Player Matchup

Apollo
Apollo
 
Apollo
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Zaguann
Pele
Level 86
God Stats
18W - 15L
1,498 SR
Queue Stats
150W - 145L
1,455 Elo+
Party 2
Hades
Hades
beaudaathlete
Hades
Level 144
God Stats
28W - 16L
1,602 SR
Queue Stats
273W - 271L
1,527 Elo+
Party 1
Hel
Hel
lucidghost
Hel
Level 127
God Stats
7W - 5L
1,497 SR
Queue Stats
160W - 154L
1,481 Elo+
Party 2
Horus
Horus
seeker7r4c3r
Horus
Level 88
God Stats
17W - 9L
1,719 SR
Queue Stats
205W - 191L
1,523 Elo+
Party 1
Team Averages
Level 112
1,563 SR
1,497 Elo+

VS

Team Averages
Level 105
1,505 SR
1,414 Elo+
Atlas
Atlas
BerzerkOn
Atlas
Level 85
God Stats
10W - 14L
1,539 SR
Queue Stats
497W - 448L
1,509 Elo+
Solo
Arachne
Arachne
DarkxKnightx44
Arachne
Level 86
God Stats
0W - 1L
1,756 SR
Queue Stats
59W - 66L
1,474 Elo+
Solo
Sobek
Sobek
Diguifi
Sobek
Level 109
God Stats
3W - 12L
1,265 SR
Queue Stats
15W - 31L
1,303 Elo+
Party 3
Chiron
Chiron
YellowVaca
Chiron
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 42L
1,308 Elo+
Party 3
Vulcan
Vulcan
alexuslars
Vulcan
Level 120
God Stats
2W - 1L
1,462 SR
Queue Stats
26W - 28L
1,474 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
12
1 / 1 / 3
7,195
553
4,910
8,742
3,565
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Pele
Zaguann
Pele
13
7 / 1 / 5
8,362
643
9,278
12,432
5,104
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
3 / 2 / 1
8,542
657
8,974
14,916
7,411
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
4 / 0 / 4
7,559
581
10,601
8,005
3,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 3 / 8
6,673
513
2,955
12,056
10,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
BerzerkOn
Atlas
13
2 / 2 / 1
7,171
552
8,471
13,685
8,408
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
4 / 4 / 1
6,703
516
7,356
14,228
4,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
Diguifi
Sobek
9
1 / 5 / 2
5,854
450
4,985
13,453
12,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Chiron
YellowVaca
Chiron
10
0 / 1 / 1
6,058
466
4,090
5,647
1,721
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Vulcan
alexuslars
Vulcan
10
0 / 3 / 2
5,704
439
6,843
6,612
1,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
15
Kills
7
7
Deaths
15
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
1
1
3
2.5
L
Atlas
BerzerkOn
Atlas
2
2
1
1.25
L
4
4
1
1.13
L
Sobek
Diguifi
Sobek
1
5
2
0.4
L
Chiron
YellowVaca
Chiron
0
1
1
0.5
W
Pele
Zaguann
Pele
7
1
5
9.5
L
Vulcan
alexuslars
Vulcan
0
3
2
0.33
W
3
2
1
1.75
W
4
0
4
6
W
0
3
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,718
Damage
31,745
56,151
Taken
53,625
30,130
Mitigated
29,338
29,011
Healing
14,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
4,910
3,088
0
3,253
8,742
3,565
2,831
2,106
6,636
0
53,425
L
Atlas
BerzerkOn
Atlas
8,471
3,401
0
5,261
13,685
8,408
0
7,591
6,094
58,526
0
L
7,356
5,669
0
3,932
14,228
4,996
0
4,304
9,924
0
33,789
L
Sobek
Diguifi
Sobek
4,985
323
0
3,080
13,453
12,376
12
3,275
10,178
17,648
0
L
Chiron
YellowVaca
Chiron
4,090
1,195
152
1,431
5,647
1,721
352
1,791
3,856
0
37,354
W
Pele
Zaguann
Pele
9,278
2,070
0
3,303
12,432
5,104
0
4,013
8,419
0
71,006
L
Vulcan
alexuslars
Vulcan
6,843
3,263
0
661
6,612
1,837
19
2,614
3,998
39,582
0
W
8,974
1,188
365
7,433
14,916
7,411
48
6,589
8,327
69,106
0
W
10,601
591
2,840
5,002
8,005
3,734
504
4,144
3,861
59,518
0
W
2,955
1,277
2,399
4,416
12,056
10,316
42
3,447
8,609
0
13,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,331
Gold Earned
31,490
437
Minions Killed
283
0
Camps Cleared
0
1,283,214
Distance Traveled
1,253,639
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,195
553
95
7
0
231,107
0
L
Atlas
7,171
552
84
6
0
235,470
1
L
Arachne
6,703
516
59
5
0
290,689
0
L
Sobek
5,854
450
12
1
0
261,045
0
L
Chiron
6,058
466
68
5
0
213,254
0
W
Pele
8,362
643
92
7
0
307,679
0
L
Vulcan
5,704
439
60
5
0
253,181
2
W
Hades
8,542
657
121
9
0
228,842
0
W
Hel
7,559
581
109
8
0
252,005
1
W
Horus
6,673
513
20
2
0
263,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role