Player Matchup

Chaac
Chaac
Silver II
AzxGroove
Chaac
Silver II
Level 118
God Stats
1W - 0L
1,477 SR
Queue Stats
240W - 251L
1,122 MMR
Solo
Nemesis
Nemesis
Gold IV
ELITEBaseball89
Nemesis
Gold IV
Level 82
God Stats
32W - 29L
1,204 SR
Queue Stats
278W - 283L
1,383 MMR
Party 1
Ix Chel
Ix Chel
Silver III
StingiestJoker
Ix Chel
Silver III
Level 69
God Stats
4W - 2L
1,340 SR
Queue Stats
92W - 105L
953 MMR
Party 1
Bacchus
Bacchus
Silver I
Zasaif05
Bacchus
Silver I
Level 44
God Stats
44W - 30L
1,537 SR
Queue Stats
163W - 162L
1,113 MMR
Solo
Izanami
Izanami
Silver I
theHumanPyramid
Izanami
Silver I
Level 69
God Stats
3W - 1L
1,491 SR
Queue Stats
51W - 49L
1,173 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 76
1,410 SR
1,149 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 102
1,347 SR
1,149 MMR
Kali
Kali
Silver IV
JVIixer
Kali
Silver IV
Level 87
God Stats
4W - 8L
1,443 SR
Queue Stats
106W - 121L
1,108 MMR
Solo
Ganesha
Ganesha
Silver V
MaliceUriel
Ganesha
Silver V
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 94L
1,302 MMR
Party 2
Anubis
Anubis
Silver II
PoppaCherry6460
Anubis
Silver II
Level 86
God Stats
1W - 3L
1,552 SR
Queue Stats
93W - 118L
1,161 MMR
Solo
Sun Wukong
Sun Wukong
Silver V
S1RGhxst
Sun Wukong
Silver V
Level 108
God Stats
1W - 2L
1,105 SR
Queue Stats
91W - 112L
1,083 MMR
Party 2
Medusa
Medusa
Silver III
Slurrinade
Medusa
Silver III
Level 108
God Stats
0W - 3L
1,136 SR
Queue Stats
21W - 30L
1,090 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AzxGroove
Chaac
19
3 / 3 / 6
12,595
600
22,258
22,502
24,332
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
6 / 0 / 8
12,552
598
14,472
13,131
6,939
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

18
8 / 5 / 9
11,538
549
21,117
18,442
8,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bacchus
Zasaif05
Bacchus
16
4 / 1 / 16
11,463
546
11,891
17,835
29,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
6 / 2 / 4
13,263
632
10,361
11,610
5,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bans
AthenaAresMaman BrigitteLoki

VS

Bans
Morgan Le FayAh PuchArachneAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
JVIixer
Kali
16
4 / 8 / 0
10,009
477
12,146
24,295
11,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ganesha
MaliceUriel
Ganesha
12
0 / 5 / 4
8,705
415
5,559
21,721
20,822
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

14
5 / 7 / 1
9,745
464
9,121
14,916
7,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
S1RGhxst
Sun Wukong
17
2 / 2 / 1
10,841
516
15,276
27,057
26,543
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Medusa
Slurrinade
Medusa
15
0 / 5 / 2
9,242
440
9,130
17,626
7,279
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
19
27
Kills
11
11
Deaths
27
43
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chaac
AzxGroove
Chaac
3
3
6
2
W
6
0
8
10
L
Kali
JVIixer
Kali
4
8
0
0.5
L
Ganesha
MaliceUriel
Ganesha
0
5
4
0.4
L
5
7
1
0.79
L
Sun Wukong
S1RGhxst
Sun Wukong
2
2
1
1.25
L
Medusa
Slurrinade
Medusa
0
5
2
0.2
W
8
5
9
2.5
W
Bacchus
Zasaif05
Bacchus
4
1
16
12
W
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,099
Damage
51,232
83,520
Taken
105,615
74,218
Mitigated
73,333
25,503
Healing
23,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
AzxGroove
Chaac
22,258
4,080
0
8,201
22,502
24,332
839
1,186
21,316
0
108,682
W
14,472
7,058
0
1,200
13,131
6,939
0
1,718
11,413
0
131,877
L
Kali
JVIixer
Kali
12,146
4,359
0
4,083
24,295
11,211
7
8,615
15,680
0
99,148
L
Ganesha
MaliceUriel
Ganesha
5,559
794
1,742
2,647
21,721
20,822
0
9,740
11,981
21,157
0
L
9,121
417
91
3,197
14,916
7,478
0
7,343
7,573
62,668
0
L
Sun Wukong
S1RGhxst
Sun Wukong
15,276
2,922
0
8,383
27,057
26,543
0
3,312
23,745
0
94,597
L
Medusa
Slurrinade
Medusa
9,130
4,069
0
2,977
17,626
7,279
816
3,998
13,628
0
79,443
W
21,117
3,452
2,335
4,104
18,442
8,337
2,054
7,110
11,332
81,853
0
W
Bacchus
Zasaif05
Bacchus
11,891
1,472
0
5,268
17,835
29,460
0
3,946
13,889
37,305
0
W
10,361
6,511
0
4,395
11,610
5,150
3,134
1,396
10,214
0
137,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,411
Gold Earned
48,542
700
Minions Killed
533
0
Camps Cleared
0
2,207,084
Distance Traveled
1,839,958
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,595
600
182
9
0
413,388
6
W
Nemesis
12,552
598
163
8
0
520,958
3
L
Kali
10,009
477
134
6
0
417,618
0
L
Ganesha
8,705
415
9
0
0
352,144
4
L
Anubis
9,745
464
115
5
0
295,141
0
L
Sun Wukong
10,841
516
154
7
0
415,542
7
L
Medusa
9,242
440
121
6
0
359,513
0
W
Ix Chel
11,538
549
103
5
0
413,144
0
W
Bacchus
11,463
546
39
2
0
454,846
0
W
Izanami
13,263
632
213
10
0
404,748
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role