Player Matchup

Arachne
Arachne
 
Arachne
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Blutosky
Neith
Level 79
God Stats
41W - 35L
1,515 SR
Queue Stats
123W - 135L
1,442 Elo+
Party 1
Cthulhu
Cthulhu
Rgxnz
Cthulhu
Level 16
God Stats
32W - 16L
1,576 SR
Queue Stats
40W - 32L
1,462 Elo+
Party 1
Baron Samedi
Baron Samedi
robertoalonso101
Baron Samedi
Level 144
God Stats
2W - 0L
1,239 SR
Queue Stats
75W - 68L
1,519 Elo+
Solo
Nu Wa
Nu Wa
super_sowder1
Nu Wa
Level 121
God Stats
29W - 15L
1,605 SR
Queue Stats
84W - 84L
1,487 Elo+
Solo
Team Averages
Level 103
1,487 SR
1,482 Elo+

VS

Team Averages
Level 96
1,366 SR
1,462 Elo+
Ares
Ares
Greenleaf15
Ares
Level 146
God Stats
172W - 158L
1,458 SR
Queue Stats
897W - 954L
1,493 Elo+
Solo
Thoth
Thoth
Sinlesspoet4825
Thoth
Level 108
God Stats
0W - 2L
1,275 SR
Queue Stats
535W - 554L
1,456 Elo+
Solo
Chang'e
Chang'e
StealthyRedrum
Chang'e
Level 53
God Stats
21W - 24L
1,496 SR
Queue Stats
186W - 193L
1,467 Elo+
Solo
Kukulkan
Kukulkan
Twitty Twisterr
Kukulkan
Level 102
God Stats
0W - 2L
1,181 SR
Queue Stats
105W - 126L
1,478 Elo+
Party 2
Cernunnos
Cernunnos
Twittytwisterr
Cernunnos
Level 69
God Stats
6W - 14L
1,422 SR
Queue Stats
25W - 41L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
4 / 0 / 8
8,249
1,178
7,287
4,214
2,580
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
Blutosky
Neith
14
5 / 2 / 9
8,913
1,273
7,315
5,193
2,424
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Rgxnz
Cthulhu
14
4 / 0 / 10
8,748
1,250
11,163
9,489
10,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Baron Samedi
robertoalonso101
Baron Samedi
14
1 / 2 / 10
8,127
1,161
9,562
7,183
3,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 0 / 11
8,206
1,172
11,496
2,705
1,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

333

VS

Team 2 Tickets

240

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 3
8,218
1,174
5,280
18,707
11,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
1 / 2 / 1
7,103
1,015
3,367
4,448
1,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 2 / 2
7,459
1,066
6,067
10,984
3,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
13
1 / 3 / 1
7,700
1,100
6,153
6,804
2,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
Twittytwisterr
Cernunnos
12
0 / 2 / 2
7,301
1,043
5,868
9,616
3,622
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
13
17
Kills
4
4
Deaths
17
48
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
4
0
8
8
W
Neith
Blutosky
Neith
5
2
9
4.75
L
1
8
3
0.31
W
Cthulhu
Rgxnz
Cthulhu
4
0
10
9
L
1
2
1
0.75
L
1
2
2
1
L
Kukulkan
1
3
1
0.5
L
Cernunnos
Twittytwisterr
Cernunnos
0
2
2
0.5
W
Baron Samedi
robertoalonso101
Baron Samedi
1
2
10
3
W
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,823
Damage
26,735
28,784
Taken
50,559
20,415
Mitigated
23,767
6,199
Healing
8,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
7,287
6,021
0
616
4,214
2,580
0
2,937
1,277
0
10,893
W
Neith
Blutosky
Neith
7,315
4,400
0
618
5,193
2,424
0
3,652
1,541
0
25,490
L
5,280
560
0
2,160
18,707
11,946
0
10,679
7,586
11,710
0
W
Cthulhu
Rgxnz
Cthulhu
11,163
1,120
285
798
9,489
10,351
0
6,126
3,363
24,714
703
L
3,367
299
0
0
4,448
1,504
0
2,856
1,510
8,877
0
L
6,067
125
1,764
3,206
10,984
3,724
0
6,606
4,169
19,404
0
L
Kukulkan
6,153
656
0
0
6,804
2,971
0
4,202
2,516
34,877
0
L
Cernunnos
Twittytwisterr
Cernunnos
5,868
2,732
0
1,482
9,616
3,622
0
6,305
3,260
0
29,321
W
Baron Samedi
robertoalonso101
Baron Samedi
9,562
469
1,488
2,394
7,183
3,854
0
5,709
1,474
25,777
0
W
11,496
3,846
0
0
2,705
1,206
0
2,443
262
19,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,243
Gold Earned
37,781
133
Minions Killed
182
6
Camps Cleared
5
729,131
Distance Traveled
568,642
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,249
1,178
2
0
0
168,319
0
W
Neith
8,913
1,273
49
7
3
127,577
0
L
Ares
8,218
1,174
17
2
0
109,908
0
W
Cthulhu
8,748
1,250
38
5
1
146,882
0
L
Thoth
7,103
1,015
12
2
0
82,005
0
L
Chang'e
7,459
1,066
32
5
0
132,847
0
L
Kukulkan
7,700
1,100
73
10
3
131,147
0
L
Cernunnos
7,301
1,043
48
7
2
112,735
0
W
Baron Samedi
8,127
1,161
30
4
2
134,525
0
W
Nu Wa
8,206
1,172
14
2
0
151,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role