Player Matchup

Mercury
Mercury
 
Mercury
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
Aldenite
Charon
Level 147
God Stats
8W - 1L
2,027 SR
Queue Stats
107W - 105L
1,531 Elo+
Party 1
Shiva
Shiva
VicBigBoss
Shiva
Level 146
God Stats
4W - 3L
1,221 SR
Queue Stats
168W - 166L
1,500 Elo+
Solo
Maui
Maui
XIxZoMbiiExIX
Maui
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 76L
1,580 Elo+
Party 1
Team Averages
Level 140
1,550 SR
1,522 Elo+

VS

Team Averages
Level 145
1,499 SR
1,489 Elo+
Persephone
Persephone
 
Persephone
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
DitoDiet
Kukulkan
Level 159
God Stats
1W - 2L
1,652 SR
Queue Stats
148W - 154L
1,499 Elo+
Solo
Cu Chulainn
Cu Chulainn
IRONWORK777
Cu Chulainn
Level 120
God Stats
1W - 1L
1,737 SR
Queue Stats
30W - 48L
1,382 Elo+
Solo
Zhong Kui
Zhong Kui
SergioGu18
Zhong Kui
Level 134
God Stats
1W - 7L
1,221 SR
Queue Stats
359W - 359L
1,536 Elo+
Solo
Thoth
Thoth
couch-potato11
Thoth
Level 155
God Stats
2W - 4L
1,385 SR
Queue Stats
377W - 400L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
4 / 1 / 1
6,000
1,200
2,663
3,543
1,846
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ares
 
Ares
10
0 / 1 / 4
5,649
1,130
1,646
6,548
6,101
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charon
Aldenite
Charon
11
1 / 1 / 3
5,856
1,171
3,452
4,782
3,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shiva
10
0 / 2 / 6
5,993
1,199
4,882
5,485
6,088
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
3 / 1 / 4
6,044
1,209
1,847
4,452
4,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
9
1 / 2 / 1
5,352
1,070
2,883
3,133
1,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kukulkan
DitoDiet
Kukulkan
11
2 / 2 / 1
6,140
1,228
4,854
3,040
1,360
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
IRONWORK777
Cu Chulainn
1
0 / 0 / 0
1,220
244
0
200
68
Zhong Kui
SergioGu18
Zhong Kui
11
1 / 2 / 4
5,660
1,132
5,100
5,430
3,162
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
2 / 2 / 2
5,441
1,088
3,973
3,544
1,265
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
14
8
Kills
6
6
Deaths
8
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
4
1
1
4.5
W
Ares
 
Ares
0
1
4
2
L
Persephone
 
Persephone
1
2
1
0.75
W
Charon
Aldenite
Charon
1
1
3
2.5
L
Kukulkan
DitoDiet
Kukulkan
2
2
1
1.25
L
Cu Chulainn
IRONWORK777
Cu Chulainn
0
0
0
0
L
Zhong Kui
SergioGu18
Zhong Kui
1
2
4
1.5
W
Shiva
0
2
6
1.5
W
3
1
4
5
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,490
Damage
16,810
24,810
Taken
15,347
21,945
Mitigated
6,992
8,283
Healing
2,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
2,663
702
361
498
3,543
1,846
742
2,447
1,096
0
7,713
W
Ares
 
Ares
1,646
96
548
1,100
6,548
6,101
270
3,372
3,176
2,851
0
L
Persephone
 
Persephone
2,883
67
0
302
3,133
1,137
0
1,024
1,945
6,821
0
W
Charon
Aldenite
Charon
3,452
180
1,357
1,716
4,782
3,272
368
3,903
879
9,926
0
L
Kukulkan
DitoDiet
Kukulkan
4,854
290
0
0
3,040
1,360
0
1,075
1,839
12,889
0
L
Cu Chulainn
IRONWORK777
Cu Chulainn
0
0
0
0
200
68
0
200
0
0
0
L
Zhong Kui
SergioGu18
Zhong Kui
5,100
312
552
1,285
5,430
3,162
0
2,423
2,669
9,412
0
W
Shiva
4,882
669
483
1,032
5,485
6,088
0
3,712
1,773
0
11,477
W
1,847
72
412
776
4,452
4,638
210
3,376
1,076
3,239
0
L
3,973
168
0
500
3,544
1,265
0
1,420
1,921
6,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,542
Gold Earned
23,813
49
Minions Killed
49
0
Camps Cleared
0
542,545
Distance Traveled
409,081
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,000
1,200
13
3
0
117,806
0
W
Ares
5,649
1,130
3
1
0
106,881
0
L
Persephone
5,352
1,070
7
1
0
119,231
0
W
Charon
5,856
1,171
8
2
0
110,791
0
L
Kukulkan
6,140
1,228
24
5
0
90,892
0
L
Cu Chulainn
1,220
244
0
0
0
148
0
L
Zhong Kui
5,660
1,132
11
2
0
101,830
0
W
Shiva
5,993
1,199
17
3
0
104,061
0
W
Maui
6,044
1,209
8
2
0
103,006
0
L
Thoth
5,441
1,088
7
1
0
96,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role