Player Matchup

Anubis
Anubis
Angiela007
Anubis
Level 28
God Stats
1W - 1L
1,673 SR
Queue Stats
35W - 60L
1,304 Elo+
Party 2
Apollo
Apollo
Edniel2002
Apollo
Level 129
God Stats
3W - 3L
1,527 SR
Queue Stats
244W - 249L
1,434 Elo+
Party 2
Olorun
Olorun
Rdog4890
Olorun
Level 54
God Stats
101W - 99L
1,374 SR
Queue Stats
143W - 159L
1,398 Elo+
Solo
Mercury
Mercury
Supersaying5
Mercury
Level 69
God Stats
3W - 2L
1,627 SR
Queue Stats
255W - 275L
1,377 Elo+
Solo
Cerberus
Cerberus
elhuevodemidor
Cerberus
Level 94
God Stats
17W - 13L
1,538 SR
Queue Stats
169W - 160L
1,452 Elo+
Party 2
Team Averages
Level 75
1,548 SR
1,393 Elo+

VS

Team Averages
Level 109
1,616 SR
1,447 Elo+
Zeus
Zeus
 
Zeus
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
DeadmanMu
Ne Zha
Level 133
God Stats
13W - 8L
1,606 SR
Queue Stats
310W - 302L
1,458 Elo+
Party 1
Medusa
Medusa
DracoMine6
Medusa
Level 124
God Stats
22W - 19L
1,471 SR
Queue Stats
225W - 221L
1,485 Elo+
Party 1
Charon
Charon
HerrissonGo
Charon
Level 88
God Stats
1W - 0L
1,675 SR
Queue Stats
17W - 20L
1,412 Elo+
Solo
Cerberus
Cerberus
tonyberegi
Cerberus
Level 108
God Stats
4W - 0L
1,828 SR
Queue Stats
58W - 60L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Angiela007
Anubis
11
0 / 8 / 0
7,963
419
4,123
10,977
4,244
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Apollo
Edniel2002
Apollo
16
2 / 2 / 0
10,707
564
8,781
11,825
4,123
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
Rdog4890
Olorun
16
4 / 4 / 2
10,076
530
9,723
16,799
7,832
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
Supersaying5
Mercury
8
0 / 0 / 0
7,037
370
864
5,087
1,402
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
14
3 / 3 / 4
9,287
489
9,110
14,906
13,059
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
1
0 / 0 / 0
3,861
203
0
0
0
Ne Zha
DeadmanMu
Ne Zha
19
8 / 1 / 2
11,691
615
11,488
15,801
7,215
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Medusa
DracoMine6
Medusa
16
2 / 6 / 1
9,477
499
10,634
13,745
5,534
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charon
13
1 / 1 / 6
8,682
457
5,167
11,890
11,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
tonyberegi
Cerberus
15
4 / 1 / 3
9,502
500
7,283
17,443
12,075
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
27
9
Kills
15
17
Deaths
9
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
0
0
0
0
L
Anubis
Angiela007
Anubis
0
8
0
0
W
Ne Zha
DeadmanMu
Ne Zha
8
1
2
9
W
Medusa
DracoMine6
Medusa
2
6
1
0.42
L
Apollo
Edniel2002
Apollo
2
2
0
1
W
Charon
1
1
6
4
L
Olorun
Rdog4890
Olorun
4
4
2
1.25
L
Mercury
Supersaying5
Mercury
0
0
0
0
L
Cerberus
3
3
4
1.67
W
Cerberus
tonyberegi
Cerberus
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,601
Damage
34,572
59,594
Taken
58,879
30,660
Mitigated
35,849
19,515
Healing
13,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
0
0
0
0
0
0
0
0
0
0
0
L
Anubis
Angiela007
Anubis
4,123
789
0
2,968
10,977
4,244
981
2,031
8,946
42,025
0
W
Ne Zha
DeadmanMu
Ne Zha
11,488
5,174
0
3,636
15,801
7,215
2,306
2,747
13,054
0
115,391
W
Medusa
DracoMine6
Medusa
10,634
4,551
0
715
13,745
5,534
0
10,203
3,542
0
83,515
L
Apollo
Edniel2002
Apollo
8,781
5,155
0
3,507
11,825
4,123
4,804
4,585
7,240
0
79,406
W
Charon
5,167
1,726
0
2,117
11,890
11,025
294
5,378
6,512
31,577
0
L
Olorun
Rdog4890
Olorun
9,723
5,749
180
7,396
16,799
7,832
490
1,910
14,889
84,104
0
L
Mercury
Supersaying5
Mercury
864
391
0
1,305
5,087
1,402
197
0
5,087
0
24,627
L
Cerberus
9,110
1,487
187
3,972
14,906
13,059
0
3,924
10,982
59,627
0
W
Cerberus
tonyberegi
Cerberus
7,283
1,284
0
6,967
17,443
12,075
97
4,628
12,815
56,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,070
Gold Earned
43,213
466
Minions Killed
459
0
Camps Cleared
0
1,366,009
Distance Traveled
1,489,273
0
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
3,861
203
0
0
0
0
0
L
Anubis
7,963
419
69
4
0
175,474
0
W
Ne Zha
11,691
615
157
8
0
441,634
0
W
Medusa
9,477
499
124
7
0
348,386
0
L
Apollo
10,707
564
121
6
0
333,603
0
W
Charon
8,682
457
33
2
0
368,501
9
L
Olorun
10,076
530
114
6
0
322,587
0
L
Mercury
7,037
370
42
2
0
183,303
0
L
Cerberus
9,287
489
120
6
0
351,042
0
W
Cerberus
9,502
500
145
8
0
330,752
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role