Player Matchup

Morgan Le Fay
Morgan Le Fay
Betrayed A11y45
Morgan Le Fay
Level 122
God Stats
3W - 4L
1,722 SR
Queue Stats
143W - 146L
1,502 Elo+
Party 2
Apollo
Apollo
ConCaliber
Apollo
Level 89
God Stats
2W - 1L
1,669 SR
Queue Stats
178W - 119L
1,661 Elo+
Solo
Cerberus
Cerberus
R1chHomieTwan
Cerberus
Level 109
God Stats
0W - 2L
1,311 SR
Queue Stats
100W - 91L
1,540 Elo+
Party 2
Sol
Sol
Raunchy Cletus
Sol
Level 144
God Stats
21W - 14L
1,678 SR
Queue Stats
574W - 591L
1,526 Elo+
Party 2
Fafnir
Fafnir
iigao90
Fafnir
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,597 Elo+
Solo
Team Averages
Level 111
1,576 SR
1,565 Elo+

VS

Team Averages
Level 127
1,473 SR
1,578 Elo+
Kukulkan
Kukulkan
DJBustANut69
Kukulkan
Level 122
God Stats
2W - 1L
1,521 SR
Queue Stats
208W - 169L
1,660 Elo+
Party 1
Cthulhu
Cthulhu
ItsMightyy
Cthulhu
Level 107
God Stats
2W - 0L
1,674 SR
Queue Stats
387W - 383L
1,513 Elo+
Solo
Nike
Nike
Rocketman7
Nike
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 16L
1,578 Elo+
Party 1
Thanatos
Thanatos
S_N_A_R_F_
Thanatos
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 83L
1,575 Elo+
Solo
Danzaburou
Danzaburou
Shreksmeatmallet
Danzaburou
Level 139
God Stats
4W - 6L
1,172 SR
Queue Stats
192W - 168L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Betrayed A11y45
Morgan Le Fay
16
4 / 3 / 11
8,880
888
9,502
10,294
5,047
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
ConCaliber
Apollo
16
6 / 5 / 5
8,963
896
11,754
11,893
5,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
R1chHomieTwan
Cerberus
12
0 / 5 / 7
7,416
742
5,471
15,529
14,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
6 / 6 / 7
9,951
995
12,433
11,271
4,642
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fafnir
iigao90
Fafnir
10
0 / 7 / 5
7,069
707
1,946
14,048
15,378
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DJBustANut69
Kukulkan
17
6 / 2 / 16
10,113
1,011
12,456
9,350
4,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
ItsMightyy
Cthulhu
13
3 / 4 / 17
9,052
905
8,533
14,160
15,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
6 / 3 / 16
9,511
951
12,748
14,399
13,461
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
S_N_A_R_F_
Thanatos
14
6 / 5 / 12
8,919
892
8,352
9,801
4,827
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Shreksmeatmallet
Danzaburou
15
5 / 3 / 15
9,389
939
15,192
8,400
4,402
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
102
16
Kills
26
26
Deaths
17
35
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Betrayed A11y45
Morgan Le Fay
4
3
11
3.17
L
Apollo
ConCaliber
Apollo
6
5
5
1.7
W
Kukulkan
DJBustANut69
Kukulkan
6
2
16
7
W
Cthulhu
ItsMightyy
Cthulhu
3
4
17
2.88
L
Cerberus
R1chHomieTwan
Cerberus
0
5
7
0.7
L
6
6
7
1.58
W
6
3
16
4.67
W
Thanatos
S_N_A_R_F_
Thanatos
6
5
12
2.4
W
Danzaburou
Shreksmeatmallet
Danzaburou
5
3
15
4.17
L
Fafnir
iigao90
Fafnir
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,106
Damage
57,281
63,035
Taken
56,110
45,772
Mitigated
43,627
15,634
Healing
20,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Betrayed A11y45
Morgan Le Fay
9,502
748
651
2,916
10,294
5,047
0
4,031
6,263
22,802
0
L
Apollo
ConCaliber
Apollo
11,754
6,979
53
2,265
11,893
5,806
0
4,982
6,911
0
21,141
W
Kukulkan
DJBustANut69
Kukulkan
12,456
1,067
1,780
2,995
9,350
4,941
1,489
4,826
4,524
30,008
0
W
Cthulhu
ItsMightyy
Cthulhu
8,533
238
2,268
4,381
14,160
15,996
24
6,498
7,662
17,554
0
L
Cerberus
R1chHomieTwan
Cerberus
5,471
69
304
3,193
15,529
14,899
94
3,685
11,844
11,955
0
L
12,433
3,446
346
2,488
11,271
4,642
333
4,651
6,620
20,764
0
W
12,748
516
1,548
2,119
14,399
13,461
810
7,291
7,108
0
20,750
W
Thanatos
S_N_A_R_F_
Thanatos
8,352
2,228
717
3,253
9,801
4,827
808
5,366
4,435
0
12,625
W
Danzaburou
Shreksmeatmallet
Danzaburou
15,192
8,017
338
1,207
8,400
4,402
3,572
5,371
3,029
0
23,779
L
Fafnir
iigao90
Fafnir
1,946
890
1,414
2,004
14,048
15,378
27
3,640
10,408
4,780
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,279
Gold Earned
46,984
97
Minions Killed
112
0
Camps Cleared
0
871,039
Distance Traveled
1,040,215
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,880
888
25
3
0
186,451
0
L
Apollo
8,963
896
24
2
0
178,487
0
W
Kukulkan
10,113
1,011
54
5
0
202,749
0
W
Cthulhu
9,052
905
8
1
0
223,730
0
L
Cerberus
7,416
742
17
2
0
184,253
0
L
Sol
9,951
995
27
3
0
164,863
0
W
Nike
9,511
951
9
1
0
211,252
0
W
Thanatos
8,919
892
4
0
0
219,987
0
W
Danzaburou
9,389
939
37
4
0
182,497
0
L
Fafnir
7,069
707
4
0
0
156,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role