441
10,166
4,428
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Poseidon
NoobMaster19
Poseidon
14
5 / 2 / 3
7,729
859
7,807
8,080
4,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

Horus
10
0 / 3 / 1
6,162
685
2,155
6,045
5,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 4 / 6
7,476
831
8,184
13,122
6,193
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ganesha
offdarksaga
Ganesha
13
0 / 2 / 7
7,625
847
6,062
11,459
10,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
32
14
Kills
12
14
Deaths
14
35
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Bansh33Vibes
Nemesis
9
2
1
4.75
W
Surtr
CSMRYAN
Surtr
1
5
11
1.3
L
Hou Yi
Harito25
Hou Yi
5
3
3
2.17
W
Aphrodite
IrViinGRC9
Aphrodite
1
2
8
2.5
L
Poseidon
NoobMaster19
Poseidon
5
2
3
3.25
W
Charon
Nunuk2
Charon
1
1
10
6
L
Horus
0
3
1
0.17
L
2
4
6
1.25
L
Ganesha
offdarksaga
Ganesha
0
2
7
1.75
W
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,965
Damage
33,649
51,546
Taken
48,872
30,540
Mitigated
31,154
17,061
Healing
10,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Bansh33Vibes
Nemesis
9,075
4,873
0
651
7,589
3,282
1,373
1,844
5,709
0
34,569
W
Surtr
CSMRYAN
Surtr
8,405
2,850
483
1,782
14,427
11,395
321
6,037
8,176
335
14,183
L
Hou Yi
Harito25
Hou Yi
9,441
2,931
0
1,120
10,166
4,428
811
4,708
5,424
0
23,569
W
Aphrodite
IrViinGRC9
Aphrodite
7,221
1,340
3,932
5,655
11,234
5,858
264
4,994
6,205
15,445
0
L
Poseidon
NoobMaster19
Poseidon
7,807
1,374
0
130
8,080
4,597
300
4,691
3,330
24,245
0
W
Charon
Nunuk2
Charon
7,499
1,041
1,112
1,630
8,750
6,010
144
3,310
5,440
19,272
0
L
Horus
2,155
974
670
1,001
6,045
5,001
0
3,384
2,661
0
3,176
L
8,184
818
2,622
3,809
13,122
6,193
160
7,018
5,926
24,878
0
L
Ganesha
offdarksaga
Ganesha
6,062
98
362
1,009
11,459
10,935
0
5,711
5,711
16,379
0
W
10,765
3,641
0
1,816
9,546
3,995
1,315
5,868
3,640
19,562
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,901
Gold Earned
37,007
140
Minions Killed
155
0
Camps Cleared
0
916,515
Distance Traveled
830,700
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,466
1,052
49
5
0
222,133
0
W
Surtr
7,544
838
15
2
0
169,252
0
L
Hou Yi
8,015
891
38
4
0
179,034
0
W
Aphrodite
7,634
848
21
2
0
168,538
0
L
Poseidon
7,729
859
45
5
0
187,352
0
W
Charon
8,049
894
32
4
0
190,181
1
L
Horus
6,162
685
11
1
0
107,636
0
L
Hel
7,476
831
54
6
0
169,478
1
L
Ganesha
7,625
847
7
1
0
187,200
0
W
Sol
7,208
801
23
3
0
166,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role