Player Matchup

Danzaburou
Danzaburou
GatorChief15
Danzaburou
Level 84
God Stats
4W - 6L
1,519 SR
Queue Stats
49W - 50L
1,504 Elo+
Party 1
Lancelot
Lancelot
My Boy Poyo
Lancelot
Level 146
God Stats
3W - 1L
1,511 SR
Queue Stats
120W - 127L
1,517 Elo+
Party 1
Poseidon
Poseidon
Ux GRIM xU
Poseidon
Level 69
God Stats
2W - 2L
1,531 SR
Queue Stats
71W - 67L
1,519 Elo+
Party 1
Team Averages
Level 100
1,520 SR
1,513 Elo+

VS

Team Averages
Level 103
1,451 SR
1,415 Elo+
Charybdis
Charybdis
ThewyBook362
Charybdis
Level 138
God Stats
0W - 1L
1,274 SR
Queue Stats
65W - 61L
1,506 Elo+
Party 2
Scylla
Scylla
Xion Temper
Scylla
Level 83
God Stats
17W - 11L
1,579 SR
Queue Stats
132W - 111L
1,482 Elo+
Party 2
Jormungandr
Jormungandr
bfrisc2
Jormungandr
Level 88
God Stats
4W - 6L
1,500 SR
Queue Stats
45W - 71L
1,255 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GatorChief15
Danzaburou
16
2 / 2 / 8
13,371
743
8,492
13,000
5,167
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Lancelot
My Boy Poyo
Lancelot
15
5 / 2 / 5
13,024
724
10,810
17,542
15,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Poseidon
Ux GRIM xU
Poseidon
17
3 / 3 / 6
14,032
780
13,478
10,254
3,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ThewyBook362
Charybdis
15
2 / 3 / 5
13,102
728
10,906
13,600
4,383
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
16
4 / 4 / 0
13,179
732
10,507
9,970
3,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
bfrisc2
Jormungandr
12
0 / 3 / 6
11,189
622
3,934
13,967
11,406
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
17
10
Kills
6
7
Deaths
10
19
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
GatorChief15
Danzaburou
2
2
8
3
W
Lancelot
My Boy Poyo
Lancelot
5
2
5
3.75
L
Charybdis
ThewyBook362
Charybdis
2
3
5
1.5
W
Poseidon
Ux GRIM xU
Poseidon
3
3
6
2
L
Scylla
4
4
0
1
L
Jormungandr
bfrisc2
Jormungandr
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,780
Damage
25,347
40,796
Taken
37,537
24,431
Mitigated
18,938
8,485
Healing
3,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
GatorChief15
Danzaburou
8,492
2,829
71
4,746
13,000
5,167
1,022
4,589
8,277
0
37,726
W
Lancelot
My Boy Poyo
Lancelot
10,810
1,571
0
2,736
17,542
15,430
211
4,381
12,877
0
31,920
L
Charybdis
ThewyBook362
Charybdis
10,906
5,689
0
3,015
13,600
4,383
50
4,690
8,568
0
52,454
W
Poseidon
Ux GRIM xU
Poseidon
13,478
601
0
932
10,254
3,834
1,659
5,120
4,996
96,621
0
L
Scylla
10,507
376
0
480
9,970
3,149
0
2,267
7,428
64,445
0
L
Jormungandr
bfrisc2
Jormungandr
3,934
913
0
427
13,967
11,406
0
6,979
6,505
16,560
543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,427
Gold Earned
37,470
207
Minions Killed
189
0
Camps Cleared
0
1,023,637
Distance Traveled
827,823
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,371
743
49
3
0
301,645
0
W
Lancelot
13,024
724
25
1
0
370,157
1
L
Charybdis
13,102
728
66
4
0
297,218
2
W
Poseidon
14,032
780
133
7
0
351,835
0
L
Scylla
13,179
732
94
5
0
319,057
0
L
Jormungandr
11,189
622
29
2
0
211,548
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role