Player Matchup

Apollo
Apollo
Danklronic
Apollo
Level 115
God Stats
2W - 1L
1,500 SR
Queue Stats
106W - 113L
1,418 Elo+
Party 3
Charon
Charon
DopeasCheese
Charon
Level 119
God Stats
10W - 10L
1,481 SR
Queue Stats
125W - 121L
1,441 Elo+
Party 3
Ao Kuang
Ao Kuang
The-Shadows_Edge
Ao Kuang
Level 128
God Stats
2W - 3L
1,535 SR
Queue Stats
144W - 130L
1,411 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Tooterxx
Cu Chulainn
Level 106
God Stats
6W - 3L
1,253 SR
Queue Stats
88W - 82L
1,400 Elo+
Party 1
Ra
Ra
aSaltySpirit
Ra
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 108L
1,402 Elo+
Party 3
Team Averages
Level 114
1,454 SR
1,414 Elo+

VS

Team Averages
Level 130
1,492 SR
1,497 Elo+
Olorun
Olorun
 
Olorun
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
SarcasticEmu
Set
Level 149
God Stats
2W - 3L
1,500 SR
Queue Stats
113W - 88L
1,577 Elo+
Solo
Surtr
Surtr
Wolfgoggles
Surtr
Level 127
God Stats
30W - 26L
1,556 SR
Queue Stats
285W - 295L
1,470 Elo+
Party 2
Izanami
Izanami
cosmoBeach_
Izanami
Level 124
God Stats
14W - 12L
1,467 SR
Queue Stats
288W - 302L
1,469 Elo+
Party 2
Sylvanus
Sylvanus
koonsie17
Sylvanus
Level 123
God Stats
11W - 13L
1,438 SR
Queue Stats
379W - 391L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Danklronic
Apollo
9
2 / 0 / 1
5,465
547
3,577
4,569
1,584
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charon
9
0 / 0 / 3
5,903
590
3,823
6,687
4,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
3 / 0 / 2
6,250
625
5,707
9,710
3,647
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cu Chulainn
Tooterxx
Cu Chulainn
11
5 / 2 / 0
7,060
706
8,195
10,709
9,133
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 0 / 1
6,003
600
1,948
3,184
1,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
10
0 / 1 / 0
5,938
594
1,869
3,852
1,433
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 2 / 1
5,328
533
3,031
9,428
4,297
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 4 / 0
6,277
628
5,869
11,209
6,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
cosmoBeach_
Izanami
9
0 / 2 / 0
4,666
467
3,596
6,077
3,474
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
koonsie17
Sylvanus
9
0 / 1 / 0
5,480
548
3,224
8,028
6,743
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
10
Kills
2
2
Deaths
10
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
0
1
0
0
W
Apollo
Danklronic
Apollo
2
0
1
2.5
W
Charon
0
0
3
1.5
L
0
2
1
0.25
W
3
0
2
4
W
Cu Chulainn
Tooterxx
Cu Chulainn
5
2
0
2.5
L
2
4
0
0.5
W
0
0
1
0.5
L
Izanami
cosmoBeach_
Izanami
0
2
0
0
L
Sylvanus
koonsie17
Sylvanus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,250
Damage
17,589
34,859
Taken
38,594
19,545
Mitigated
22,012
11,637
Healing
13,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
1,869
279
50
1,713
3,852
1,433
0
1,865
1,737
40,842
0
W
Apollo
Danklronic
Apollo
3,577
1,912
0
1,898
4,569
1,584
589
1,329
3,240
0
35,164
W
Charon
3,823
592
0
2,332
6,687
4,158
0
1,595
5,092
18,344
0
L
3,031
1,186
0
639
9,428
4,297
0
1,482
7,912
0
42,285
W
5,707
1,649
0
3,521
9,710
3,647
85
739
8,971
38,673
650
W
Cu Chulainn
Tooterxx
Cu Chulainn
8,195
1,546
0
3,276
10,709
9,133
15
455
10,254
0
55,985
L
5,869
3,487
0
4,722
11,209
6,065
0
166
11,043
1,810
38,802
W
1,948
102
0
610
3,184
1,023
0
1,430
1,754
34,169
0
L
Izanami
cosmoBeach_
Izanami
3,596
2,099
0
1,282
6,077
3,474
0
3,731
2,346
0
33,160
L
Sylvanus
koonsie17
Sylvanus
3,224
1,017
983
3,811
8,028
6,743
0
3,834
4,194
18,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,681
Gold Earned
27,689
333
Minions Killed
274
0
Camps Cleared
0
1,053,579
Distance Traveled
956,200
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,938
594
77
8
0
208,783
6
W
Apollo
5,465
547
57
6
0
193,424
0
W
Charon
5,903
590
23
2
0
217,185
0
L
Set
5,328
533
57
6
0
211,764
0
W
Ao Kuang
6,250
625
68
7
0
253,146
0
W
Cu Chulainn
7,060
706
99
10
0
182,649
0
L
Surtr
6,277
628
70
7
0
189,257
0
W
Ra
6,003
600
86
9
0
207,175
0
L
Izanami
4,666
467
55
6
0
168,390
0
L
Sylvanus
5,480
548
15
2
0
178,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role