Player Matchup

Arachne
Arachne
B3aneatr69
Arachne
Level 124
God Stats
5W - 3L
1,627 SR
Queue Stats
187W - 166L
1,495 Elo+
Solo
Maui
Maui
DanCC2022
Maui
Level 128
God Stats
2W - 1L
1,407 SR
Queue Stats
129W - 136L
1,478 Elo+
Solo
Chiron
Chiron
DoomAtEleven
Chiron
Level 147
God Stats
4W - 2L
1,203 SR
Queue Stats
116W - 108L
1,555 Elo+
Solo
Surtr
Surtr
RimGreaser
Surtr
Level 123
God Stats
37W - 25L
1,604 SR
Queue Stats
591W - 548L
1,539 Elo+
Solo
Vulcan
Vulcan
painki11er30
Vulcan
Level 97
God Stats
249W - 131L
1,723 SR
Queue Stats
677W - 640L
1,551 Elo+
Solo
Team Averages
Level 124
1,513 SR
1,524 Elo+

VS

Team Averages
Level 106
1,578 SR
1,545 Elo+
Charon
Charon
 
Charon
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Sebita3467
Anhur
Level 119
God Stats
4W - 4L
1,545 SR
Queue Stats
111W - 96L
1,532 Elo+
Party 1
Vulcan
Vulcan
imsofakingdom
Vulcan
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,350 Elo+
Solo
Amaterasu
Amaterasu
pilotioo
Amaterasu
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,682 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
xDjingox
Ah Muzen Cab
Level 102
God Stats
10W - 6L
1,844 SR
Queue Stats
205W - 154L
1,660 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
B3aneatr69
Arachne
11
2 / 0 / 5
7,109
592
5,929
9,743
3,443
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Maui
10
1 / 2 / 6
6,928
577
2,295
11,191
7,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chiron
14
7 / 0 / 0
8,875
740
8,678
6,184
2,438
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Surtr
12
2 / 1 / 2
7,495
625
10,529
11,029
7,526
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vulcan
12
3 / 2 / 0
7,301
608
7,994
5,036
1,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
6
1 / 3 / 1
5,451
454
1,962
6,733
3,244
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
12
0 / 5 / 0
6,802
567
1,995
11,464
4,362
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 3 / 1
6,171
514
4,450
10,049
3,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Amaterasu
pilotioo
Amaterasu
11
2 / 3 / 0
7,400
617
6,927
16,158
14,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Muzen Cab
xDjingox
Ah Muzen Cab
13
1 / 1 / 1
7,104
592
4,925
11,140
4,526
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
15
Kills
4
5
Deaths
15
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
1
3
1
0.5
W
Arachne
B3aneatr69
Arachne
2
0
5
4.5
W
Maui
1
2
6
2
W
Chiron
7
0
0
7
W
Surtr
2
1
2
3
L
Anhur
0
5
0
0
L
0
3
1
0.17
W
Vulcan
3
2
0
1.5
L
Amaterasu
pilotioo
Amaterasu
2
3
0
0.67
L
Ah Muzen Cab
xDjingox
Ah Muzen Cab
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,425
Damage
20,259
43,183
Taken
55,544
23,096
Mitigated
30,591
14,432
Healing
16,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
1,962
552
107
1,487
6,733
3,244
0
2,335
4,398
12,265
0
W
Arachne
B3aneatr69
Arachne
5,929
3,630
0
3,678
9,743
3,443
302
874
8,817
0
48,954
W
Maui
2,295
1,096
324
2,642
11,191
7,896
53
2,753
8,304
19,435
0
W
Chiron
8,678
3,907
384
4,219
6,184
2,438
3,347
152
6,032
0
63,077
W
Surtr
10,529
3,931
0
2,627
11,029
7,526
0
0
11,029
982
55,927
L
Anhur
1,995
920
0
2,740
11,464
4,362
592
1,317
10,147
0
54,233
L
4,450
1,516
0
4,359
10,049
3,481
0
5,166
4,883
44,248
0
W
Vulcan
7,994
5,539
0
558
5,036
1,793
476
2,331
2,589
58,947
0
L
Amaterasu
pilotioo
Amaterasu
6,927
3,547
0
5,403
16,158
14,978
305
1,368
14,790
0
56,789
L
Ah Muzen Cab
xDjingox
Ah Muzen Cab
4,925
2,434
0
1,907
11,140
4,526
1,439
730
10,410
0
74,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,708
Gold Earned
32,928
425
Minions Killed
421
0
Camps Cleared
0
1,326,505
Distance Traveled
1,005,133
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
5,451
454
13
1
0
117,476
2
W
Arachne
7,109
592
80
7
0
332,825
0
W
Maui
6,928
577
30
3
0
252,656
1
W
Chiron
8,875
740
117
10
0
240,602
3
W
Surtr
7,495
625
84
7
0
238,961
0
L
Anhur
6,802
567
96
8
0
205,224
2
L
Vulcan
6,171
514
84
7
0
217,278
2
W
Vulcan
7,301
608
114
10
0
261,461
0
L
Amaterasu
7,400
617
114
10
0
228,514
0
L
Ah Muzen Cab
7,104
592
114
10
0
236,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role