Player Matchup

Anhur
Anhur
HachikoDog1999
Anhur
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2
He Bo
He Bo
Him Duncan7812
He Bo
Level 60
God Stats
5W - 3L
1,726 SR
Queue Stats
286W - 291L
1,469 Elo+
Solo
Ares
Ares
bobbyboy131231
Ares
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 12L
1,315 Elo+
Solo
Bacchus
Bacchus
nikkoblx
Bacchus
Level 16
God Stats
0W - 1L
1,276 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Terra
Terra
portishead31
Terra
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,289 Elo+
Solo
Team Averages
Level 25
1,500 SR
1,415 Elo+

VS

Team Averages
Level 63
1,572 SR
1,447 Elo+
Skadi
Skadi
BarryBonesTheGod
Skadi
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
Nedac
Cthulhu
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,338 Elo+
Party 3
Nu Wa
Nu Wa
Nino Malo4050
Nu Wa
Level 148
God Stats
17W - 7L
1,650 SR
Queue Stats
344W - 364L
1,499 Elo+
Party 1
Hercules
Hercules
TripleDarpy
Hercules
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 14L
1,407 Elo+
Party 3
Ix Chel
Ix Chel
TruProdigy69
Ix Chel
Level 108
God Stats
2W - 0L
1,707 SR
Queue Stats
170W - 160L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 5 / 2
8,037
893
8,007
10,956
6,392
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

6
0 / 2 / 2
5,802
645
0
2,560
483
12
3 / 7 / 4
7,133
793
6,328
16,093
15,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
nikkoblx
Bacchus
13
2 / 6 / 9
7,125
792
6,679
13,544
16,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
2 / 6 / 8
6,804
756
5,085
15,154
12,556
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 5 / 8
9,446
1,050
13,688
8,569
3,663
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
Nedac
Cthulhu
16
5 / 2 / 15
9,235
1,026
11,409
10,300
11,313
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
4 / 3 / 14
8,541
949
9,221
7,963
3,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
TripleDarpy
Hercules
15
3 / 3 / 18
8,663
963
11,754
17,533
16,198
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ix Chel
TruProdigy69
Ix Chel
14
6 / 4 / 11
8,841
982
8,279
9,859
3,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
92
14
Kills
26
26
Deaths
17
25
Assists
66
Player
Kills
Deaths
Assists
KDA
W
8
5
8
2.4
L
7
5
2
1.6
L
0
2
2
0.5
W
Cthulhu
Nedac
Cthulhu
5
2
15
6.25
W
4
3
14
3.67
W
Hercules
TripleDarpy
Hercules
3
3
18
4
W
Ix Chel
TruProdigy69
Ix Chel
6
4
11
2.88
L
3
7
4
0.71
L
Bacchus
nikkoblx
Bacchus
2
6
9
1.08
L
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,099
Damage
54,351
58,307
Taken
54,224
52,069
Mitigated
38,323
7,058
Healing
17,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,688
6,477
206
353
8,569
3,663
0
2,369
6,119
0
22,079
L
8,007
3,381
1,097
1,725
10,956
6,392
0
5,079
5,701
0
20,299
L
0
0
0
0
2,560
483
0
1,506
870
0
0
W
Cthulhu
Nedac
Cthulhu
11,409
584
768
0
10,300
11,313
269
4,622
5,509
19,534
700
W
9,221
3,213
1,375
1,160
7,963
3,223
3,603
2,163
5,663
19,968
0
W
Hercules
TripleDarpy
Hercules
11,754
6,142
0
6,172
17,533
16,198
776
6,526
10,816
0
20,453
W
Ix Chel
TruProdigy69
Ix Chel
8,279
487
4,415
3,436
9,859
3,926
1,246
1,746
8,025
15,428
0
L
6,328
1,057
0
502
16,093
15,704
0
5,737
10,162
9,490
0
L
Bacchus
nikkoblx
Bacchus
6,679
524
537
1,217
13,544
16,934
0
7,403
5,945
11,762
0
L
5,085
733
1,100
880
15,154
12,556
0
7,478
7,420
8,933
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,901
Gold Earned
44,726
38
Minions Killed
87
0
Camps Cleared
0
579,871
Distance Traveled
853,770
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,446
1,050
17
2
0
149,881
0
L
Anhur
8,037
893
23
3
0
150,858
0
L
He Bo
5,802
645
0
0
0
0
0
W
Cthulhu
9,235
1,026
23
3
0
186,931
0
W
Nu Wa
8,541
949
21
2
0
153,860
0
W
Hercules
8,663
963
15
2
0
170,633
0
W
Ix Chel
8,841
982
11
1
0
192,465
0
L
Ares
7,133
793
4
0
0
133,305
0
L
Bacchus
7,125
792
8
1
0
149,563
0
L
Terra
6,804
756
3
0
0
146,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role