Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Glas420
Surtr
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 11L
1,451 Elo+
Party 2
Anubis
Anubis
Lexor034
Anubis
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 100L
1,168 Elo+
Solo
Ymir
Ymir
MarineForce
Ymir
Level 36
God Stats
2W - 4L
1,310 SR
Queue Stats
143W - 170L
1,465 Elo+
Solo
Chang'e
Chang'e
SER1OU5
Chang'e
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,380 Elo+
Party 2
Team Averages
Level 50
1,462 SR
1,393 Elo+

VS

Team Averages
Level 106
1,640 SR
1,413 Elo+
Charon
Charon
McCarville03
Charon
Level 64
God Stats
1W - 0L
1,722 SR
Queue Stats
67W - 75L
1,372 Elo+
Party 1
Ra
Ra
SilverMoon444
Ra
Level 81
God Stats
2W - 3L
1,365 SR
Queue Stats
23W - 32L
1,354 Elo+
Party 1
Thor
Thor
SquiggleWhales
Thor
Level 126
God Stats
2W - 0L
1,877 SR
Queue Stats
67W - 70L
1,421 Elo+
Party 1
Hera
Hera
TyLeDouche
Hera
Level 131
God Stats
2W - 2L
1,420 SR
Queue Stats
96W - 91L
1,457 Elo+
Party 1
Cliodhna
Cliodhna
aceofgames17
Cliodhna
Level 127
God Stats
3W - 0L
1,814 SR
Queue Stats
127W - 116L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
13
1 / 5 / 4
7,370
670
5,793
9,675
4,553
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Surtr
Glas420
Surtr
16
3 / 3 / 3
8,250
750
7,619
13,736
12,499
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Anubis
Lexor034
Anubis
15
1 / 1 / 1
7,562
687
5,482
6,782
3,854
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 3 / 1
6,582
598
982
12,097
10,929
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
SER1OU5
Chang'e
14
1 / 1 / 3
7,507
682
7,474
8,079
3,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
13
0 / 1 / 9
7,648
695
4,136
7,721
4,182
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
4 / 2 / 8
9,009
819
12,233
6,599
2,848
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
2 / 1 / 10
8,565
779
6,270
11,267
4,374
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
2 / 1 / 9
8,577
780
11,085
5,353
2,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
aceofgames17
Cliodhna
15
5 / 2 / 6
8,677
789
12,181
8,373
3,820
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
55
6
Kills
13
13
Deaths
7
12
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
1
5
4
0.6
L
Surtr
Glas420
Surtr
3
3
3
1.5
L
Anubis
Lexor034
Anubis
1
1
1
1.5
L
0
3
1
0.17
W
Charon
0
1
9
4.5
L
Chang'e
SER1OU5
Chang'e
1
1
3
2.5
W
4
2
8
4
W
2
1
10
7
W
2
1
9
6.5
W
Cliodhna
aceofgames17
Cliodhna
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,350
Damage
45,905
50,369
Taken
39,313
35,672
Mitigated
17,480
17,206
Healing
17,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
5,793
426
2,381
607
9,675
4,553
0
5,183
4,492
0
12,196
L
Surtr
Glas420
Surtr
7,619
1,534
700
1,361
13,736
12,499
0
8,057
5,514
225
15,085
L
Anubis
Lexor034
Anubis
5,482
40
1,117
1,984
6,782
3,854
0
2,882
3,784
30,199
0
L
982
0
19
1,775
12,097
10,929
0
6,613
5,267
3,349
0
W
Charon
4,136
350
864
2,445
7,721
4,182
728
2,616
4,973
13,870
0
L
Chang'e
SER1OU5
Chang'e
7,474
153
4,312
2,950
8,079
3,837
0
4,145
3,858
16,559
0
W
12,233
1,158
3,114
2,117
6,599
2,848
501
1,827
4,716
30,101
0
W
6,270
191
803
3,820
11,267
4,374
212
3,098
8,081
0
10,991
W
11,085
2,837
1,194
702
5,353
2,256
954
2,057
3,099
27,720
0
W
Cliodhna
aceofgames17
Cliodhna
12,181
613
758
1,620
8,373
3,820
1,320
3,796
4,337
0
20,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,271
Gold Earned
42,476
103
Minions Killed
146
0
Camps Cleared
0
990,737
Distance Traveled
1,066,916
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
7,370
670
18
2
0
189,401
0
L
Surtr
8,250
750
14
1
0
232,712
0
L
Anubis
7,562
687
39
4
0
200,479
0
L
Ymir
6,582
598
9
1
0
157,458
0
W
Charon
7,648
695
17
2
0
199,261
0
L
Chang'e
7,507
682
23
2
0
210,687
0
W
Ra
9,009
819
45
4
0
215,654
0
W
Thor
8,565
779
12
1
0
202,066
0
W
Hera
8,577
780
43
4
0
206,643
0
W
Cliodhna
8,677
789
29
3
0
243,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role